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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super ZTaimat World v 0.7.9 | | | |
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ZTaimat Red Koopa BOW DOWN TO LORD SESSHOMARU!! Level: 17 Posts: 106/128 EXP: 21278 For next: 3465 Since: 03-31-05 Since last post: 20 days Last activity: 15 days |
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http://www.freewebs.com/taimat/Super%20ZTaimat%20World.zip Yes it IS newer then what I posted last week. THIS version has I THINK , 92 exit's in total. ~Name: Super ZTaimat World Version: 0.7.9 (a guess...again ) Ends at: Level 0-1 ~# exits: 92 Oh, ya, its UNLOCKED for all who want the GFX i rlmed out of Luigi's adventure. (I stated my RLM action in the credits) Good luck all!! Screen shots: http://board.acmlm.org/thread.php?id=18592 I'll post NEW screenshots when I get a chance And plz... POST this time... I'm tired of watching my hack go down over to page 2... (edited by ZTaimat on 09-15-05 07:21 AM) |
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TyBO Goomba Level: 6 Posts: 7/25 EXP: 868 For next: 39 Since: 09-15-05 Since last post: 3 days Last activity: 4 hours |
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Umm.. the link doesn't want to work. | |||
Skyon Red Koopa Level: 14 Posts: 48/125 EXP: 11845 For next: 1226 Since: 08-22-05 Since last post: 32 days Last activity: 16 days |
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Right click then save target as... | |||
redeyedol Goomba Level: 9 Posts: 22/23 EXP: 2507 For next: 655 Since: 06-03-04 From: Toronto, Ontario, Canada, North America, Northern Hemisphere Since last post: 44 days Last activity: 38 days |
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Ahh, please no more Big Boo's tower spoofs, and please no more long mazes while in the dark, hopin you'd survive and find your way out in a few hours after runnin outta time several times. The elevator concept was interestin, and rather unique, but after a while, the level began to get a lil borin, where throughout the whole time, I just had to avoid blocks, spikes, and maybe an enemy or 2, for like 5 mins straight. Overall, the overworlds are very nicely done, so are many of the levels, but there are a few that are exaggerated and step from the world of challenge into the world of.. migraine headaches and extreme frustration. I have over 10yrs of experience in smw, and I've been playin hacks for a while too, and proved to be quite proficient at em, but levels like these which have been pushed a lil too far make me not wanna play. Tone those levels down a bit; it'd save us a lot of time... and pain. (edited by redeyedol on 09-15-05 09:59 PM) (edited by redeyedol on 09-15-05 10:00 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super ZTaimat World v 0.7.9 | | | |