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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Need help with the fade-out | |
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ExKay
Somebody set up us the bomb!
Level: 50

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Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
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Posted on 09-11-05 07:55 PM Link | Quote
As some of you now, the BGs in my crystal cave level are palette animated, but when Mario beats the level and the screen fades out, the animations begin to flash. Does someone know how to fix it without removing the BG? Thanks in advance.
ExKeeper

Bullet Bill
Level: 31

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Since: 03-05-05
From: Riiight ^

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Posted on 09-11-05 08:01 PM Link | Quote
I had this problem too, I also need a fix
Link2004

Bit
Level: 25

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Since: 08-11-04
From: Lost Woods

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Posted on 09-11-05 08:21 PM Link | Quote
In Peter's SMBDX hack, he had it so when you hit the goal, no colors will fade out, perhaps if you ask him he might make and post a patch for it.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

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Since: 03-15-04
From: Canada, w00t!
LOL FAD

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Posted on 09-11-05 10:33 PM Link | Quote
BMF made a patch for this.
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 1007/1114
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Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 09-11-05 10:38 PM Link | Quote
HH: The patch does NOT fade out the palette animations.
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