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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - Elitemap 3.7 Tilesets | |
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timmy99999
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Posted on 09-01-05 12:07 PM Link | Quote
In elitemap how do i import tilesets so i can edit the map with them

If you can't can someone give me a link to a tileset importer so i can use my tilesets in elitemap
Kyoufu Kawa
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Posted on 09-01-05 01:19 PM Link | Quote
There is no tileset importer in EliteMap.
timmy99999
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Posted on 09-01-05 01:26 PM Link | Quote
Oh ok do you know a tool where i can import them into the game then use them in em


Edit: Or how do i get past the invalid map pointers in .ini when i load fire red because those are the tileset i want to use

I have the newest pokeroms.ini aswell


(edited by timmy99999 on 09-01-05 04:44 AM)
Kyoufu Kawa
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Posted on 09-01-05 02:18 PM Link | Quote
There are no tools for the specific task of importing a tileset in Pokémon Advance that I know of. Generic tools are plentiful though.

The map pointers in PokéRoms should be correct for any gamecode listed therein.
timmy99999
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Posted on 09-01-05 03:01 PM Link | Quote
Whould it still work if my fire red version is (u) because the .ini file says (e)
Kyoufu Kawa
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Posted on 09-01-05 03:13 PM Link | Quote
That must be it.

Answer's no.
Jason

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Posted on 09-02-05 02:22 AM Link | Quote
Coward.\

To insert new tileset (as in custom tiles) - use UNLZ-GBA.
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