Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Level Design on paper anyone? | |
Pages: 1 2 3Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Glyph Phoenix

Level: 39

Posts: 509/745
EXP: 385876
For next: 18895

Since: 11-07-04

Since last post: 2 hours
Last activity: 2 hours
Posted on 08-30-05 07:42 AM Link | Quote
It's a sad day for puns.
Dingo
Newcomer
Level: 4

Posts: 6/8
EXP: 185
For next: 94

Since: 08-27-05
From: UK

Since last post: 46 days
Last activity: 32 days
Posted on 09-17-05 06:03 AM Link | Quote
Hello again everyone

Thanks for your replies - it's nice to know that i was not the only person on this earth who used to draw their own levels Thanks for your input on that.

I desingned part of a level on paper the other week - there are things to watc out for tho like the P switches being either blue or silver depending on x location which is easy to forget when working on paper (as i found out!)

Oh and btw - I was offline for about a week due to computer problems and have been having trouble getting back onto this site ever since until just trying now. I feel a little shamed lol being a newbie, posting a few times on my first day and then buggering off for about 2 weeks. Was this site down recently or was taht just me?

Tatrion

Red Cheep-cheep
Level: 18

Posts: 55/215
EXP: 27181
For next: 2716

Since: 08-20-05

Since last post: 8 hours
Last activity: 7 hours
Posted on 09-17-05 06:13 AM Link | Quote
No, someone hacked the board and messed up all the user names and ID's. The admins fixed it all already though, only things lost were postcounts.

On-topic - I hardly ever make levels on paper, since my right brain doesn't work then. I find it much easier to put it directly in Lunar Magic.
Dingo
Newcomer
Level: 4

Posts: 8/8
EXP: 185
For next: 94

Since: 08-27-05
From: UK

Since last post: 46 days
Last activity: 32 days
Posted on 09-17-05 06:40 AM Link | Quote
Ahh, that explains it then. Bloody Hackers!
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 274/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 09-17-05 07:20 AM Link | Quote
Yeah, I remember that when the admins fixed the board, but some post count was lost... the strange thing was... I was logged on the board when they fixed everything.

Anyway, when you design levels on paper, you make your own PprGFX (PaperGFX... pun) then try to add it on a blank GFX file for your hack, or am I the only that does it?
knuck

Hinox
Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard...
Level: 62

Posts: 1543/1818
EXP: 1894574
For next: 90112

Since: 03-15-04

Since last post: 14 hours
Last activity: 9 hours
Posted on 09-17-05 08:09 AM Link | Quote
I did a few levels on paper, but what I liked the most was making overworlds.
Dylan Yoshi

Paragoomba
Level: 11

Posts: 43/79
EXP: 5598
For next: 387

Since: 08-31-05

Since last post: 13 hours
Last activity: 9 hours
Posted on 09-17-05 08:25 AM Link | Quote
I've never really done that, as I can barely draw...
ZTaimat

Red Koopa
BOW DOWN TO LORD SESSHOMARU!!
Level: 17

Posts: 114/128
EXP: 21278
For next: 3465

Since: 03-31-05

Since last post: 20 days
Last activity: 15 days
Posted on 09-17-05 07:02 PM Link | Quote
Well... I might as well tell you all the key to my kick-ass OW...

I draw them on graph paper.

Using a 21x21 graphing area.(i forget the dimensions... i THINK it was either 21x21 or 31x31 )

Each of the small squares is a 8x8 OW tile. every four is a level/path

Now go and make your OW's...

(I forget the dimensions of the sub-maps. i know there length...(1/2 of the 21x21/31x31 OW) i forget their height.
redeyedol

Goomba
Level: 9

Posts: 23/23
EXP: 2507
For next: 655

Since: 06-03-04
From: Toronto, Ontario, Canada, North America, Northern Hemisphere

Since last post: 44 days
Last activity: 38 days
Posted on 09-18-05 07:42 PM Link | Quote
Originally posted by Glyph Phoenix
It's a sad day for puns.


And unfortunately, it began with me.. by accident.
SoNotNormal

Fuzzy
Level: 34

Posts: 414/793
EXP: 248340
For next: 5311

Since: 07-01-05
From: Canada, eh?

Since last post: 6 hours
Last activity: 6 hours
Posted on 09-18-05 09:23 PM Link | Quote
I never make levels on paper anymore. Mainly because I draw an awesome level, have amazing ideas and everything, and as soon as I get home from school to put it on LM, I lose the sheet. So now I just make up the levels as I go along
Sketchie

Mole
Level: 28

Posts: 342/356
EXP: 118351
For next: 12987

Since: 12-27-04

Since last post: 7 days
Last activity: 10 hours
Posted on 09-20-05 12:33 AM Link | Quote
I used to make Mario levels on paper. I had really wild imagination back then. One level was full of vines and lakes, and the other had tons of thwomps. That's all I remember.

Ahh, good memories. I should get myself some grid paper and do it just like the old times.
SoNotNormal

Fuzzy
Level: 34

Posts: 425/793
EXP: 248340
For next: 5311

Since: 07-01-05
From: Canada, eh?

Since last post: 6 hours
Last activity: 6 hours
Posted on 09-20-05 12:45 AM Link | Quote
Originally posted by Sketchie
I used to make Mario levels on paper. I had really wild imagination back then. One level was full of vines and lakes, and the other had tons of thwomps. That's all I remember.

Ahh, good memories. I should get myself some grid paper and do it just like the old times.


At least you had some imagination - my levels were full of cement blocks
KawaiiImoto-e

Hammer Brother
Level: 49

Posts: 1027/1068
EXP: 852917
For next: 30966

Since: 03-15-04
From: In my own little complicated dreamworld

Since last post: 16 days
Last activity: 4 days
Posted on 09-20-05 11:36 PM Link | Quote
I did that for one level in my hack, only that I encountered one big problem: Size, it's over 100 screens long. way over 100 screens.
Skytroopa

Red Paratroopa
Level: 19

Posts: 135/175
EXP: 34773
For next: 1004

Since: 03-21-05
From: If you want know it , PM me.

Since last post: 5 days
Last activity: 1 day
Posted on 09-20-05 11:52 PM Link | Quote
I often draw Mario levels to paper. In school I sometimes draw some doodle where are Mario and emenies destroying something (school , town etc) and write to top Mario's attack to ... Uhh. This was probadly off-topic so now topic: When I think up some good part of Mario level , I draw it to paper. If this look good on paper , I archive It.
Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
Level: 58

Posts: 1390/1696
EXP: 1545376
For next: 32170

Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

Since last post: 7 hours
Last activity: 6 hours
Posted on 09-21-05 01:42 AM Link | Quote
Since I'm at school a lot, I usually put down my ideas on paper to test them out. I actually still have some sketches of a really cool level I designed... somewhere.
TyBO

Goomba
Level: 6

Posts: 16/25
EXP: 868
For next: 39

Since: 09-15-05

Since last post: 3 days
Last activity: 4 hours
Posted on 09-21-05 10:05 AM Link | Quote
This is a really interesting topic...

I haven't been able to devote the time to a complete hack yet, but I've made a few levels that I'm quite proud of.

I never start a level on paper. I make the level in LunarMagic, start to finish, and then review what I did. I usually find a ton of stuff I don't like about the design, so I delete that stuff and put new ideas in their places. Then I repeat that process again and again until I've created a level that I'm entirely satisfied with.

It's a pretty time consuming method, but my levels turn out great in the end (or at least, I think so).
FPI Productions

Goomba
Level: 11

Posts: 6/33
EXP: 4629
For next: 1356

Since: 03-16-04
From: Germany

Since last post: 9 days
Last activity: 12 hours
Posted on 09-25-05 02:49 PM Link | Quote
Before I realised that there is a tool like Lunar Magic I did level design only on paper. It wasn't really playable that way but as was fun for me to do shit like this. I drawed severeal Mario-related-levels, but not really a complete game, off course.

But I also finished a complete 100-level-game only on paper. I tried to "copy" some of them with LM in my Mario-hack, too, but if you ask me, it's boring. It's much more fun to create new stuff.
So there will be only two "paper"-level in my upcoming hack. For example, this one will included in SRPII:
http://www.fpi-productions.de/various/badventure.jpg
I drawed this ca. 10 years ago if I remember right.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 7273/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 09-26-05 12:01 AM Link | Quote
Wow, that's amazingly accurate for something you drew 10 years ago. Especially given that LM isn't even 10 years old.
FPI Productions

Goomba
Level: 11

Posts: 7/33
EXP: 4629
For next: 1356

Since: 03-16-04
From: Germany

Since last post: 9 days
Last activity: 12 hours
Posted on 09-26-05 07:14 PM Link | Quote
Yeah, as I stated before this uhm, "game" has nothing to do with LM in particular. I used the level finally in LM, but 10 years ago I never thought about that. I thought it was impossible to create levels so easy like you can do with Lunar Magic, but it was ever my dream to create some shit like that which is really playable and not just on paper.
Skyon

Red Koopa
Level: 14

Posts: 113/125
EXP: 11845
For next: 1226

Since: 08-22-05

Since last post: 32 days
Last activity: 16 days
Posted on 09-26-05 10:30 PM Link | Quote
I've always been obsessed with video games; especially Mario games, and I always used to draw them for fun, and I would just want to put it on the game so bad, but I was probobly 8 during that time when SMW was about 3 years old. I don't draw for a level design now(even though it could be a smart idea) but I design very good without having to draw on paper. Like Hyperhacker said, I think it would be ideal to draw Overworlds on maps so ou can get the basic idea, but then again I have a big imagination, and i'm a good drawer. It goes different for different people I guess.
Pages: 1 2 3Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Level Design on paper anyone? | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.023 seconds.