Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMA - hack pics inside | | | |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
AsukaFan2K6 Banned Level: 18 Posts: 103/183 EXP: 26587 For next: 3310 Since: 07-10-05 From: Albany, NY Since last post: 52 days Last activity: 5 days |
| ||
You can't hotlink with Freewebs. | |||
Bio Buster Beetle Level: 27 Posts: 203/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
| ||
what do you mean by hotlink? and Funpic seem to work well with direct linking, but, can we stop that host debate, its start to be annoying (edited by Bio on 08-23-05 09:57 PM) |
|||
AsukaFan2K6 Banned Level: 18 Posts: 109/183 EXP: 26587 For next: 3310 Since: 07-10-05 From: Albany, NY Since last post: 52 days Last activity: 5 days |
| ||
It shows up as a red X for me. | |||
Bio Buster Beetle Level: 27 Posts: 204/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
| ||
Your right, sorry for my error,I have edited my post to show it | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6532/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
No you haven't. Originally posted by Tatrion How? Either you fall in the hole and die, or you fall on the spikes and die. |
|||
asdf Cukeman Level: 28 Posts: 233/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
| ||
Originally posted by HyperHacker But if you're powered up, a fall on the spikes doesn't necessarily mean death. You can still recover. Although the hole does look odd. |
|||
Cruel Justice XD Level: 55 Posts: 1152/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
| ||
Originally posted by HyperHacker Moving hole in the spikes!? LMAO! I'm sorry I can't help it. I'm still laughing. I't snot too shabby for a first, but it could use some custom graphics and better level layouts. It shows that you're trying and that's good. Just improve on those two things and your hack will turn out just fine! |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6535/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Originally posted by Cruel Justice Was that intentional? Either way, that shot alone pretty much ensures I'll never play this. A wall and floor of spikes with a moving hole in them, very few blocks, a Big Boo, reflecting Boos, AND several Eeries? And you can beat this without using cheats or a hell of a lot of save states? You must be one damn good SMW player. |
|||
Bio Buster Beetle Level: 27 Posts: 209/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
| ||
I already made a more harder big boo with ghost celling and 1 row of throw block and beat it, but I put 2 shroom before the battle, without these this would be impossible, Judging by the screenshot there 2 row of throw block (edited by Bio on 08-24-05 01:36 AM) |
|||
Tatrion Red Cheep-cheep Level: 18 Posts: 34/215 EXP: 27181 For next: 2716 Since: 08-20-05 Since last post: 8 hours Last activity: 7 hours |
| ||
Yes, before the battle there's 2 blocks with flowers in them so you can take some hits. I'll add a midway point or something so you don't have to restart the level if you die. And yes, there's two rows of throw blocks, an eerie generator, a reflecting boo and the boss. If the ledge hole is that bad, I'll take it out. It's not like I put only 3 throw blocks in the room Want me to replace the bottom row of spikes with a row of throw blocks? And I deleted the pic with stacked piranhas and replaced it with this: That's why it's a red X. And also, the contrasts are all messed up in the pics. It's darker in the game, must be ZSNES taking funny screenshots. And I'm also totally confused about what host to use now I'll just look around at all the sites you guys posted. |
|||
Riku Giant Goomba Level: 42 Posts: 568/1239 EXP: 505941 For next: 15421 Since: 06-21-05 From: ....Is this like a custom title? Since last post: 6 hours Last activity: 6 hours |
| ||
Originally posted by HyperHacker ---------------------------------------------------------------------------------------------------- You pull a spike, you have an item, There are still blocks, you take a big leap for the item. You get it and fall down the hole. (edited by MarioMaster on 08-24-05 07:23 AM) (edited by MarioMaster on 08-24-05 07:24 AM) |
|||
Tatrion Red Cheep-cheep Level: 18 Posts: 35/215 EXP: 27181 For next: 2716 Since: 08-20-05 Since last post: 8 hours Last activity: 7 hours |
| ||
That's almost excatly what I was thinking when I designed that layout. Besides, if you only use the top layer of throw blocks (Which you should) You can't fall down the hole. Want me to give you a star while I'm at it? |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMA - hack pics inside | | | |