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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Question about SMB3 Discombobulator | |
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123ANDREW456

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Posted on 08-22-05 02:14 AM Link | Quote
If you use SMB3 Discombobulator can you help me with a few questions!


Edited


(edited by 123ANDREW456 on 08-22-05 09:49 PM)
DurfarC

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Posted on 08-22-05 02:23 AM Link | Quote
Originally posted by 123ANDREW456
If you use SMB3 Discombobulator can you tell me where you got the rom to use with it! Smario3.nes
You don't need a particular version of the ROM named Smario3.nes. You just need an American SMB3 ROM, and that's it. When you open the editor, type in the ROM's filename, usually smb3.nes or mario3.nes. Don't forget to put it in the same folder as the editor itself (duh!).

If you don't have a SMB3 ROM at all though, then the answer is no. ROM requests are not allowed at this board. Read the FAQ.


(edited by DurfarC on 08-21-05 05:36 PM)
beneficii

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Posted on 08-22-05 02:36 AM Link | Quote
Actually, you don't need to, but when you're doing that Discombulator loader you need to type an address relative to the editor.

For example, let's say you got Discombobulator in C:\shortbus\shortbusrampage\ and the ROM (titled smb3.nes) in C:\shortbus, I'm guessing you can type in the text box

..\smb3.nes

and it'll load it.

Of course, in my program that I'm making (and which I'll finish if I ever get around my memory management issues--this is my first big project), you won't have to worry about all that. My program already implements such high tech concepts as the Open/Save Dialog Box and even lets you Save As to a different file name.


(edited by beneficii on 08-21-05 05:37 PM)
(edited by beneficii on 08-21-05 05:44 PM)
Kyoufu Kawa
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Posted on 08-22-05 02:46 AM Link | Quote
Know what that's called? Lazy coders.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 08-22-05 02:52 AM Link | Quote
Very lazy. Hardcoded filenames are for crappy test programs you never make anything out of, not public level editors.
beneficii

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Posted on 08-22-05 03:11 AM Link | Quote
LOL,

"I'm so lazy I once took lessons on a player piano!"
123ANDREW456

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Posted on 08-22-05 08:28 AM Link | Quote
Ok I did that but now it says Run-Time error 6 Over flow! How do I fix this?
beneficii

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Posted on 08-22-05 09:01 AM Link | Quote
Originally posted by 123ANDREW456
Ok I did that but now it says Run-Time error 6 Over flow! How do I fix this?


What did you do?
blackhole89

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Posted on 08-22-05 02:16 PM Link | Quote
Be more descriptive of your problems, or I will have this thread closed. Actually, I should already have done because it was a ROM request of some sorts.
Kyoufu Kawa
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Posted on 08-22-05 02:57 PM Link | Quote
No Blackhole, it -was- a ROM request. Specifically of smario3.nes
123ANDREW456

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Posted on 08-23-05 06:50 AM Link | Quote
I'm sorry about the fact that it was a rom request but I have a question now...!
Has anyone ever encountered an error when trying to start the SMB3D? If so can you tell me what to do for error 6, 56 and 75?

P.S. I did exactily what you said....!


(edited by 123ANDREW456 on 08-22-05 10:17 PM)
I Got a U-ZI in my Pocket

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Posted on 08-23-05 08:37 AM Link | Quote
Hey. Im Having BIGA Trouble Working SMB3 Discombubulator Thingy. Every time I Load the rom it says. Some thing About an Empty File. WHAT THE HELL
DOES IT MEAN?
dan

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Posted on 08-23-05 03:20 PM Link | Quote
It means you probably aren't supplying the right filename to the program.
Googie

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Posted on 08-23-05 05:52 PM Link | Quote
Image hosted by Photobucket.com

Look at the pic, that's what you gotta do...

EDIT Took Kawa's suggestion.



(edited by Googie on 08-23-05 09:48 AM)
Kyoufu Kawa
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Posted on 08-23-05 06:20 PM Link | Quote
Perhaps a nice thick red circle around the Smario3.nes file would be more effective.
123ANDREW456

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Posted on 08-23-05 11:24 PM Link | Quote
Yay it's working! I have one final question about using it! How to you change an object into a different object
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