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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - My map explodes (sort of) | | | |
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Spade Red Paragoomba Level: 10 Posts: 1/51 EXP: 3215 For next: 1199 Since: 08-16-05 Since last post: 2 days Last activity: 2 days |
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I'm new 'round here. It's my second map. The first one works fine, bur this one totally messes up after entering the pipe. I can only give you a picture of the map now but if someone knows where I can upload the map as a .zip file I can give you that, too. I don't know if you'll see the problem with just a picture... well, anyway, here it is (I know it's not as good as other maps I saw around here, but I'm just having some fun): http://img25.imagevenue.com/img.php?loc=loc280&image=cba_Level014.jpg OK, someone told me: http://board.acmlm.org/commons/file.php?id=43 (edited by Spade on 08-16-05 06:54 AM) |
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Dark Ludwig Red Paratroopa Level: 21 Posts: 66/172 EXP: 45740 For next: 4203 Since: 09-17-04 From: Georgia Since last post: 9 days Last activity: 2 days |
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If it's the background, then mess with the FG and BG initial positions for the entrance of the pipe..... if they are not equal, then make them equal. You could just make a frewwebs account and upload it, but I believe that's the answer to your problem, anyway. | |||
Spade Red Paragoomba Level: 10 Posts: 2/51 EXP: 3215 For next: 1199 Since: 08-16-05 Since last post: 2 days Last activity: 2 days |
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I read that in the F.A.Q. too, but where is that?Here's a picture after entering the pipe: http://img24.imagevenue.com/img.php?loc=loc188&image=c1e_after_pipe.jpg (edited by Spade on 08-16-05 10:03 AM) |
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SoNotNormal Fuzzy Level: 34 Posts: 190/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Yup . . first, is your level a vertical scroll level? If it it, set BG/FG initial position to somewhere in between 60 and 90 on each one. If that doesn't work, then set H-Scroll Constant, and V-Scroll None. If neither of those work, just keep trying different combos. It'll work eventually. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 7111/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Originally posted by SpadeModify Main and Midway Entrance dialog, or if the pipe uses secondary entrances Modify Secondary Entrances dialog. I can't tell which because copying and pasting your screenshot links just sends me to the front page of imagevenue Edit: Argh, I didn't see that Commons link before posting v_v Just a sec. (edited by Kyouji Craw on 08-16-05 11:01 AM) (edited by Kyouji Craw on 08-17-05 02:18 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 191/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Originally posted by Kyouji CrawOriginally posted by SpadeModify Main and Midway Entrance dialog, or if the pipe uses secondary entrances Modify Secondary Entrances dialog. I can't tell which because copying and pasting your screenshot links just sends me to the front page of imagevenue Whoops, KC was right, I forgot, if you're coming in from main and midway, you modify it there, and if its secondary, you modify it in THAT window. My bad. Forgot about the different entrances |
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Ikuzou Cheep-cheep Level: 19 Posts: 177/181 EXP: 30977 For next: 4800 Since: 05-24-05 From: Japan Since last post: 64 days Last activity: 3 days |
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I played the level myself, It's because when you exit the pipe, part of the screen end(which should not show normally,) shows up. Expand the number of screens in the level, and in the new expanded screen, place a wall(the striped switch-palace one) to fit with the rest. That should fix the problem. |
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