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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Unused Layer 3 image? | | | |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1949/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I accidently turned on the tileset specific Layer 3 option on a level with a tileset which, according to LM, should be a garbage layer. What I got was this: An unused Layer 3 image (with the original tiles removed), which reminds me of the cage Peach sat in in SMB/SMBTLL. Could this be a rest from an old ending where you rescue Peach from a cage instead of her falling out from Bowser's clown car? The "cage" is used in all tilesets not mentioned in the Modify Other Properties window in LM. (Note that tileset 6's image is transculent and scrolls, just like tileset E's.) (edited by Smallhacker on 08-06-05 03:51 PM) |
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Forte.EXE Buzzy Beetle Level: 31 Posts: 194/396 EXP: 170237 For next: 15126 Since: 07-23-04 From: DenTech City - Maverick Hunter HQ Since last post: 1 hour Last activity: 1 hour |
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I have wondered about that myself for a long time... the bars looks like it belongs to some sort of cage, but alas, I have no clue, but I bet FuSoYa, or someone else may have an answer to this. | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 881/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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I saw this before, but never noticed that it could be a cage. You may be able to fix that tileset by hex editing or doing a quick trace on it. | |||
Glyph Phoenix Level: 39 Posts: 440/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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That'd be stupid. Smallhacker has a program that would probably be better at finding this data and repointing the tiles if you're talking about that, and if you're talking about changing the graphics themelves you can do that with just a tile editor and LM. Edit: At the cost of whatever else uses those tiles, of course... (edited by Glyph Phoenix on 08-06-05 05:11 PM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1582/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Not quite, with some inventive coding. Find out which tiles are referenced, then copy over the GFX file that has those Layer 3 tiles. Edit the correct tiles, and then make a custom block that loads up the new tiles over the regular ones for that level only. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1032/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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OMG, Smallhacker. You rock so hard. This discovery is ten kinds of awesome. Using my l33t art skillz, I have reconstructed a tileset for the cage. Of course, not knowing what the original looked like, it's entirely guesswork...but at least it gives you a better idea of how the tiles were laid out and mirrored: (edited by BMF54123 on 08-07-05 06:32 AM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1951/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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BMF: It's really hard to know if the first part of the post was sarcasm or not... Nice picture, though. I searched for beta pictures from SMW, just in case someone would have a picture of the "cage" for some reason. I didn't find anything, but I found some other interesting things. Beta (and much more w00t) overworld. This seems to be a beta of Donut Plains. Note the coin and score counter, the lack of level names and the beta Mario (from the SNES test rom) in the upper left corner. Beta level. Old fire flower from test rom, SMB3 wooden block, squared ? box, lack of bonus stars. (Lack of Yoshi coins?) Different floor Different Koopa, level uses the unused Layer 2+Transparency level mode. |
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richyawyingtmv Koopa Level: 15 Posts: 49/116 EXP: 14829 For next: 1555 Since: 06-14-05 Since last post: 15 hours Last activity: 14 hours |
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The overworld would sure have been total pwnage if it stayed like in the beta version Much more funky. |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1033/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Sarcasm? Hardly. I had no idea this was in the game. You know how much I love hidden/unused stuff. I've seen those pictures before. Very w00t indeed. It's amazing that none of the levels shown made it into the final game (though I guess I can understand why the transparent water idea was dropped, it looks pretty blah without a background)... |
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Francis64 Micro-Goomba Level: 6 Posts: 18/18 EXP: 785 For next: 122 Since: 07-19-05 From: UK or France Since last post: 86 days Last activity: 64 days |
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I wish someone came up with a ROM of the beta version. That would be so nice! But I guess it's not going to happen... | |||
UnsurpassedDarkness Melon Bug Level: 39 Posts: 670/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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Originally posted by BMF54123No fair, I turned on layer 3 on purpose in a level I wasn (edited by UnsurpassedDarkness on 08-07-05 02:17 PM) |
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Keikonium Banned Level: NAN Posts: 2274/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Yep, I also knew about this. I also edited the graphics to make it look more like a cage. Looks nothing like BMF's amazing work tho lol. I love that beta overworld. I have had that shot in my photobucket album for months. Never seen beta levels tho! I want a beta rom!!! |
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jonwil Goomba Level: 9 Posts: 25/25 EXP: 2989 For next: 173 Since: 04-09-04 Since last post: 85 days Last activity: 81 days |
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I think what happened is that at one point Nintendo was going to make SMW a lot more like SMB3 but then they decided to make SMW what it is now and to make Mario Allstars instead. |
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Yoshi Master Red Koopa Level: 17 Posts: 49/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
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When I didn't know jack about lm I found it and I thought it may have been a cage of some sort. But i forgot and moved on... | |||
AsukaFan2K6 Banned Level: 18 Posts: 2/183 EXP: 26587 For next: 3310 Since: 07-10-05 From: Albany, NY Since last post: 52 days Last activity: 5 days |
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Interesting find, Smallhacker! ~Manda |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1989/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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I had a theory about this as well. When you beat a castle there is an animation of you beating the castle and the egg thanking you, and then text at the bottom. I thought that this would be used as a cutscene thing, have peach inside of the cage, and then have text come up saying "Mario Please Help!!!" or something. (edited by Kario on 08-08-05 06:03 PM) (edited by Kario on 08-08-05 06:03 PM) |
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andrés Red Paragoomba Level: 12 Posts: 33/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Amazing!!!That overworld is great. I will try to find the beta version | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1042/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Unless you're willing to break into Nintendo of Japan's headquarters and raid their vault without getting caught, you're probably never going to see this version in ROM form. It may not even exist anymore. Heck, we're extremely lucky to have the few prototype tiles that we do (extracted from the test ROM)... |
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andrés Red Paragoomba Level: 12 Posts: 34/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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I | |||
mikeyk Koopa Level: 18 Posts: 98/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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On the subject of things that were removed from the game, I found this a while back: Nothing too impressive, but there used to be a little dust animation when getting on yoshi. To see this in game change ROM 0x10DB4 from B8 to B9. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Unused Layer 3 image? | | | |