Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
0 user currently in General Emulation. |
Acmlm's Board - I2 Archive - General Emulation - Dr. Mario 64 GFX issue | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
theclaw Red Cheep-cheep Level: 24 Posts: 158/202 EXP: 69367 For next: 8758 Since: 03-28-04 From: USA Since last post: 21 hours Last activity: 7 min. |
| ||
Yeah, I know what you're thinking "Another lame N64 question from theclaw". Forget it. It's just that I've found a ROM site which shines of excellence, and I'm discovering and/or rediscovering all sorts of N64 hit games. I only got to play about 60 carts, so there's a lot to find! How about looking at this for a change? Wierd. The emulator's database doesn't report any known issues with this title. Then again, they haven't noticed the "flipped numbers" in all of AKI's wrestling games either. One place those happen in the Royal Rumble mode whan choosing how many people will fight. Like where it goes from 4-40. Every other number will be upside down. I'd make a good bug tester! If somebody needs it at least. I've already helped solve something in Lunar Magic, as the program still says. Anyone have an open position? |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6332/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
You sure the ROM isn't just corrupt? | |||
theclaw Red Cheep-cheep Level: 24 Posts: 159/202 EXP: 69367 For next: 8758 Since: 03-28-04 From: USA Since last post: 21 hours Last activity: 7 min. |
| ||
Sure looks that way. Does the same thing in NEMU. I'll update this post after seeing what another copy of the ROM will do. |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - General Emulation - Dr. Mario 64 GFX issue | | | |