Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Request?? | | Thread closed
Pages: 1 2 3Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Keikonium
Banned
Level: NAN

Posts: 2240/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 08-05-05 01:04 AM Link
If you have a screen shot that big in size do one of 2 things:

1. Convert it to .png
2. Resize the image in pixels.

It should be .png to begin with however. NEVER upload .bmp images. EVER.
Glyph Phoenix

Level: 39

Posts: 430/745
EXP: 385876
For next: 18895

Since: 11-07-04

Since last post: 2 hours
Last activity: 2 hours
Posted on 08-05-05 01:05 AM Link
5.61? Argh... that's terrible. Are you using a .BMP, or is your image huge for some reason, or what? You need to change your image to .gif or .png or something if it's not already, and if for some reason it's really effing bit you need to fix that as well.
ultimate-koopa

Red Goomba
Level: 9

Posts: 6/47
EXP: 3070
For next: 92

Since: 08-03-05
From: UK

Since last post: 4 days
Last activity: 18 hours
Posted on 08-05-05 01:14 AM Link
Originally posted by Glyph Phoenix
5.61? Argh... that's terrible. Are you using a .BMP, or is your image huge for some reason, or what? You need to change your image to .gif or .png or something if it's not already, and if for some reason it's really effing bit you need to fix that as well.


It's 4608x432 pixels, and it's not a BMP, it's a JPG. I exported the level as a BMP from Lunar Magic, and then renamed it as .jpg.
Glyph Phoenix

Level: 39

Posts: 431/745
EXP: 385876
For next: 18895

Since: 11-07-04

Since last post: 2 hours
Last activity: 2 hours
Posted on 08-05-05 01:23 AM Link
That's huge... don't upload the whole level. That's not a screenshot, it'd be terrible to load, and nobody wants to see the entire level until they play it anyway.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1942/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 08-05-05 01:24 AM Link
Originally posted by ultimate-koopa
and then renamed it as .jpg.


It's still a .bmp picture. Changing the file name does not affect the image in any way. You have to load it in a program (like Paint) and save it as a .jpg to create a real .jpg file. (But use .png instead. It's better.)
ultimate-koopa

Red Goomba
Level: 9

Posts: 7/47
EXP: 3070
For next: 92

Since: 08-03-05
From: UK

Since last post: 4 days
Last activity: 18 hours
Posted on 08-05-05 01:24 AM Link
I've opened it in MS Paint, and resaved it as a PNG file, now it's only about 75 kb, but now ImageShack won't load (for me at least). It worked before.

EDIT: ImageShack worked again, so here's a pic:


It's just the start of the level.


(edited by ultimate-koopa on 08-04-05 05:08 PM)
XPeter

Fuzz Ball
Level: 42

Posts: 682/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-05-05 05:14 PM Link
Yeah no offence but that sucks compared to what I made. Mine uses a SMB3 style ocean BG with loads of other SMB3 GFX, it looks just like my GFX hack. I'm on Macro Zone now, it's a pretty easy game to port. Hopefully I'll be done soon.
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 869/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 08-05-05 05:25 PM Link
Why don't you all just use the SML2 GFX and recolor them?
XPeter

Fuzz Ball
Level: 42

Posts: 683/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-05-05 06:36 PM Link
Here's some screens of the two levels I've made so far:



How do they look?
richyawyingtmv

Koopa
Level: 15

Posts: 47/116
EXP: 14829
For next: 1555

Since: 06-14-05

Since last post: 15 hours
Last activity: 14 hours
Posted on 08-05-05 06:38 PM Link
Yep that looks pretty awesome, as usual...Kinda like what SMB2 would have been like if it was in Mario All-Stars. Which is good.

How will you do the Star Zone levels?


(edited by richyawyingtmv on 08-05-05 09:39 AM)
XPeter

Fuzz Ball
Level: 42

Posts: 684/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-05-05 06:46 PM Link
Originally posted by richyawyingtmv
How will you do the Star Zone levels?


I haven't got a clue yet. I'll just cover the normal levels first. I'll have to check out the ExGFX workshop too, for some tilesets for Mario Zone.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 6309/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 08-05-05 10:24 PM Link
We have another winner.

Anyone tried SML1? I ripped a level from it, but it proved to be quite difficult, since the game seems to use 8x8 tiles.
KawaiiImoto-e

Hammer Brother
Level: 49

Posts: 950/1068
EXP: 852917
For next: 30966

Since: 03-15-04
From: In my own little complicated dreamworld

Since last post: 16 days
Last activity: 4 days
Posted on 08-06-05 03:30 AM Link
Originally posted by The Crimson Chin
We have another winner.

Anyone tried SML1? I ripped a level from it, but it proved to be quite difficult, since the game seems to use 8x8 tiles.


Just enlarge it to fit 16x16 Tiles, and it'll even fill the hole screen ^^
ultimate-koopa

Red Goomba
Level: 9

Posts: 9/47
EXP: 3070
For next: 92

Since: 08-03-05
From: UK

Since last post: 4 days
Last activity: 18 hours
Posted on 08-13-05 01:47 AM Link
I know you can't (or at least, I don't think you can) put SML2 music (GBS file, or MIDI files) as SPC files in SMW or SMAS, and there's 7 different stage BGMs in SML2 (not including the bosses), and only 3 in SMB3 and 4 in SMW. What music are you using for the others, or are you putting music from all 3 SMB games?
XPeter

Fuzz Ball
Level: 42

Posts: 722/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-13-05 02:09 AM Link
@ultimate-koopa: Link2004 took over, so I quit.
Magikoopa Myster

Lakitu
Level: 34

Posts: 232/553
EXP: 238506
For next: 15145

Since: 12-01-04
From: I'm a Magikoopa! Watch it!

Since last post: 9 hours
Last activity: 8 hours
Posted on 08-13-05 02:39 AM Link
Originally posted by richyawyingtmv
Kinda like what SMB2 would have been like if it was in Mario All-Stars.

SMB2 is in Mario All-Stars.
XPeter

Fuzz Ball
Level: 42

Posts: 723/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-13-05 03:29 AM Link
MKM, That post was completely unnecessary. Obviously he meant to say SML2.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 970/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 08-13-05 03:50 AM Link
Originally posted by peter_ac
MKM, That post was completely unnecessary. Obviously he meant to say SML2.
pete, you need to stop. You're not a mod, you really have no place telling other people how to act. This is just a friendly reminder, in case you think I'm cracking down.
Glyph Phoenix

Level: 39

Posts: 450/745
EXP: 385876
For next: 18895

Since: 11-07-04

Since last post: 2 hours
Last activity: 2 hours
Posted on 08-13-05 04:21 AM Link
Peter_ac had no less right to tell MM that than you had to tell Peter_ac what you did. Being a mod doesn't make your posts any more sound than the posts of nonmembers. Kyouji Craw is a mod and if we all took his advice most of us would be dead. (This isn't exaggeration. A lot of his advice involves killing yourself.)

Being a mod lets you delete, edit, and trash posts, view some restricted files, and it turns your name to an extremely light shade of blue. Last I checked, a lighter font color != WHOMG absolute authority. You enforce the rules, you do not make them.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 973/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 08-13-05 04:39 AM Link
Do we need to get into this argument again? What it boils down to is a moderator has a position of authority (whether they deserve it or not is something we can debate at another time) and while their word isn't law, speaking from the capacity of a moderator for a forum should incur a certain amount of respect. Pete, god bless him, is not a moderator, and thus has no right or responsibility to presume to tell others how to behave any where on the board.

Originally posted by Glyph Phoenix
You enforce the rules, you do not make them.
You're exactly right with this point, but perhaps you should reread the rules? Here's a link directly to the subject in question. Look at number 12 on the Don'ts. Whether you agree or not, that's a pretty cut and dry violation on pete's part by all the standards accepted by the current staff.

If you want to debate this with my further, just send me a PM and I'll be more than happy to continue. We've both gone off-topic enough, don't you think?
Pages: 1 2 3Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Request?? | | Thread closed


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.022 seconds.