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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - R/S Sprite Problem | |
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xninex

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Posted on 08-01-05 10:28 PM Link | Quote
I've already made a few sprites (using RSball by the way) and inserting them into sapphire...

1st problem: I'm using MS paint and it will only take 16 color bmps... so when I make a sprite and then save it as 16 colors it screws up all the colors (computer problem.. not w/ rsball)

2nd problem: to make it even worse, when I import the bmp into rsball it screws things up further and makes all of the white pixels black... making a cruddy black box around my horribly pathetic looking pokemon...

any help would be greatly appreciated....
Totakeke

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Posted on 08-02-05 01:13 AM Link | Quote
You should really use another graphic editing program. Although, I know Paint does kind of work.. Once, I edited the Brendan sprite in Paint and imported it, and it worked fine.

I get the black box sometimes too. Quitting RS Ball and loading it again helps sometimes.
Jason

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Posted on 08-02-05 03:54 AM Link | Quote
Dude, you better use UNLZ-gba because its better
interdpth

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Posted on 08-02-05 05:48 AM Link | Quote
Jason had words of Wisdom! Use RS-Ball for dumping pics, unlz-gba kicks ass for editning
xninex

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Posted on 08-02-05 06:32 AM Link | Quote
hmm.... I would use unLZ.GBA or PokePic, but I can't get them to load. It says that a required .DLL file, GDIPLUS.DLL was not found. Any suggestions? Thanks for the responses so far..
Jason

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Posted on 08-02-05 09:35 AM Link | Quote
Then search for the missing DLL file on Google.
Totakeke

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Posted on 08-02-05 10:48 AM Link | Quote
What Jason said. I guarantee you'll find it by searching for "GDIPLUS.DLL".

DLL-files.com is a good place for any DLL's you may be missing.
xninex

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Posted on 08-02-05 07:43 PM Link | Quote
thanks again... you guys are great.
Jason

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Posted on 08-03-05 02:50 AM Link | Quote
Youmust be glad that Kawa isn't here to hurt you all.
xninex

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Posted on 08-03-05 04:02 AM Link | Quote
Originally posted by Jason
Youmust be glad that Kawa isn't here to hurt you all.


what do you mean by that, jason?
Totakeke

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Posted on 08-03-05 04:07 AM Link | Quote
Kawa doesn't like newbies.
Baro

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Posted on 08-03-05 03:33 PM Link | Quote
Originally posted by Totakeke
Kawa doesn't like newbies.


Kawa doesn't like newbies who suck monkey balls. Most newbies do spam, flood, or ask stupid questions, but that's not X9x's case so don't worry.

[Posted by 83.37.194.231. 83.37.9.204This is added while posting a message via http://webwarper.net to avoid misuse of WebWarper. Example of using WebWarper: http://webwarper.net/ww/~av/board.acmlm.org/thread.php?id=17013 ]
insectduel

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Posted on 08-03-05 07:51 PM Link | Quote
Originally posted by xninex
I've already made a few sprites (using RSball by the way) and inserting them into sapphire...

1st problem: I'm using MS paint and it will only take 16 color bmps... so when I make a sprite and then save it as 16 colors it screws up all the colors (computer problem.. not w/ rsball)

2nd problem: to make it even worse, when I import the bmp into rsball it screws things up further and makes all of the white pixels black... making a cruddy black box around my horribly pathetic looking pokemon...

any help would be greatly appreciated....


My brother had no problem with Pokemon Sprites. He's a expert at making sprites and R/S/E color for some of his custom pokemon
xninex

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Posted on 08-03-05 10:58 PM Link | Quote
Originally posted by insectduel


My brother had no problem with Pokemon Sprites. He's a expert at making sprites and R/S/E color for some of his custom pokemon



lol... then is there any way you could tell me how he did it?
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