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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - ON/OFF | | | |
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SoNotNormal Fuzzy Level: 34 Posts: 116/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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In a few hacks I've seen, when the ON/OFF block is hit, it doesn't cause lines to change, or stuff to stop rising and falling, no. Instead, it makes blocks vanish and reappear. For example, there in an ON/OFF switch in front of brown blocks blocking your path. When you hit it, the blocks vanish, but if you were to hit it again, the blocks would come back. How do you do that? I know it has something to do with layer 2, but I can't get it. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1921/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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1) Insert the two blocks from blocktool that's solid/passable depending on the On/Off switch 2) Use the extended animation frames window to make graphics which changes depending on the On/Off switch. 3) Make the inserted blocks use the special graphics 4) Build the level |
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Keikonium Banned Level: NAN Posts: 2161/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Actually it has to do with blocks from block tool, and LM's animation feature. It doesn't have anything to do with layer 2 unless you place the blocks on that layer. EDIT: Smallhacker beat me too it (edited by Keikonium on 07-31-05 06:47 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 117/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Great, I got it, thanks alot guys |
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