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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New Program: SMW Thank You Message Importer | |
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Smallhacker

Green Birdo

SMW Hacking Moderator
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Since: 03-15-04
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Posted on 07-30-05 04:29 PM Link | Quote
No, I'm too lazy to make an exporter.
There's the program. Have fun. (Note that it only supports up to 84 characters, spaces not counted)

Download
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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From: Blame my parents, Eddy

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Posted on 07-30-05 08:34 PM Link | Quote
Yay! Another small utility for a small task. Alright!

This would be nice for everyone. Good work again, Smallhacker.
Keikonium
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Posted on 07-30-05 10:57 PM Link | Quote
Wonderful! Thanks again Smallhacker!

*still awaits a layer 3 editor*.
UnsurpassedDarkness

Melon Bug
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From: Λtlantıs.
All your base are belong to us.

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Posted on 08-09-05 07:40 PM Link | Quote
From the SMW Thank You Message Importer read me file
Also, you can't choose if there should be a delay after a certain letter or not.

Does this help?
Original poster unknown
Anyway, you'll find the text at 0x1D726. The letters are 4 bytes away from each
other. Just add 0x80 to the tile number to get the values to use (for example,
"a" is 0x08+0x80=0x88). The font itself is in GFX file 0x0D, although you
probably already knew that.
After taking a closer look at the ASM trace, I noticed there's a table at
0x1B05B of 1-byte entries that hold the values of how long to delay displaying
each tile. Modifying that should be pretty easy.

Smallhacker

Green Birdo

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Posted on 08-09-05 08:52 PM Link | Quote
Originally posted by UnsurpassedDarkness
Does this help?


Thanks, but I already knew that. (The program sets all entries in the table to the same value.) I actually thought about adding support for it, but decided not to, due to a reason I can't seem to remember.


(edited by Smallhacker on 08-09-05 11:53 AM)
Glyph Phoenix

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Posted on 08-09-05 09:54 PM Link | Quote
Because it would be a lot of work? Because you'd run out of tiles pretty quickly if each letter had more than one display speed?


(edited by Glyph Phoenix on 08-09-05 12:54 PM)
Smallhacker

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Posted on 08-10-05 12:40 AM Link | Quote
Okay. I added delay support. You can download the new version from the old link. Instructions can be found in the readme.
legoman

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Posted on 08-11-05 09:48 PM Link | Quote
...and this is...?
Smallhacker

Green Birdo

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Posted on 08-11-05 09:57 PM Link | Quote
Originally posted by legoman
...and this is...?


If you're talking about the program, it's a thing which allows you to edit the text shown after defeating Bowser.
If you're talking about delay support, it's a thing which allows one to decide if there should be any delay between showing letters, for example, between words or at the end of sentences.
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