Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Blocks causing slowdowns | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
ExKay Somebody set up us the bomb! Level: 50 Posts: 841/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
| ||
Well, I have 76 custom blocks in my hack and it really slows down at some points. I know BMF had a special version of Block Tool and I downloaded it, but after I inserted a few blocks, it gave me an access violation error. Now I want to know how to reduce or remove the slowdowns caused by the blocks, because I really don't want to release a buggy hack. Thanks in advance. |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6153/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
His version shouldn't cause any problems, it only changes the ASM code that gets put in the game. The actual block inserter program should be identical. | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 842/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
| ||
I know, but I'm not the only one who get the error, ghettoyouth gets it, too. | |||
dan Snap Dragon Level: 43 Posts: 672/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
| ||
Actually, BMF's special version has a small bug in it. Essentially, the patch that BMF's version includes is either too long, or too short (can't remember which) for the for loop that inserts the patch into the ROM. So, it probably chucks an access violation randomly. I noticed it when I made my own version of BlockTool (another project I couldn't be bothered finishing). | |||
Keikonium Banned Level: NAN Posts: 2124/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
| ||
I wish I could be of more help Ice Man, but the only thing I can think of is to use d4s Fast Rom patch. However, I think you already have that don't you? | |||
Spel werdz rite Koopa Level: 14 Posts: 20/108 EXP: 11151 For next: 1920 Since: 07-26-05 From: Murrieta CA Since last post: 8 hours Last activity: 8 hours |
| ||
To prevent starting a new thread, I thought I could ask a somewhat related question, block 2 (allows you to move in all directions but block's you from going up) doesn't work so perfectly for me. When I bring Mario into it, he falls straight down. Does this happen for anyone else? If I put this block on the ground, Mario falls through the ground and he dies. Is there a way to fix this. |
|||
Keikonium Banned Level: NAN Posts: 2151/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
| ||
I know one of the only 1 direction type blocks has a bug in it. I think it is either the pass left block or the pass up block, can't remember. Also, do any other blocks from BT work for you? Perhaps you are inserting it wrong? Or maby have the properties set to something it shouldn't be. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1022/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
| ||
Blech, I never knew about that Block Tool bug. I didn't compile that version, I just sent jonwil the updated ASM, and he took it from there. I'm still using an older version I hacked myself, which uses a different routine that's the same length as the original (I just hacked it to jump to a subroutine I inserted into the ROM myself). Don't ask me for a copy, though, as jonwil had a fit when I tried to distribute it. Besides, I don't remember what code it jumps to, or how it actually works...it's been a long time. (edited by BMF54123 on 07-31-05 03:41 AM) |
|||
ExKay Somebody set up us the bomb! Level: 50 Posts: 844/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
| ||
Well, I'm lost now. All blocks are gone, the normal block tool screws up, too and some blocks won't work anymore and freeze the game. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6205/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Originally posted by Spel werdz rite You're just using the wrong block. This block prevents you from going up through it. You can move down through it just fine, so you fall and die. You want the one you can't go down through. |
|||
Spel werdz rite Koopa Level: 14 Posts: 22/108 EXP: 11151 For next: 1920 Since: 07-26-05 From: Murrieta CA Since last post: 8 hours Last activity: 8 hours |
| ||
Originally posted by The Crimson Chin Block 1 is the one you can't go down through, and it works fine. Sorry, I guess I said it wrong. I inserted Block 2 (the one with the problem), set it to act like block 25, saved it and inserted it. Trust me, it's correct because I tested with all other direction blocks and it works fine. But when I put this block directly over a block with walkable ground, block 2 PUSHES me down THROUGH the walkable block, I fall through the ground and die. whenever i touch the block, it pushes me straight down each time. I can't move left or right through the block without Mario falling straight down, even if mario's feet are standing on ground he can walk on, he'll still fall right through it (he doesn't fall at normal speed, he falls VERY fast). I hope I made it clear this time. I have a way of being vague. (edited by Spel werdz rite on 08-01-05 05:24 PM) |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Blocks causing slowdowns | | | |