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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - SNES palettes | | | |
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theclaw Red Cheep-cheep Level: 24 Posts: 151/202 EXP: 69367 For next: 8758 Since: 03-28-04 From: USA Since last post: 21 hours Last activity: 7 min. |
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As you know, I was kinda begging for the gfx from a few games. Well, I figured out how to do that with savestates. BUT... Is there any way to obtain the correct palette for said gfx? TLP won't load that part from the ZST files. It just turns everything black or purple. Help! | |||
Keikonium Banned Level: NAN Posts: 1969/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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You can also save the palette from savestates. I really like using BGMapper for savestate ripping. You can get a sceen snapshot, the VRAM data (uncompressed graphics), and the palette. You simply open your savestate in BGM. Then press ESC on the keyboard and go to graphics in the top left. Then press 1,2,3,4,5,6,7,8,9. It will palette everything to the correct palette of the objects on screen. Now press 0 and follow the instructions. | |||
theclaw Red Cheep-cheep Level: 24 Posts: 152/202 EXP: 69367 For next: 8758 Since: 03-28-04 From: USA Since last post: 21 hours Last activity: 7 min. |
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I know Meka and Visual Boy Advance both have palette viewers. Wonder why nobody thought of it for SNES? I'll keep looking for info, it might benefit much of the hacking community. | |||
creaothceann Red Paragoomba Level: 11 Posts: 30/50 EXP: 5903 For next: 82 Since: 01-27-05 Since last post: 21 hours Last activity: 21 hours |
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bgmapper vSNES |
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FloBo Koopa Level: 17 Posts: 70/101 EXP: 20723 For next: 4020 Since: 09-11-04 Since last post: 3 days Last activity: 13 hours |
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I wrote some tools for palette-finding and editing recently.... You can extract them directly from your rom with them. Go to http://www.Digisalt.de -> tools to get them... they'll help you^^ (edited by FloBo on 07-26-05 04:23 PM) |
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Chickenlump Level: 41 Posts: 666/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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Originally posted by FloBo Your url redirects to http://board.acmlm.org/www.Digisalt.de You need the http:// part in every url you link to here, or this will happen each time. http://www.Digisalt.de |
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FloBo Koopa Level: 17 Posts: 71/101 EXP: 20723 For next: 4020 Since: 09-11-04 Since last post: 3 days Last activity: 13 hours |
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Ugh... stupid me. Anyway, thanks for the hint, chickenlump^^ Fixed it. |
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Kuroikaze Newcomer Level: 4 Posts: 4/6 EXP: 148 For next: 131 Since: 07-23-05 Since last post: 3 days Last activity: 2 days |
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YY-CHR is very good with pallettes, just load the savestate from ZSNES and scroll through the colorsets when you're on the right bitplane. I just wished it supported variable tile sizes. |
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Acmlm's Board - I2 Archive - Rom Hacking - SNES palettes | | | |