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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario Sunshine (SNES Style) demo | | | Thread closed |
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Link2004 Bit Level: 25 Posts: 118/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Hooray, my site is now back up, so if you want any of the hacks I made click the "Zelda 4 Life" link to go to my site and download them. I'm going to hold off on the prequel to Dr. Mario World for a little while because in the middle of working on that I end up turning it into this: Super Mario Sunshine (SNES Style) demo Right click and save target as Here is the demo showing a small sample of whats to be expected. It's in it's VERY early demo and a lot of enemies and other things will be changed. I'm taking suggestions on what to add in this hack so let me know what you think. (edited by Link2004 on 07-21-05 02:15 PM) (edited by Link2004 on 07-21-05 02:17 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 91/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Screen 1: Looks nice, but maybe you could add a few more objects/sprites to the screen. Screen 2: Nicely done. Love that color of blue on the blocks Screen 3: Delfino Isle . . niiiiiice. Maybe add a few more levels or make your paths a bit shorter, and it would be great Screen 4: Nice job here, love the FG Screen 5: Nice, but what's with the pink coin? Is it a special item or a colour error? Screen 6: Ooh, looks tough All in all, this looks like a very good hack, and well worth a download when it's finished. |
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XPeter Fuzz Ball Level: 42 Posts: 595/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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You know, I updated that GFX hack weeks ago, you're really using the wrong version as a base. That one has tonnes of glitches. | |||
Keikonium Banned Level: NAN Posts: 1888/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Based of Peter_ac's hack eh. He's a great ripper. Anyway, about the screens: 1. Looks good. Gives a great night time effect. 2. Looks good. The color needs to be fixed on the dry bones shoe. 3. Meh. I see some errors, and it's a really squareish overworld. I love your castle edit, thats just too cool. And nice palette for the mushroom. 4. I love this FG. Pete did a great job with it. This screen looks really great! 5. Looks to much like the first level in the original game. Just with better graphics. 6. Looks good! Question: Is the water sprayer thing a cape replacement? It looks pretty good. |
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Link2004 Bit Level: 25 Posts: 119/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Originally posted by peter_ac Well,it's way too late start over now. I'll just have to fix them as a go along. Besides, this one has more SMB3 BGs. The other had YI BGs that I really didn't want to use in this hack. |
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XPeter Fuzz Ball Level: 42 Posts: 596/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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You could just, ya know, not use the YI backgrounds. i really recommend transferring over the ten or so levels and the overworld. After that, what's left? Really, do it before you do anything else with it. | |||
PumpkinPie Boo! I'll scare your dad! Big Boo Pretend Moderator All hail the Pumpkin King! Level: 47 Posts: 711/1158 EXP: 718208 For next: 47995 Since: 12-05-04 From: Halloween Town Treats: Many Tricks: Oh yes Since last post: 2 days Last activity: 8 hours |
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Uh...can't seem to download it for some reason. I'll just comment on the pics... Ah, heck, they all look good! I see no problems! But what does flood do? Please say he does something! |
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Link2004 Bit Level: 25 Posts: 122/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Right Click then click save target and and tell me if it didn't work. peter_ac, Please tell me whats wrong with this hack that I have to throw ALL MY WORK over to the modified hack. |
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XPeter Fuzz Ball Level: 42 Posts: 597/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Put it this way, Link. It took me about a month to fix the glitches. Just transfer everything now and you'll have a new glitch-free hack before you know it. | |||
Link2004 Bit Level: 25 Posts: 124/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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..............sigh...............I can't even find the updated patch. peter_ac please post a link to where I can get it so I can make the switch before it's too late, because during the whole time before you post that theres something wrong with the patch, I made 2 MORE levels . (edited by Link2004 on 07-21-05 05:05 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5950/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Waaaaat? Is that a real working FLUDD? | |||
XPeter Fuzz Ball Level: 42 Posts: 598/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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It's so easy to transfer levels man.
EDIT: updated link.
http://coolboard.funpic.de/sneshacks.php?id=7 (edited by peter_ac on 07-21-05 05:24 PM) |
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Shadow Red Koopa Level: 17 Posts: 103/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Hey! Great level design! Not so hard but fun! About Fludd I think,you should learn some Asm so you can make it feel a little like Mario Sunshine,you know,hover or something like that! Keep it up! This is coming along really great and I love the level desing! | |||
fabio Chuck Level: 45 Posts: 215/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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A very cool game with awesome BG like Dr. Mario World. Your FG rocks in the hotel and it's almost like the Gamecube because it is haunted by ghosts. I also like the rain in the third level, I'm glad it's in there. Oh, and I understand what the pink coins where before I played the demo. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1874/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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There's not really anything wrong with the hack, but what keeps me woundering is what the heck it has to do with Super Mario Sunshine... | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1898/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Originally posted by Smallhacker The level names. Thats about it. Oh, and the cape was replaced with F.L.U.D.D. It looks really great, I had fun getting to the blue switch, where the game ended. I was hoping for a bigger demo. |
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Link2004 Bit Level: 25 Posts: 125/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Originally posted by Smallhacker I'll answer this: 1. These were levels orginally made for my Dr. Mario prequel before I got the idea of turning this game into Super Mario Sunshine. 2.This is a very early demo, showing FLUUD and my level design. A lot of stuff might be changed before the release. My story will tie into Super Mario Sunshine by the begining of the 2nd world.Trust me, it has something to do with it. The pink coins are immitating the red coins in the orginal. Somehow, I going to make it a requirement to collect them in the levels to earn a point on the file select screen, like shine sprites collection(maybe the yoshi coin block covering a secret exit.) btw peter_ac, nice hacks over there, Super Mario Bros 2 really caught my eye . |
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Cruel Justice XD Level: 55 Posts: 978/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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You could've edited Banzai Bill and Dry Bones to make them look good. Other than that it's somewhat creative, but anyone could've thought of that. I'm glad to see a new hack but I'm not amazed. | |||
Link2004 Bit Level: 25 Posts: 131/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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........before I found out I couldn't pass the first level . It will be a good base for another hack anyways. I still didn't find the modified hack of the gfxonly game, the link gave me the same game. |
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Elite Dragon Newcomer Nice try, ZTiamat. Level: 4 Posts: 5/6 EXP: 147 For next: 132 Since: 07-24-05 Since last post: 100 days Last activity: 99 days |
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If u ever DO get FLUDD to work: 1. It will be a 'fire flower' upgrade with water balls shooting strait() 2. It will also have to be the cape power-up with a 'hover' for 5-10 seconds 3. Water spritsing out the bottem when hovering |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario Sunshine (SNES Style) demo | | | Thread closed |