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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Vertical Level issues. . | | | |
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SoNotNormal Fuzzy Level: 34 Posts: 82/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I just made a vertical level, and they are 2 screens wide. But I can only stay on the first screen - it won't let me move off the screen horizontally. How do I fix that? | |||
Francis64 Micro-Goomba Level: 6 Posts: 3/18 EXP: 785 For next: 122 Since: 07-19-05 From: UK or France Since last post: 86 days Last activity: 64 days |
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Are your using a "layer2 vertical level" ? | |||
SoNotNormal Fuzzy Level: 34 Posts: 83/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Yes, using a vertical level with layer 2 scrolling and such, why? | |||
Francis64 Micro-Goomba Level: 6 Posts: 4/18 EXP: 785 For next: 122 Since: 07-19-05 From: UK or France Since last post: 86 days Last activity: 64 days |
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For some reason, using a Layer2 scroll in a vertical level prevents you from scrolling horizontally. If you want to use this feature, your level has to be 1 screen wide. You can place layer2 objects in the right half of the level, and they will scroll in when you actually play the level. Don't use blocks thatgive a power-up, because they behave in a weird manner when they're part of a moving layer2 ... you can try and see! |
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SoNotNormal Fuzzy Level: 34 Posts: 84/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Ah, alright, thank you |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Vertical Level issues. . | | | |