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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Final Fantasy VI graphics.... | |
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Silent Ninji

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Posted on 07-14-05 11:57 AM Link | Quote
Well, I'm not good making the topic title up and I dunno why is that .

Does anyone know where the weapon and spells graphic located in the rom? I'm using Tile Layer Pro. All I can find is the face and many different sprties. I could not find weapon graphics or magic graphics. Since, I want to change it for my FFVI hack and I have lots of idea to custom my game.

Thanks


(edited by Silent Ninji on 07-14-05 02:58 AM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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Posted on 07-14-05 02:27 PM Link | Quote
The graphics are almost certainly compressed. You could try running the ROM through the "sniff" utility included with the Lunar Compress DLL, though I can't guarantee it'll work.
DukeNukem007

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Posted on 07-14-05 07:52 PM Link | Quote
Originally posted by BMF54123
The graphics are almost certainly compressed. You could try running the ROM through the "sniff" utility included with the Lunar Compress DLL, though I can't guarantee it'll work.


Actually, *most* of the graphics are uncompressed in FF6, except for battle backgrounds and some boss sprites. And as I've said, Lunar Compress doesn't have FF6's format (I really like how you can rip a ROM and basically get a long sequence of map and graphics data, but no such luck here.

The reason you may be having trouble finding the weapon and magic sprites actually has nothing to do with compression: it's because those use the 3BPP format, which is pretty rare because 8 colors per tile is too many for fonts (most fonts seem to be 1 or 2bpp) and too few for detailed backgrounds (usually 4bpp, on rare occasions 8bpp.) The only other games I've seen 3bpp much are FF4, FF5, Secret of Mana, SD3 and Super Mario World.

I don't have the ROM on hand on this computer but I can check the addresses on my other one if you're still having trouble.

Also, shift the bytes up and down if the graphics look scrambled, since 3bpp aligns differently.
Setzer

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Posted on 07-15-05 12:17 AM Link | Quote
IIRC, FFMQ used 3bpp quite abit.
DukeNukem007

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Posted on 07-15-05 12:26 AM Link | Quote
Originally posted by Setzer
IIRC, FFMQ used 3bpp quite abit.


Oh ok...I barely ever played the game and never had a copy of the ROM, so I wouldn't have known for sure.
Setzer

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Posted on 07-15-05 12:35 AM Link | Quote
It's a pretty fun game actually, bashed one hell of alot, and quite easy. Other than that, it's rawkawesome
Silent Ninji

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Posted on 07-15-05 01:11 AM Link | Quote
Thanks, I found the weapon and magic graphics..... it work with 3bpp not 4bpp.
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