Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - SMB3 Demo Released! | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
XPeter

Fuzz Ball
Level: 42

Posts: 579/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 07-12-05 04:51 PM Link | Quote
it's only a beta so i didn't really clean any of the glitches up before releasing it.

anyway, you can get it at the Ice Board.
legoman

Paragoomba
Level: 12

Posts: 3/75
EXP: 6907
For next: 1014

Since: 07-12-05
From: finland (jokirinteelä)

Since last post: 16 hours
Last activity: 3 hours
Posted on 07-12-05 05:35 PM Link | Quote
Originally posted by peter_ac
it's only a beta so i didn't really clean any of the glitches up before releasing it.

anyway, you can get it at the Ice Board.


and I'm find bug......


(edited by legoman on 07-12-05 08:35 AM)
The Kins

Kodondo
Level: 38

Posts: 535/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-12-05 06:42 PM Link | Quote
Nice, I'll grab it up now!
XPeter

Fuzz Ball
Level: 42

Posts: 580/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 07-12-05 07:08 PM Link | Quote
It's unlocked, so take anything ya want from it. give me credit if ya want, i don't really care if ya don't. @legoman: i know, there are bugs all over the hack. as i said, it's just a beta.
Mattrizzle

Paragoomba
Level: 14

Posts: 19/75
EXP: 12123
For next: 948

Since: 11-19-04
From: Louisville, Kentucky, USA

Since last post: 3 days
Last activity: 5 hours
Posted on 07-12-05 09:19 PM Link | Quote
I bring this forth as a suggestion for the peter_ac:

If you change the value at $C79D from 0D to 0C, the Super Leaf will make the power-up sound it does in SMB3.
BrooklynMario

Koopa
Level: 17

Posts: 104/110
EXP: 23769
For next: 974

Since: 09-04-04
From: Brooklyn, NY

Since last post: 19 hours
Last activity: 45 days
Posted on 07-12-05 11:01 PM Link | Quote
Good start Peter! And thats cool that you foud that BigMattrizzle. Now the sound can be implemented when getting a leaf!

Someone should make a thread for getting all the sounds from Bouche's riped SMB3 sounds and music so this way its easier for things like SMB3 powerup noise, etc....
Yoshi Master

Red Koopa
Level: 17

Posts: 27/138
EXP: 23333
For next: 1410

Since: 04-09-05
From: I don't know...

Since last post: 2 days
Last activity: 3 hours
Posted on 07-13-05 01:44 AM Link | Quote
This is great! Keep up the good work!
Tanookirby

Bullet Bill
Level: 30

Posts: 434/509
EXP: 152637
For next: 13232

Since: 05-09-05

Since last post: 2 days
Last activity: 2 hours
Posted on 07-13-05 04:44 AM Link | Quote
Here's a suggestion: When you use a white block to enter a background, let the effect wear off after a few seconds.
Keikonium
Banned
Level: NAN

Posts: 1713/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 07-13-05 05:12 AM Link | Quote
That would involve re doing the blocks code from block tool. Not a hard fix I don't think, but not something I am capable of.

I like this hack Peter! Your rips are great. I downloaded your other hack (the SMW re-make with better graphics) and I wanted to know if I could transfer my hack over into that one so I can have all the great graphics instead of ripping them myself. Credit to you of corse.

Keep up the good work, and I will be looking forward to ANY hacks you make with YI graphics in them!
Ringodoggie

Snifit
Level: 27

Posts: 236/281
EXP: 114340
For next: 1819

Since: 03-23-04
From: London, Ontario, Canada

Since last post: 27 days
Last activity: 5 hours
Posted on 07-13-05 07:18 AM Link | Quote
The zip file won't open, it says it's damaged.
XPeter

Fuzz Ball
Level: 42

Posts: 581/963
EXP: 501695
For next: 19667

Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 07-13-05 01:11 PM Link | Quote
really, Ringodoggie? it seems to work fine for everyone else. try downloading it again.
The Kins

Kodondo
Level: 38

Posts: 536/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-13-05 01:31 PM Link | Quote
It's because Freewebs is shit. Go to peter's site, then once that's loaded add "smb3.zip" onto the end for no problems.
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 803/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 07-13-05 01:33 PM Link | Quote
You can grab it at this page, too.
Shadow

Red Koopa
Level: 17

Posts: 96/125
EXP: 22852
For next: 1891

Since: 02-08-05
From: Puerto Rico

Since last post: 31 days
Last activity: 1 day
Posted on 07-16-05 03:51 AM Link | Quote
All the complete stuff is looking exactly like it is! Well done,I loved the Toad's House,I hope you could change the Leaf Sound with the code that BigMattrizzle gave you! Also I hope you could replace all Mario World sounds with the SMB3-All Stars version ones. Keep it up!














(edited by Shadow on 07-15-05 06:57 PM)
(edited by Shadow on 07-15-05 07:00 PM)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 145/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 07-16-05 03:59 AM Link | Quote
This is outstanding, even for a beta. Nice job, maybe the full version when released will be even beter, can't wait.
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - SMB3 Demo Released! | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.022 seconds.