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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World Chaos (19 screens) | |
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Koneko

Flurry
Level: 21

Posts: 75/256
EXP: 49237
For next: 706

Since: 06-11-05
From: Tartarus, tartarus, tartarus

Since last post: 9 hours
Last activity: 8 hours
Posted on 07-11-05 10:06 PM Link | Quote
Yep, I've been working on this one level for about two months now. It's still not complete or bug-free. The title will get changed, as I just recently found out about Schwa's SMB3 hack of a similar name. Don't want to get people confused, etc. I didn't show the intro screen or the overworld because they're not anywhere near done yet.


Yep. I rule. Or, at least that's the impression you're supposed to get by looking at this.


The first part of the level, I'm flying through the sky. Not much to say about this one...


An underground section. I feel I did pretty well with the Mario palette here.


More of that section, and the Pirahna Plant whose stem gave me four hours of trouble, until I realized I could copy and flip the one for the upside down plant. I fixed the shading though, so it's a little less obvious.


I made the ice block myself.


Iced Goomba Statues! w00t!


Yay for Koopa palettes!


Upside Down Goomba Statues are teh PWN!!!!!! (shoots self) I ripped the SMB3 spiny, just because I like it better. I think it works well with the palette.


Here, I show my obtuse fascination for stuff that burns, especially in conjunction with autoscroll. You're all gonna die.


Haunted elevator. It's evil. Like me.


Actually nearer to the start of the level. The floating Dino Rhino statues make interesting platforms.


The spikes are rotations of part of a bush, you can tell if you look closely. They work just as well for ice shards.


This is my favorite part. The pillars are my own work, but based off of tiles used in-game, though no one will ever guess where. I use bowser statue fireballs too much.


The same place, right after hitting the switch. I made a 20-screen long section of this level based entirely on the on-off switch. Obsession? Nah...


Near the end of this section, where I use the No Mario blocks in combination with Grinders. Because I can.


The sky section. It's awesome. Or it would be, if it was done.


This is what your fireballs turn into. Hand-drawn 8x8 graphics take forever to look decent, but I tried.


Yep, you get to ride the cloud through the end of this section. Awesome, if I do say so myself.


The flames from the Dino Torch. Just wanted to show the interesting color changes.

So, what do you think? Comments? Suggestions?
BrooklynMario

Koopa
Level: 17

Posts: 101/110
EXP: 23769
For next: 974

Since: 09-04-04
From: Brooklyn, NY

Since last post: 19 hours
Last activity: 45 days
Posted on 07-11-05 10:10 PM Link | Quote
That hack is sad. I have seen better hacks from me, when I eat food and is comes out as shit.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 6876/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-11-05 10:27 PM Link | Quote
Originally posted by BrooklynMario
That hack is sad. I have seen better hacks from me, when I eat food and is comes out as shit.
...

Somehow, I feel...

Obselete.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 1865/2082
EXP: 2321379
For next: 14249

Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 07-11-05 10:31 PM Link | Quote
Originally posted by Kyouji Craw
...

Somehow, I feel...

Obsolete.


*Fixed

I dont think this hack looks that bad guys. I dont like some of the palettes at all, and the ice levels are way too blue, but with some work it could look really cool.
Clockworkz

Birdo

"Hoargh! Take your shoes off!"
Level: 64

Posts: 1685/2002
EXP: 2188320
For next: 25777

Since: 03-15-04
From: Undisclosed

Since last post: 12 hours
Last activity: 12 hours
Posted on 07-12-05 12:56 AM Link | Quote
Those palette make baby Jesus cry
Honestly, EVERY screen has a glaring palette mishap that just just kills the level.
TheCube

Rat
Level: 16

Posts: 61/82
EXP: 17450
For next: 2806

Since: 04-29-04
From: Denver, Uganda

Since last post: 57 days
Last activity: 11 hours
Posted on 07-12-05 01:05 AM Link | Quote
Okay, let's get the bad stuff out of the way first.

Your palettes really suck. Almost every single palette is totally worthless. Most of the colors are too similar to each other, creating a monotonous look. The goomba statues are a good example of this. Some actual shading would be nice. Other palettes, however, create too much of a contrast. The dino rhino statue's colors don't fit well together. Same with the spiketops in the third shot. I would stick with some of the default palettes for a while, until you get better at paletting.

Your custom graphics also sort of suck. The weird ice blocks look really bad tiled. Your pillars suck for reasons I cannot put my finger on. They don't look bad, but try using them more sparingly with other graphics.

And speaking of which, most of your screenshots lack variety in tiles. Try, you know, using more than one or two tiles repeatedly.

Your palettes really are blinding. I can't quite get over that. Sorry, just have to emphasize that point.

Gigantic levels are not good. If this is a REALLY LONG LEVEL, which it seems to be, try splitting it up into smaller parts. There's nothing more annoying (Yes, NOTHING) than dying right near the end of a 20 minute level and having to start all over, or even halfway through if you're using a midway point.

Okay, now the good stuff.

I like the idea of a "haunted elevator." That shot actually looks pretty neat. I may have to steal your elevator idea, actually.

Those bushes as icy spikes look pretty neat. This is, of course, offset by that one nasty ice tile repeated over and over.

Changing the fireballs, that's not something most people do. Though the graphic doesn't seem spectacular, any change is pretty neat.

It looks like your levels should be pretty interesting, even if they are ugly. Of course, it's hard to tell from still screenshots, but what you've shown looks decent.

In conclusion, your hack needs a lot of work, but you seem to like what you're doing and have enthusiasm for it, so I think you'll be able to pull it off. Fix the glaring problems, and you might just have an interesting hack on your hands.
FuSoYa
Defender of Relm
Level: 26

Posts: 212/255
EXP: 99529
For next: 2746

Since: 03-15-04
From: Moon

Since last post: 7 days
Last activity: 7 hours
Posted on 07-12-05 01:35 AM Link | Quote
Originally posted by BrooklynMario
That hack is sad. I have seen better hacks from me, when I eat food and is comes out as shit.


I think we can do without such comparisons, thanks.
Aioria

Boss Bass
Image hosted by Photobucket.com
Yes I will!! ;D

Middle Ages Warrior

Level: 58

Posts: 1557/1567
EXP: 1516086
For next: 61460

Since: 03-15-04
From: near the pneumon ultramicroscop icsilicovolcanoconiosis land

Since last post: 19 days
Last activity: 19 days
Posted on 07-12-05 01:42 AM Link | Quote
yay for the elevator idea!

nay for the palletes




hm...this looks a bit...bad seriously, you seem to have some cool level ideas, but those palletes don't work, and those hand drawn gfx make me want to scratch my stomach in a vinegar pool.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 5684/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-12-05 02:21 AM Link | Quote
It looks alright besides the palettes, but PLEASE don't tell me this is the first level. It looks better suited to be the entire last world.
Keikonium
Banned
Level: NAN

Posts: 1675/-2459
EXP: NAN
For next: 0

Since: 04-02-04

Since last post: 63 days
Last activity: 9 hours
Posted on 07-12-05 02:42 AM Link | Quote
Horrible palettes. Fix Mario's palette too. I can't really say this looks that great. If the "cave" is underground, why does it have a night time sky. As it is now, I don't think I would actaully play this sorry.

One extreamly cool thing about this tho isn't even the level, it's the Koneko Presents screen. That just looks awesome!
Koneko

Flurry
Level: 21

Posts: 77/256
EXP: 49237
For next: 706

Since: 06-11-05
From: Tartarus, tartarus, tartarus

Since last post: 9 hours
Last activity: 8 hours
Posted on 07-12-05 03:07 AM Link | Quote
Ok, so I'll look at what everyone said, so far...

Brooklyn Mario: Interesting. I'll have to take a look at your shit sometime.
Kyouji: Damn, here I was hoping that my hack merited an actual rant from this guy. As is, he's also interested in BM's shit. I seriously ought to get my palettes from his ass!
Kario: Hmm, I like the spelling correction.
Clockworkz: I'd really like more detail than that...
TheCube: I give you a cookie for the first worthwhile reply to my thread. Thank you, I'll keep that in mind, and that too.
FuSoYa: Hmm, God didn't comment on me, but on BM's reference to his shit.
Aioria: Neat. Can I have your vinegar pool? I'm nearly out.
HH: Oh, of course it's not the first level!
Keikonium: Thank you for being the first to notice my only good custom gfx. I'll remember what you said.

Summary:

OK, so, my palettes suck. Now I know, I actually kind of like my palettes, but there's my eyesight for you. My ice block and pilliars also suck, but less horribly. There needs to be more variety. I should probably be looking at people's septic tanks if I want to ever improve this, that was probably everyone else's big secret. The level needs to be split up and messed with. Everyone wants me to hire somebody who can actually draw.

That's about what people said, really. Now, stuff I've already changed:

I have a better ice block now. It actually tiles. w00t!
I put in the right background for the underground parts, that was silly of me.
I messed with my palettes, but I'm still working on it. My methodology for making a palette was obviously completely wrong, so I'm trying to make an ice level that doesn't make people reference their bodily excretions. It's not easy, I'm going to have to make it look like something other than ice. But hey, if it doesn't look like shit, who cares if it makes no sense?
I'm redesigning my pillar level, as to make it less auto-sucky.

Obviously it will take work to fix this cesspit, but hey, at least now I recognize it as such! Thanks, BM! (ooh, your name alse stands for Bowel Movement, coincidence?)

I'm gonna go back and pretend I don't exist for a while.

YoshiBandit

Goomba
Level: 7

Posts: 14/20
EXP: 1125
For next: 323

Since: 05-28-05

Since last post: 104 days
Last activity: 61 days
Posted on 07-12-05 03:21 AM Link | Quote
My dog has made a better pallette out of yellow snow. And is retarded.
Need darker outlines to tell things apart.Everything else is fine. Look at other hacks and think about the pallette a LOT harder.
Clockworkz

Birdo

"Hoargh! Take your shoes off!"
Level: 64

Posts: 1686/2002
EXP: 2188320
For next: 25777

Since: 03-15-04
From: Undisclosed

Since last post: 12 hours
Last activity: 12 hours
Posted on 07-12-05 03:28 AM Link | Quote
Okay, the flames have got to stop. We don't need a war here
What detail? It's nothing no one else has said before:
Your palettes suck. Fix them. They make my eyes asplode.
If you want me to make your palettes for you, I will. I just want credit, is all.


(edited by Clockworkz on 07-11-05 06:30 PM)
BrooklynMario

Koopa
Level: 17

Posts: 102/110
EXP: 23769
For next: 974

Since: 09-04-04
From: Brooklyn, NY

Since last post: 19 hours
Last activity: 45 days
Posted on 07-12-05 03:41 AM Link | Quote
Kyouji: Damn, here I was hoping that my hack merited an actual rant from this guy. As is, he's also interested in BM's shit. I seriously ought to get my palettes from his ass!

LOL!

My ass only has 2 pallettes. The first is the same as chocolate world. Sometimes I get Luigi's pallette too.....

But yeah I like the pics except the pallette honestely. Oh and the last few pics. So much blue.


(edited by BrooklynMario on 07-11-05 06:44 PM)
hhallahh

Bob-Omb
Level: 38

Posts: 589/607
EXP: 365476
For next: 4971

Since: 03-15-04
From: Portland, OR

Since last post: 73 days
Last activity: 60 days
Posted on 07-12-05 04:24 AM Link | Quote
Heh, I thought the all-blue pallete was kind of cool. Could be improved, but interesting. Guess I'm in the minority. D:
Koneko

Flurry
Level: 21

Posts: 78/256
EXP: 49237
For next: 706

Since: 06-11-05
From: Tartarus, tartarus, tartarus

Since last post: 9 hours
Last activity: 8 hours
Posted on 07-12-05 11:31 PM Link | Quote
So I've been screwing with the palettes, trying to find something that gives the look I want without being crappy. Then I realized I was missing something:

Well, wtf is wrong with my palettes in the first place?

I want to know, specifically, why people dislike my palettes. Otherwise, I can never 'fix' them like people want, or perhaps I won't change them just to spite you all. It's not as if my entire hack will use the icy palette; and since I was satisfied with them (well, duh) before I posted the screens, I see no reason to make arbitrary and ambiguous modifications.

Someone, please give me actual information. I'd like to make my hack likeable, but if there's nothing specific anyone can say, I'll just move on.

These sections are only in one level for ease of testing, because they use the test levels, and thus I can't just link to them from the overworld. It's probably my whole ice world right here, though it needs more parts to have any continuity.

LOL, I'm talking about continuity in a Mario game... XD

Oh, and I'm only annoyed at Clock right now, because he stupidly assumed that I would ask him for help on something I'm better off learning myself.

Flame wars are fun, no?
Clockworkz

Birdo

"Hoargh! Take your shoes off!"
Level: 64

Posts: 1694/2002
EXP: 2188320
For next: 25777

Since: 03-15-04
From: Undisclosed

Since last post: 12 hours
Last activity: 12 hours
Posted on 07-12-05 11:35 PM Link | Quote
All right...
I'm sorry, Koneko. My behaviour was out of line. I'm just pissed in general because I have to take fucking summer school and it's pissing me off, royally.
Your palettes clash. It's just blue on black on white. Light blue, ice blue then midnight blue. It doesn't follow a likable gradient; if it went from light to dark, instead of random brightness, then I'd say, it loks pretty sweet. But it's just randomly colored, or so it seems.
In that pipe level, your black outline for that one pipe is beige. It looks really bad. Also, leave the mario palette the way it was.
YoshiBandit

Goomba
Level: 7

Posts: 17/20
EXP: 1125
For next: 323

Since: 05-28-05

Since last post: 104 days
Last activity: 61 days
Posted on 07-13-05 08:39 AM Link | Quote
I'm sorry for making fun of you But I did try to tell you to use darker outlines
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 1188/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 07-14-05 06:28 AM Link | Quote
Looks like I'm in with hhallahh, because I think that the palette just needs a few minor adjustments. Anyways, try to do a little more work on your GFX, use different pallettes for the different layers, and yeah, this hack could become better.

@BM: I don't give a shit about your shit.
mikepjr

Ninji
Level: 26

Posts: 207/242
EXP: 92006
For next: 10269

Since: 03-15-04
From: houston texas

Since last post: 4 days
Last activity: 1 hour
Posted on 07-14-05 04:36 PM Link | Quote
If i were to give you a report card to take home to show mom, it would read, needs improvement.

You would get a C.

Let's just say it's not horible but it is not great by any means.

I have seen worse.

Not say by who though.
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