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| 1 user currently in Super Mario World hacking: |
| Acmlm's Board - I2 Archive - Super Mario World hacking - Question on editing the soundtrack. |
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Big Al 214 Goomba Level: 8 ![]() Posts: 1/28 EXP: 1598 For next: 589 Since: 07-09-05 From: New Jersey, USA Since last post: 2 days Last activity: 2 days |
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| Hi guys, I'm a new hacker here. I have been a lurker on this site for quite some time and has seen a lot of awesome stuff on this board. I look forward to sharing some stuff I have with you guys soon. However, I have one quick question. My game has the SMB3 soundtrack with SMB1 + 2 music. I saw a post here that shows the hex code to change the star music and that worked perfectly well. I was just to know if there's a way to change the music that plays during the Bowser Battle rather than hearing the underground track from Mario 2 and Mario 1's castle music. Also is there a way to change the credits music rather than hearing silence? I would greatly appreciate it if anyone knows. Thanks very much. | |||
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XPeter Fuzz Ball Level: 42 ![]() Posts: 570/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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| i think you need to find the music pointers. hopefully BigMatrizzle will be able to help again. | |||
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Big Al 214 Goomba Level: 8 ![]() Posts: 3/28 EXP: 1598 For next: 589 Since: 07-09-05 From: New Jersey, USA Since last post: 2 days Last activity: 2 days |
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| Yeah, that would be nice. I know absolutely nothing on Hex editing. I just know that it's a whole bunch of offsets and coding. If anyone knows what offset the music pointers are located, I guess I could try to play with the numbers. Thanks for the info. |
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| Acmlm's Board - I2 Archive - Super Mario World hacking - Question on editing the soundtrack. |
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