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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - General Project Screenshot Thread | |
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Setzer

Popo
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Since: 04-22-04
From: Not Florida. because I'm going to sink it.

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Posted on 07-14-05 11:36 AM Link | Quote
Free Image Hosting at www.ImageShack.us
Dragon Warrior is going to get re-defined.


(edited by Setzer on 07-14-05 02:37 AM)
SePH

Geldman
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Since: 06-23-04
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Caliss de libéraux

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Posted on 07-14-05 04:32 PM Link | Quote


Who never wanted to have his own Chomp next to his house

Actually I found even more easy ways to get these to work... Almost all sprites can be used for overworlds except a few ones like some bosses and some other ones like the PegSwitch (aka. a really buggy one if you hit it) and the BigCanon.. Well I should be back on dungeon editing later this week since I've starting to get my motivation again.
jman2050

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Posted on 07-14-05 09:58 PM Link | Quote



Haven't worked on it for a while sadly, but these are some old shots of my ice cavern tileset.
NEONswift

Rope
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Since: 03-17-04
From: England

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Posted on 07-14-05 10:16 PM Link | Quote
Well impressed by the standard of work being shown by people.

SePH those enemies rule... testing that area was a bliss to witness especially with the new overworld spring barriers...

Love the ice theme jman...i love games with ice levels. not sure what it is about them but they just play really atmospherically and look brilliant.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

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Since: 03-15-04
From: Canada, w00t!
LOL FAD

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Posted on 07-14-05 10:23 PM Link | Quote
Yeah, ice levels tend to be way cool, no pun intended.

Setzer: Nice. Always my favourite way to find TSA.
EXbox

Micro-Goomba
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Since: 07-07-05

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Posted on 07-14-05 11:54 PM Link | Quote
Nice pics there guys. I'll show you my new powerup for Super Mario 3. It replaces fire mario, with Invisible mario. Instead of being able to shoot fireballs, each time you press the fire button, you become invisible, like you would after getting hit by an enemy. But, you can only do it 3 times. After that, the powerup goes away. I changed the lives counter into the meter. Because of this new powerup, you can't get game over anymore either. Once it is 0 and you die, you just return to the map as normal. If you get the powerup again, the meter will jump back to 3, so you can use it again.











Setzer

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Posted on 07-15-05 12:15 AM Link | Quote
It was a major pain in the ass making all those 8x8 tiles, HH but at least now I don't see a bunch of half-sprites running around while I'm trying to replace sprites.
xZeaLitYx

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Posted on 07-15-05 12:55 AM Link | Quote
Nice powerup!
EXbox

Micro-Goomba
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Posted on 07-15-05 02:32 AM Link | Quote
Thank you. I did some changes to the dungeon now. The rising fire balls have different heights, and the orb in the fourth picture goes the opposite direction now. In the last picture, demonstrates what Invisible mario can do. Mario is actually behind the enemy.





DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
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Posted on 07-15-05 08:13 AM Link | Quote
I'm probably showing off more than I should but I can't resist!





Sledge Bros. are now evilier!

Buster Beetle has been super powered too!







All of those blocks can be picked up an thrown by Buster
Keikonium
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Posted on 07-15-05 08:30 AM Link | Quote
Holy shit, thats an NES hack!! I haven't been keeping up with your work DD, but it's lookin incredible!! Keep it up!

Everyone's work in this thread is amazing.

@Blackhole: When will SS be available? I really want custom music...

~EDIT~

Whats with the status bar in those first few shots DD? You have an iceburg and Items x9?


(edited by Keikonium on 07-14-05 11:32 PM)
EXbox

Micro-Goomba
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Posted on 07-15-05 09:06 AM Link | Quote
Lots of stuff going on there. I like how you are using enemies from Super Mario 2. Here's a few more pictures of my revamped dungeon.



xZeaLitYx

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Posted on 07-15-05 09:15 AM Link | Quote
Ex, do you have a project thread? This looks pretty interesting.
EXbox

Micro-Goomba
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Posted on 07-15-05 09:24 AM Link | Quote
Thanks, I'm glad you like it. No, I didn't make one yet. Its a new project. Maybe when I get more work done on it, I'll make one.
drjayphd

Beamos
What's that spell?




pimp!
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Posted on 07-15-05 10:22 AM Link | Quote
Latest EXbox screenies: Not so sure about the color scheme and block design. The blocks look too spiky, like they should harm you. And the background is too bright. Looks a bit TOO prominent. But aside from that, the graphics are done quite well.

(Oh, and PLEASE tell me the conveyor belt in screenshot #2 goes RIGHT. )
EXbox

Micro-Goomba
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Posted on 07-15-05 10:33 AM Link | Quote
Thanks. I know what you mean about the blocks. I'll keep these things in mind. They could change. I just got done adding another new feature to the game. If you are raccoon mario, the pirahna plants won't shoot their fireballs at you.



Schwa

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The Embodyment of Good,
infused with the Living Assets

"Alpha Psibeam!" (echo effects)

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Since: 04-25-04
From: Spanaway, WA

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Posted on 07-17-05 02:35 AM Link | Quote
Muhuhuhahaha... Guess what, guys? Another Schwa hack is under way!

And this time it's Boulder Dash!!!

I've only got 1 screenshot... and it's only a very modest demonstration of my hacking skills...


Introducing World 1, no longer Boulder World, now known as Chicken World! I drew the grass, crates (walls) and eggs (boulders) myself, while importing gfx from Kirby's Adventure and SMB2 to get the enemies. I also changed the palletes A LOT to make it look right.

Yes, each World is going to be totally origional, with new gfx, name, and colors. The only things that'll be the same are the music, some universal gfx (main character, diamonds, amoeba tiles) and the game engine, meaning no ASM at all. And I owe my work to dan, because I believe Quarry is his editor. Could be wrong, but I'm pretty sure Quarry was dan's doing. So thank you, whoever made Quarry!

By the way... Hack name: Boulder Dash- Power Rush.
VL-Tone

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Since: 06-06-04
From: In the Moon!

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Posted on 07-17-05 11:22 AM Link | Quote
First let me say that many of you are very talented, I've seen very impressing screenshots here!

On a related note, I updated my online viewer for Mario 64 Levels so that it now includes the Haunted house level, fully textured!

Here are some screenshots:





dan

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Posted on 07-17-05 02:03 PM Link | Quote
Originally posted by Schwa
Could be wrong, but I'm pretty sure Quarry was dan's doing.


Yes, you are right, I wrote Quarry.
Schwa

Green Birdo
The Embodyment of Good,
infused with the Living Assets

"Alpha Psibeam!" (echo effects)

Level: 66

Posts: 1788/2214
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Since: 04-25-04
From: Spanaway, WA

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Posted on 07-17-05 08:31 PM Link | Quote
Well, dan, I have this to say... It's a shame there aren't many Boulder Dash hacks out there, because if you use Quarry side-by-side with TLP and Translhextion... You! Are! Unstoppable!!

The hack is 16% done (all of World 1) and counting.

BTW, excellent stuff VL-Tone. I don't understand any of it, but still excellent.
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