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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Bowser's Valley Lightning? | | | |
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XPeter Fuzz Ball Level: 42 Posts: 558/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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how can i disable the lightning on the Bowser's Valley submap? i want to disable both the sound, and the flashing because one of the colours on the map gets messed up every time the lightning strikes. Thanks. | |||
ExKeeper Bullet Bill Level: 31 Posts: 383/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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delete the bowser sprite, it worked for me (edited by smwedit on 07-04-05 05:16 PM) |
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Forte.EXE Buzzy Beetle Level: 31 Posts: 102/396 EXP: 170237 For next: 15126 Since: 07-23-04 From: DenTech City - Maverick Hunter HQ Since last post: 1 hour Last activity: 1 hour |
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I wanted to do the same thing, and I deleted the Bowser sprite. But the lightning SFX and flash remained. Maybe ASM hacking is needed to disable it, or Hex editing. | |||
Keikonium Banned Level: NAN Posts: 1544/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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I have a suggestion: Get out a debugger (that giger (sp?) one would be good), and go to bowser's submap. Now don't move when you enter. When the lightning flashes just trace the code. I would assume its some odd number, so changing it to 00 or FF may disable it. I am pretty sure that it would work, but maby a more experienced person knows something about the debugger that I don't. Either way, I don't think that it would be to hard to disable the flash. If you do find it tho, let us know... |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Bowser's Valley Lightning? | | | |