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0 user currently in Pokémon hacking. |
Acmlm's Board - I2 Archive - Pokémon hacking - Map editor for Gold/Silver - GoldMap 1.5 released | | | |
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BlueSonic Micro-Goomba Level: 7 Posts: 10/19 EXP: 951 For next: 497 Since: 06-23-05 From: Finland Since last post: 113 days Last activity: 112 days |
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I decided to make a new release, it has some new features but it's mainly a bugfix and has some improvements. The previous public version 1.41 was released in 2001, so it's been a long time since last release... So, what's new in 1.5? * map, event and block palette are now drawn on-the-fly from tiles without caching images into DirectDraw or DIB surface -> uses much less ram * only map parts that are visible on the screen are drawn -> better performance * only events that are visible or need to be repainted are drawn -> huge performance increase when dragging events on big maps * fixed several illegal memory accesses, several loops were accessing outside arrays bounds... * fixed several memory leaks * support for loading huge maps thanks to new map engine, maps like 5000x5000 blocks are just a breeze, while old versions would have required huge amounts of ram for it. You can in fact open the whole rom as one enormous map * support saving PNG images of Map and Blocks * multiple "Try Map" windows can be open at same time * memory for map data is now dynamically allocated -> reduces memory usage * removed gradient slide effects from dropdown lists and list boxes (looked cool when I was 13) * added support fox Windows XP Visual Styles * reduced startup time and memory usage by creating forms only when they are needed * fixed several spelling mistakes - my English was a bit bad when I was 13 * added menu hints back to status bar, for some reason I had them removed in 1.41 :| * added "Game Tweaks" into Tools menu, it is basically same as "Rom Options" in old versions (at least 1.3 had 'em), but allows up to 255 byte patches to be defined * moved "Make All Marts Free" from Tools menu to Game Tweaks * moved ability to disable start button menu items into Game Tweaks * new about dialog * event property boxes wont pop-up when dragging starting to drag event, and they _try_ to stay out of the way * a lot more little fixes... download http://bluesonic.lastedit.com/goldmap/GoldMap1.5.zip website http://bluesonic.lastedit.com/goldmap/goldmap.htm |
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pkchris Mini Octorok Level: 5 Posts: 8/12 EXP: 484 For next: 45 Since: 06-19-05 From: Canada Since last post: 74 days Last activity: 115 days |
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Cool, but I just finished hacking Gold this morning! I was already using a Goldmap 1.5 but I guess it wasn't official. EDIT: This version is way better than the one I had! (edited by pkchris on 07-01-05 04:10 PM) |
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interdpth Rex Level: 36 Posts: 481/527 EXP: 294398 For next: 13712 Since: 03-20-04 Since last post: 10 days Last activity: 31 days |
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Holy Shit Welcome back Jiggly Puff and very very nice improvements | |||
pkchris Mini Octorok Level: 5 Posts: 9/12 EXP: 484 For next: 45 Since: 06-19-05 From: Canada Since last post: 74 days Last activity: 115 days |
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What made you suddenly want to update it after such a long time? | |||
Jason Sand Crab Level: 25 Posts: 175/221 EXP: 80238 For next: 9382 Since: 03-16-04 From: Australia Since last post: 9 days Last activity: 1 day |
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I think you mean Goldmap 1.6 as 1.5 was released ALONG time ago.... | |||
dan Snap Dragon Level: 43 Posts: 632/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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It probably was a beta or something of 1.5 that was released all those years ago. I think that the guy who wrote the program should know what the last official version number was. | |||
BlueSonic Micro-Goomba Level: 7 Posts: 14/19 EXP: 951 For next: 497 Since: 06-23-05 From: Finland Since last post: 113 days Last activity: 112 days |
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There's a lot unofficial hacked versions of GoldMap out there (such as Pok | |||
Jason Sand Crab Level: 25 Posts: 176/221 EXP: 80238 For next: 9382 Since: 03-16-04 From: Australia Since last post: 9 days Last activity: 1 day |
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Jigglypuff, remember me, the good ol Shiny? Do you think you can manage to make GoldMap for multi-language support as well as support Crystal? I have EVERY Crystal offsets I have found, you need to get on MSN, AIM or YIM to get them as I do not have ICQ anymore. AIM and YIM is JadeRMXP and MSN is DAJASON@GMail.com Thanks P.S. Pokemap is offical by PR... |
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interdpth Rex Level: 36 Posts: 482/527 EXP: 294398 For next: 13712 Since: 03-20-04 Since last post: 10 days Last activity: 31 days |
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You know he did say "Pokemap Plus" you need to read better Shiny But what Shiny did say was true, Jiggly you should get AIM >.> and did you ever finish that data undelete program? If you want to port Goldmap to C/C++ or VB6 i'll gladly help. |
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dan Snap Dragon Level: 43 Posts: 640/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Originally posted by interdpth That would be an exercise in stupidity to be honest. Delphi is as powerful as C++, and as for porting Delphi code to VB6, that's so utterly pointless. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1785/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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I'll have to agree with Dan on most points, but let's not start a Holy War now, k? | |||
BlueSonic Micro-Goomba Level: 7 Posts: 16/19 EXP: 951 For next: 497 Since: 06-23-05 From: Finland Since last post: 113 days Last activity: 112 days |
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Shiny - I do remember you I know Pok |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5671/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Holy frack, this is still being worked on? Now I really need to finish HOM... too bad I can't until my new motherboard arrives. |
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BlueSonic Micro-Goomba Level: 7 Posts: 18/19 EXP: 951 For next: 497 Since: 06-23-05 From: Finland Since last post: 113 days Last activity: 112 days |
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What's wrong with your motherboard? Your Hack-O-Matic is great as-is. I think both map editors have their pros and cons. If you need help with graphics decompression, I will gladly help. In fact I owe you a bit about the map header pointers... I got info about them from Xeon (GetMapHeaderLOC...), and he apparently got that info from you |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5754/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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If you thought the current one was good, whoo boy. The motherboard, unfortunately, just plain isn't working right. Not sure what exactly is wrong with it. It seems to work better in the heat though. | |||
Skie The Fox Koopa Level: 16 Posts: 62/114 EXP: 18558 For next: 1698 Since: 03-15-05 From: Hackettstown, NJ Since last post: 3 days Last activity: 6 hours |
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I have a question about GoldMap. I am changing it so that you can enter the Safari Zone, but I need to add new Wild Pokemon data. How do I do this? I may be a n00b at hacking, but I made it this far. Credit me for that. |
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Acmlm's Board - I2 Archive - Pokémon hacking - Map editor for Gold/Silver - GoldMap 1.5 released | | | |