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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Trouble importing BG Map16 pages | | | |
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Dart Zaidyer Red Tektite Level: 15 Posts: 54/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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Alright, I'm looking for a little help with LM here. I'm attempting to copy a background from one level to another, and in order to do that I need to also import a Map16 page to get the tiles correct. Now, when I hit F2 it saves the page to a file, but when I go to the level and load it with F3... Nothing changes. It asks for confirmation and everything, but it doesn't actually load the page. What could be the problem? |
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Yoshi Master Red Koopa Level: 17 Posts: 25/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
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Is it an ExGFX tileset? | |||
Dart Zaidyer Red Tektite Level: 15 Posts: 55/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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Yes, it is. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1106/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Did you copy both the map16page.bin AND the map16pageG.bin? LM needs both. | |||
FuSoYa Defender of Relm Level: 26 Posts: 209/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Originally posted by Darkflight Not always. Map16PageG.bin is for the tile "act as" settings. As BG tiles don't have that setting, the file is neither created or loaded when working with BG tiles. Make sure the Map16Page.bin file is in the same folder as the ROM you're importing it to. |
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