Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - [ASM]Making Blocks change/explode | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Ikuzou

Cheep-cheep
Level: 19

Posts: 77/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-26-05 06:14 PM Link | Quote
My ASM level is that I only read the "ASM Howto" thread at the top,
and understood how to write into the RAM.
I also looked at the old threads and the custom block files,
but I didn't get much help...

So here are my 2 questions:
1.How do you make a block change into another block?
2.How do you make blocks explode?

Please!
Thank you!
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 994/1981
EXP: 1446921
For next: 39007

Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 06-26-05 09:52 PM Link | Quote
1. You will need to download MAP16++.ips, just google for "custom1.zip", and for 2, I don't know.
Glyph Phoenix

Level: 39

Posts: 312/745
EXP: 385876
For next: 18895

Since: 11-07-04

Since last post: 2 hours
Last activity: 2 hours
Posted on 06-27-05 01:12 AM Link | Quote
Blocktool already has blocks that change into other blocks and blocks that explode at certain times. Use those.

Now, I'm not quite sure how to graphically change a block, but I do know that there are two bytes in RAM you can change in custom block code that will cause the custom block to act like a different LM block.

Since I don't want to write out the explanation to this twice, I have added this to the ASM tutorial.
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - [ASM]Making Blocks change/explode | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.020 seconds.