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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New screenshots from the depths of finality games | |
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Sukasa

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From: *Shrug*

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Posted on 06-26-05 10:36 AM Link | Quote
well, since i don't know how to edit counter lenths, I figured that the pricier items would also be able to access the bank account as well as your pocket.
Alastor the Stylish
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Posted on 06-26-05 10:39 AM Link | Quote
That would require a debit card, would it not?

Hint, hint.
Sukasa

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Posted on 06-26-05 11:47 AM Link | Quote
Yep, I'll just figure out some key items programming, and then I'll just place it on the status bar once you get it. Then, and only then is the account accessable. Got an idea how i'll do it too, so thanks for the idea Kyouji.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 06-27-05 02:35 AM Link | Quote
But then what's the point of Mario carrying a certain amount of coins? If the items can access your bank account you'd be best to just make it display how much is in the account, and bypass Mario holding the coins altogether. Unless you can only buy items at a special place (item shop? ), in which case you can just hack it to show your account balance in that particular area, and only allow the player to spend what's in the account. (So you would have to deposit any coins you found first.)

It still seems needlessly complicated, though. I'd just make it so that you can only spend whatever money you have on you (hack it to be 3 or 4 digits) and the bank just holds extra money, or get rid of the bank entirely (turn it into an item shop/save point).
Keikonium
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Posted on 06-27-05 03:15 AM Link | Quote
I would go with what Hyper Hacker said. Hack the status bar coins so it shows 3 to 4 digits, and make the bank just hold extra coins.

However, make it so you can deposit and withdraw the coins, but not spend them right from the bank. And then make it so that once you reach a set amount of coins, the bank keep will tell you a secret for a price...all the coins in the bank. You set the number tho...keep it a surprise. The secret could reveal a hidden power-up, a secret level, secret world, many hints as to where to find certain things, a password for a text file you distribute with your game that has something hidden in it, it could be any number of things.

I think that it would be an awesome addition. But it's up to you. Good luck with whatever you decide to do, and remember...

FIX MARIO'S HOUSE PIC!!!!!!
Alastor the Stylish
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Posted on 06-27-05 03:23 AM Link | Quote
I believe that hack is out of Darkflight's realm of expertise, though
Sukasa

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Posted on 06-27-05 03:43 AM Link | Quote
Originally posted by Kyouji Craw
I believe that hack is out of Darkflight's realm of expertise, though


Excatly. I could add some ASM, but not alter the original coin counter. that would need new code (16-bit), new counter updating, and more. I just don't think I could do that as well as my first idea, and besides, I've already started, so it's too late anyways. That idea was that you could only get the card later, which meant mario could only access better items later on in the game, not right from the start, kinda like getting a new wallet in a zelda game, as in 99 rupee cap. -> 200 rupee cap., to allow buying a 150 rupee item.
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