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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - What's up with the castles and switch palaces? | |
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BaNd

Goomba
Level: 8

Posts: 13/27
EXP: 1640
For next: 547

Since: 06-18-05
From: Michigan

Since last post: 111 days
Last activity: 80 days
Posted on 06-24-05 12:18 AM Link | Quote
In Lunar Magic, only part of the castle/palace shows up. Same thing with other levels. How do you link pipes and doors to other parts of the castle/room/thing? And where ARE the other parts?
Golden Yoshi

Pokey
Level: 41

Posts: 479/693
EXP: 445575
For next: 34570

Since: 03-15-04
From: Edison, NJ

Since last post: 17 hours
Last activity: 8 hours
Posted on 06-24-05 12:32 AM Link | Quote
Well, the levels in SMW run from 0 to 1FF in Lunar Magic, so you should find all the levels you need. A couple exceptions include some parts of Chocolate Island 2, and the boss levels (shown as the red levels which read "Boss level: cannot render" in LM). Other than that you should be able to find all the levels you need plus extra levels you can use (the levels that read "TEST"). To find out how a room is linked to another, go to the level and choose "View Screen Exits". Go to the exit object, such as a door or pipes, and read the level number it leads to at the top of the screen. To add an exit, click "Level" then "Add/Modify/Delete Screen Exits" enter the destination level, the screen number of the exit, and hit OK. You can only have one screen exit per screen though.
Darkmatt

Red Cheep-cheep
Level: 24

Posts: 199/212
EXP: 75447
For next: 2678

Since: 03-15-04
From: Clarkston, WA

Since last post: 9 days
Last activity: 10 hours
Posted on 06-24-05 12:37 AM Link | Quote
EDIT:Oop. GoYo beat me to the punch.


(edited by Darkmatt on 06-23-05 03:38 PM)
(edited by Darkmatt on 06-23-05 03:38 PM)
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