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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Upcoming Hack - Super Mario Forever - Screen Shots :) | | | |
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frantik Paragoomba Level: 15 Posts: 30/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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Here's a little teaser of my upcoming smb1 hack, Super Mario Forever. It's not as impressive as DD's latest work but i'm pretty pleased with how it's turning out. I'm almost done with all of the asm tweaking but still have 90% of the levels to do so it'll be at least a couple months but i've been working on it hard lately and would really like to show it off. Super Mario Forever Includes: * No lives - Borrowing from Mario Adventure, i've dropped lives completely. This increases fun factor, as well as allowing the 1up/100 coins to be used for something else. * Stopwatch power up - Pauses enemies for about 5 seconds, like the stop watch in SMB2 (when you pull up 5 ripe fruits) (still kinda buggy ) * Invunerability power up - instead of killing enemies you just walk through them * Invincibility (starman) when you get 100 coins which means that you can get a starman anywhere and when you choose * Getting hit when you have fire power takes away your fire power but you dont become small * Mario's state (small/big/fire) is displayed before the level starts * Themed worlds: working themes: overworld (basic 1-1 type levels), underworld (1-2 type levels), water world, night world, sky tower world, cloud world, pipe world, bullet world * no repeat levels (excluding castles) * almost completely new graphics (ripped/original) mostly the same as my first hack Super Mario 5000 but with some updates some screenies: title screen prelevel screens 1 & 2 . cloud world new dungeon graphics stopwatch in action since i havent designed the levels i dont have much else to show id appreciate your comments and suggestions (edited by frantik on 04-07-04 09:36 PM) (edited by frantik on 04-07-04 11:38 PM) |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 163/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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looks positivly kickass I like the idea of the stopwatch, i can't wait to try this. | |||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 47/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
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Hehe, I see a few things I put into Mario Season's are in here. I'm glad to see other people can do a very kick ass SMB hack with asm changes up the wazoo. This looks very promising. I think this is as impressive as anything I've done, especially the stopwatch addition. Very awesome. | |||
frantik Paragoomba Level: 15 Posts: 32/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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I know seasons has fire to big to small feature and also the mario state on the pre-level screen but i didnt look at seasons to find out how to do it; i wanted to add those things because they just needed to be done hehe. i also want to make shells punch ? blocks and make it possible to do a super jump when you stomp an enemy but i havent looked into it too much yet. i just used up the free ROM space that i cleared by getting rid of the demo data so i dont know how much more i can add, though i think there are large portions of the rom just filled with misc bytes so perhaps theres room for a lot more stuff the stopwatch is a bit buggy still.. mario's run animation doesnt work when time is stopped (edited by frantik on 04-07-04 11:27 PM) (edited by frantik on 04-07-04 11:34 PM) (edited by frantik on 04-08-04 06:30 PM) (edited by frantik on 04-08-04 06:31 PM) |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 166/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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if you do find the room (and perhaps you could expand the rom if needed? Unless SMB dosn't do so well with that, or somthing), a cool idea would be a simple "overworld" ala smbdx. Nothing too fancy, or anything like that. Just somthing like SMBDX pulled off. It'd look really cool IMO. But hey, its your hack and it already looks pretty damn good on its own | |||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 48/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
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Oh I didn't say you stole the hacks from me, I was just saying I'm glad to see someone else can reproduce the same effects on their own, without stealing. So turtle shells hitting ? blocks eh? Wow, this will be so friggin awesome when it's done | |||
Ok Impala! Buzzy Beetle Level: 31 Posts: 33/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
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Ok! Looks really promising so far! Hope to see some other nice effects in the near future. |
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Weasel Missionary in Peru Level: 34 Posts: 126/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
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Whee! Another neat idea That stopwatch thing looks pretty cool. You could do a lot of neat puzzles with that. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 777/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Stopwatch= teh promising I like the idea of themed worlds, too. I don't think I've ever seen that in a SMB hack. This game better be damned hard if you add that thing that you can select invincibility anywhere... Thats about my only thing I'm questioning... even though it has potential to be great. Go kick some ass, dude! I am looking forward to this and the Mario Seasons SMB3 game! This is going to be a good year for hacks! |
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frantik Paragoomba Level: 15 Posts: 34/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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Originally posted by MajinBlueDragondo you mean like a level map or something? i dont think i'll be able to do that this time around. i have to learn how to add a mapper before i'll be able to do anything like that because i'd need to add a lot more graphics and code. i've pretty much got the ASM down but i dont know much about the NES like how to get sprites on the screen and whatnot so it wouldnt be too easy Originally posted by Mighty Kefkayou still have to get 100 coins to get the invincibility. i just meant you can collect 99 coins and then wait to get the 100th in a hard part or something. there will be specific areas where you will want to use it hopefully. im gonna spend a long time designing the levels dont worry hehe right now i forget to watch the coin count so it's almost like a random starman which is cool Originally posted by Darhk Daizoh ok i though you were saying i used your code i hope i can do the shell thing.. im not sure yet. ive been slowly reverse engineering the whole SMB rom so we'll see. thanks for your enthusiasm guys it makes me wanna work harder on it (edited by frantik on 04-08-04 03:19 PM) (edited by frantik on 04-08-04 04:13 PM) (edited by frantik on 04-08-04 04:19 PM) (edited by frantik on 04-08-04 04:23 PM) (edited by frantik on 04-08-04 06:32 PM) |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 176/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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well first off, you misquoted. I made that post, not mighty kefka and secondly...yeah, a level map. You know how like in smbdx, it had a little "overworld" where that annoying bell thing just kept going "ding. ding. ding. ding." until you went in the level. | |||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 440/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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I really like the stopwatch idea. Looks nice up until now, let's hope the rest will be just as good. | |||
frantik Paragoomba Level: 15 Posts: 35/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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Originally posted by MajinBlueDragonquote fixed.. and we'll see about the overworld map i dont think im going to spend much more time in the hex editor though.. i wanna start designing levels cause it's more fun (im glad theres a level editor for it hehehe) i fixed the scrolling problem with the stopwatch so now it's on! |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 186/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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This looks awesome! I like the stopwatch. Very creative. Can't wait to try it. | |||
The Great Guy Octoballoon Level: 22 Posts: 46/170 EXP: 53084 For next: 5266 Since: 04-08-04 Since last post: 130 days Last activity: 73 days |
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WOW! I cannot wait to play this. A VERY VERY promising hack. | |||
iamhiro1112 Armos Level: 35 Posts: 7/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Would it be possible to add new moves or anything? Like add a drill spin like Super Mario Land 2? Then he can breack blocks like the turtle shells. Or add some flying power, probably unnessesary but could be fun. Anyway, very impressive hack. Can't wait to play it. |
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frantik Paragoomba Level: 15 Posts: 41/66 EXP: 13104 For next: 3280 Since: 03-15-04 Since last post: 400 days Last activity: 339 days |
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hehehe not quite yet... SMB is pretty limited as far as space to add hacks. Perhaps once i learn how to add a mapper like DD with Mario Seasons i can get into adding new moves. The reason i added the stopwatch was because it was easy to do hehe; i'm really just a beginning asm hacker. right now the only other asm hacks that may get implemented are the shells breaking bricks/hitting ? blocks and the super jump when stomping an enemy (like SMB3/SMW). These hacks will only happen if they dont take too many lines of code because as i said, i dont have much room |
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Acmlm's Board - I2 Archive - Rom Hacking - Upcoming Hack - Super Mario Forever - Screen Shots :) | | | |