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Acmlm's Board - I2 Archive - Rom Hacking - 1943 hacking notes | | | |
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Ringodoggie Snifit Level: 27 Posts: 208/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I found this data when I was hacking 1943 a while ago. 0xX is for ROM addresses, and $X is for RAM addresses or values Text data: Letter values: $00 - ! $01 - [C] $02 - % $03 - ts $04 - = $05 - [dunno] $06 - ? $07 - [dunno] $08 - '' [beginning of quote] $09 - , $0A - " [end of quote] $0B - [ two horizontal dots?] $0C - . $0D - black and blue $0E - - $0F - [blue tile] $BC to $CB - same as $00 to $0F $CC to $D5 - 0 to 9 $D6 to $EF - alphabet in order from A to Z Text: 0x1931E PUSH START BUTTON 0x19332 ONLY ONE PLAYER 0x19344 START 0x1934C PASS WORD 0x19356 [C] 1988 CAPCOM CO. LTD [R] CAPCOM, U.S.A., INC 0x19388 LICENCED BY NINTENDO 0x193B1 IN 1943, OUR MAIN FLEET AND THE ENEMY'S MOBILE UNIT HAVE BEGUN INTENSE BATTLE OFF THE COAST OF VALHALLA ISLAND. DURING THE BATTLE WE HAVE SUFFERED TREMENDOUS LOSSES AND LOST THE CARRIER. HAWKNEST, YOU ARE OUR ONLY HOPE. DESTROY TOTAKU! 0x1951F VISUAL CONTACT WITH SURFACE FORCES CONFIRMED COMMENCING ATTACK! RAM data: $347 - how many points you have to power up your plane in the upgrade menu $410 - one's digit in energy status $411 - ten's digit in energy $412 - hundred's digit in energy $4F6 - one's digit in special weapon status $4F7 - ten's digit in special weapon $4F8 - Hundred's digit in special weapon $500 - Sprite buffer Sprite values: $00 crashes the game $01 crashes the game $02 is nothing? $03 is a missile from a big green bomber $04 is nothing $05 is gfx moving around on the screen? $06 is an enemy plane $07 is an enemy plane $08 is an enemy plane $09 is an enemy plane that turns $0A is an enemy plane that doesn't move $0B is an enemy plane that acts like a pink plane $0C is an enemy plane that moves left $0D is the same as $05 $0E is the same as $07 $0F is the same as $05 $10 is an enemy plane that doesn't move and is turned $11 is similar to $0A $12 is a glitched sprite that disappears? $13 glitches the bg $14 crashes the game $15 crashes the game $16 crashes the game $17 crashes the game $18 crashes the game $19 crashes the game $1A crashes the game $1B crashes the game $1C crashes the game $1D crashes the game $1E crashes the game $1F crashes the game $20 is a little green bomber that moves left and right $21 is a little green bomber that doesn't move $22 is a grey bomber that doesn't move $23 is a glitched plane $24 is the same as $23 $25 is a grey bomber that doesn't move $26 glitches the bg and warps you to the second part of the level $27 crashes the game $28 is a little green bomber that moves very fast across the screen then disappears $29 is a little green bomber $2A is a grey bomber $2B is a little green bomber $2C is a little green bomber $2D is a grey bomber that moves in wierd directions $2E warps you to the next area $2F crashes the game $30 is a little green bomber $31 is a little green bomber $32 is a grey bomber $33 is a little green bomber $34 is a little green bomber $35 is a grey bomber $36 crashes the game $37 crashes the game $38 is a little green bomber that moves back and forth $39 crashes the game $3A is a grey bomber $3B is a little green bomber that moves up and down and up the screen $3C is the same as $3B, but moves down the screen $3D is a grey bomber $3E same as $2E $3F crashes the game $40 is a big green bomber $41 is a big green bomber that moves very fast back and forth and then disappears $42 is the same as $40 $43 same as $41 $44 is a big green bomber that stays in one spot $45 same as $43 $46 crashes the game $47 same as $43 $48 is a big green bomber that moves down $49 same as $43 $4A same as $43 $4B same as $43 $4C same as $48 $4D same as $43 $4E same as $40 $4F same as $43 $50 same as $44 $51 same as $43 $52 same as $40 $53 same as $43 $54 same as $40 $55 same as $43 $56 same as $44 $57 same as $43 $58 same as $44 $59 same as $43 $5A same as $43 $5B same as $43 $5C same as $40 $5D same as $43 $5E same as $40 $5F same as $43 $60 is a little green bomber that moves back and forth very fast then disappears $61 freezes everything exept for bg water $62 is a grey bomber that turns into a big green bomber when shot $63 is a little green bomber that turns into a big green bomber when shot $64 same as $63 $65 is a grey bomber that crashes the game when shot $66 same as $2E $67 crashes the game $68 same as $60 $69 same as $63 $6A grey bomber that turns into a big green bomber when shot $6B same as $63 $6C same as $63 $6D same as $65 $6E same as $2E $6F crashes the game $70 same as $63 $71 same as $63 $72 same as $6A $73 same as $63 $74 same as $63 $75 same as $65 $76 same as $2E $77 crashes game $78 same as $60 $79 same as $63 $7A same as $62 $7B same as $63 $7C same as $63 $7D same as $65 $7E same as $2E $7F crashes game $80 is one of the pink planes you shoot to get a POW $81 same as $80 $82 same as $80 $83 same as $80 $84 same as $80 $85 same as $80 $86 same as $80 $87 same as $80 $88 same as $80 $89 same as $80 $8A same as $80 $8B same as $80 $8C same as $80 $8D same as $80 $8E same as $80 $8F same as $80 $90 same as $80 $91 same as $80 $92 same as $80 $93 same as $80 $94 same as $80 $95 same as $80 $96 same as $80 $97 same as $80 $98 same as $80 $99 same as $80 $9A same as $80 $9B same as $80 $9C same as $80 $9D same as $80 $9E same as $80 $9F same as $80 $A0 same as $60 $A1 is a little green bomber $A2 is a grey bomber $A3 is a little green bomber $A4 same as $A3 $A5 is a grey bomber $A6 same as $2E $A7 crashes game $A8 is a little green bomber $A9 is a green square that moves across the screen? $AA is a grey bomber $AB is a little green bomber $AC is a little green bomber $AD is a grey bomber $AE same as $2E $AF crashes the game $B0 same as $60 $B1 is a green square? $B2 is a grey bomber $B3 is a little green bomber $B4 is a little green bomber $B5 is a little green bomber $B6 is a little green bomber $B7 is a little green bomber $B8 is a little green bomber $B9 is a green square $BA is a grey bomber $BB is a little green bomber $BC is a little green bomber $BD is a grey bomber $BE same as $2E $BF crashes game $C0 is a big green bomber $C1 is a big green bomber that moves very fast then disappears $C2 is a big green bomber $C3 same as $C1 $C4 is a big green bomber $C5 same as $C1 $C6 same as $C0 $C7 same as $C1 $C8 same as $C0 $C9 same as $C1 $CA same as $C0 $CB same as $C1 $CC same as $C0 $CD same as $C1 $CE same as $C0 $CF same as $C1 $D0 is a big green bomber $D1 is a big green bomber that moves very fast then disappears $D2 same as $C0 $D3 same as $C1 $D4 same as $C0 $D5 same as $C1 $D6 same as $C0 $D7 same as $C1 $D8 same as $C0 $D9 same as $C1 $DA same as $C0 $DB same as $C1 $DC same as $C0 $DD same as $C1 $DE same as $C0 $DF same as $C1 $E0 little green bomber $E1 grey bomber $E2 little green bomber $E3 little green bomber $E4 little green bomber $E5 grey bomber $E6 same as $2E $E7 crashes game $E8 little green bomber $E9 little green bomber $EA grey bomber $EB little green bomber $EC little green bomber $ED grey bomber $EE same as $2E $EF crashes game $F0 little green bomber $F1 crashes game $F2 grey bomber $F3 little green bomber $F4 little green bomber $F5 grey bomber $F6 same as $2E $F7 crashes game $F8 little green bomber $F9 green square $FA grey bomber $FB little green bomber $FC little green bomber $FD grey bomber $FE same as $2E $FF crashes game GFX locations [ROM] 0x10 to 0x5010 - sprite GFX 0x8010 to 0xF010 - other GFX Edit: There must be another sprite bank, there are more enemies than that. (edited by Ringodoggie on 06-19-05 01:25 AM) (edited by Ringodoggie on 06-20-05 10:07 PM) |
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Rockman Flurry Level: 26 Posts: 225/250 EXP: 96387 For next: 5888 Since: 03-17-04 Since last post: 18 days Last activity: 16 days |
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Cool. I'm sure someone will find this useful. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 3225/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Actually, sadly, most people don't pay attention to stuff unless it says "Level data" in it somewhere | |||
Kasper Koopa Level: 17 Posts: 81/108 EXP: 21219 For next: 3524 Since: 11-10-04 Since last post: 44 days Last activity: 44 days |
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Originally posted by Rockman Same here, who knows, maybe we will be able to see an editor for this game one day. |
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Ringodoggie Snifit Level: 27 Posts: 209/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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To add to the notes, $500 in RAM is where the sprite buffer starts. | |||
dan Snap Dragon Level: 43 Posts: 615/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Originally posted by Kefka I'm the exact opposite then. I usually don't pay much attention to data unless it has something more than level data. |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -1783/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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The only real 'level' in 1943 is just the enemies, the 'level' itself is nothing more than a background | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 3232/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by Xkeeper Really? Well, cool then. I have never actually played this, so I wouldn't know |
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Acmlm's Board - I2 Archive - Rom Hacking - 1943 hacking notes | | | |