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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Gaming - SNES Addams Family - NSS Version | |
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Proto K

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Posted on 06-19-05 04:38 AM Link | Quote
A little while back I decided to get the Nintendo Super System rom (you won't find a link to it here) to see if there were any differences between it and the normal game. Sure enough, there are:


- Unlike the normal game, the game is completely linear, and much shorter. Many rooms are taken out, and some of those that are left are much different.

- You start with three hearts, but soon end up with five due to the areas the game forces you into.

- Each room now has a timer. If you run out of time, you die. You get one extra game second of time added for each dollar sign you pick up.

- Some rooms are named wrong. 'The Graveyard' is named 'The Big Pit' in this version for some reason. There are a few other wrong names as well.

- No Password system. Also, no 'Your Rescue Attempt Has Failed' room, or the hidden four 1-up room that would normally be there with it.


Here's a few screenshots of the first area you play:





This is the first part of the game. After going through The Conservatory, then Poison Ivy, you end up at The Old Tree. As you can see, the mouth of the tree is closed, where it's normally open in the original game.

I've played through this whole game, and while it's not as good as the full game (it was meant to be kind of a demo version to eat quarters, after all), it's still nice to go through and see the changes from the original game.

I wonder if Rydain has ever played this.
Rydain

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Posted on 06-19-05 07:52 AM Link | Quote
Nope...I'd never even heard of it until you made this thread. The only variant of that first SNES game I've played is the rather crappy NES port named Pugsley's Scavenger Hunt (not to be confused with the SNES game of the same name, which is a very difficult platformer that I did manage to beat omfg w00t). From what I recall, the gameplay mechanics were fine, but the game was much shorter and very audiovisually sparse. There were no backgrounds, which seemed weird to me because other NES games have managed to include them, and the vast majority of the game didn't have any music, either. It must have been an incredibly rushed project, or maybe they chucked a few interns at it or something.

That NSS version seems strange and interesting. I don't like the idea of the timer (being able to goof around as much as you want is one of my favorite features of the original), but since you said it was meant as a quarter-gobbler, it makes sense. I'm going to have to look for it at some point in the future.

Have you (or anyone else, for that matter) played any of the following? I never got to try them:

- The TurboGrafx 16 Addams Family game, in which you play Tully Alford (I saw screenshots of this in a magazine years ago)
- The Genesis version of Addams Family Values (which supposedly has more items than the SNES version, which I do have)
- Various Game Boy Addams Family games (I know that at least one exists)
Proto K

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Posted on 06-19-05 08:11 AM Link | Quote
I've tried the Gameboy Addams Family game, it's very different from both the NES and SNES games.

As for the Genesis Addams Family Values, haven't tried it. Maybe I should get it..

The NSS Addams Family has some dip switch settings that you can set in ZSNES. I don't know exactly what all the settings are, but by messing around I was able to start with less lives and/or two hearts.
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Posted on 06-19-05 08:23 AM Link | Quote
I played the GB one frequently a few years back... I'll whip up a report.

The TG-16 version was CD only, so that won't be as easy to dig up and check.
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Posted on 06-20-05 12:26 AM Link | Quote
OMFG.

I found the TurboGrafx-16 game (which GameFAQs doesn't even have an entry for) for sale with manual for $15. I don't even own a TG16 console, but I am considering picking the game up anyway because I'm sure there's an emulator out there somewhere, and I do still collect Addams Family stuff. Thoughts? Opinions? Anyone? Bueller?

Edit - I found a short review as well. I'm amazed at how little information there is about this game on teh intarweb.


(edited by Rydain on 06-19-05 03:29 PM)
GeckoYamori

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Posted on 06-20-05 12:35 AM Link | Quote
Doesn't even look half as fun as Fester's Quest.
Colleen
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Posted on 06-20-05 02:13 AM Link | Quote
Magic Engine would have to be the emulator that runs it, and it's... rather simple to not pay for the emulator to begin with. (The compatibility rating is insanely high so I'd guess it works.)
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Posted on 06-20-05 06:21 AM Link | Quote
Well... I never even knew a NSS version of Addams Family existed.
Heck... I didn't know what NSS was!

I downloaded and played it, and I must say, I prefer the original. I can understand removing certain sections to make more suitable for an arcade gamer, but the hackjob that was done on this one seems a bit too extreme. I missed a lot of the little secret areas and short-cuts that populated the original levels.

Still, it was interesting to play this 'alternate' version of one of my favorite SNES games. Thanks for bringing this to our attention, Proto K.
Proto K

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Posted on 06-20-05 06:29 AM Link | Quote
Other games I really want to try are the NSS Super Mario World and F-Zero.

There's MAME roms of them, but MAME doesn't emulate them at all when I tried, and I can't find any (NSS) SNES roms of these two games anywhere.
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Posted on 06-20-05 07:08 AM Link | Quote
Originally posted by Colleen
Magic Engine would have to be the emulator that runs it, and it's... rather simple to not pay for the emulator to begin with. (The compatibility rating is insanely high so I'd guess it works.)


Magic Engine is an EXCELLENT emulator. This is some blasphemy in the emulation world I'm sure (Because emulation is all about free and yadda yadda yadda), but I'd actually recommend forking over the $15 (That's what it was last I knew) if you're serious about TurboDuo gaming and for some reason can't locate the system.

Of course, I probably wouldn't do it just for this game, but there are plenty of other titles on the system that never got their due.

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Posted on 06-20-05 07:51 AM Link | Quote
There are other good TG-16 emulators out there, but... the TG-16/PCE emulation world is weird. You have the good emulators and then you have the great, top 10 overall among all emulators Magic Engine. It's insane and people don't like the cost aspect, I agree... but that's the way the cookie crumbles. :\

I've always said I'll start supporting companies whenever I find a job.
Proto K

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Posted on 06-20-05 08:38 AM Link | Quote
I've tried the Genesis port of The Addams Family as well, and while it really isn't much different than the SNES, the bird boss in The Old Tree does attack differently. It drops an egg underneath it each time it swoops, where it doesn't in the SNES version.

Haven't played too far in this port yet, but maybe I should to see what else may be different (besides the cut down graphics and music, of course).
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Posted on 06-20-05 08:49 AM Link | Quote
It's *always* fun to go through ports of games when you're bored to see what differences you can find.

For example, take Solomon's Key - the SMS version has a password system for some reason, while the NES version does not. SMS version is a bit uglier too IMO.

Vs. Mighty Bomb Jack is another neat one, with a bunch of teensy-weensy differences compared to the NES game.
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Posted on 06-20-05 10:10 PM Link | Quote
Originally posted by Proto K
I've tried the Genesis port of The Addams Family as well, and while it really isn't much different than the SNES, the bird boss in The Old Tree does attack differently. It drops an egg underneath it each time it swoops, where it doesn't in the SNES version.
Yeah. I've played the genesis version as well.
Actually, the bird in the SNES version has remnants of the 'egg-dropping' attack.
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See the 'opening' at the bottom?
Originally posted by Proto K
Haven't played too far in this port yet, but maybe I should to see what else may be different (besides the cut down graphics and music, of course).
Actually, in some places, the music in the genesis version is slighly longer and has extra parts... if I remember correctly, outside the house music is an example of this.


(edited by JefF on 06-20-05 01:12 PM)
(edited by JefF on 06-20-05 01:14 PM)
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