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Lord Rahl Snap Dragon Level: 43 Posts: 1/792 EXP: 544657 For next: 20389 Since: 03-15-04 From: Temple of the Winds - Training Room Since last post: 43 days Last activity: 7 days |
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I'm tossing up this topic so that people have a place to post information on their sim-battle characters. I ask that if you acquire more sim-battle characters, you edit your old post to prevent having this topic go to hell for order. Also, if a full mod or admin would be kind enough to pin this topic at the top of the forum, I would be thankful. Character: Lord "Zedd" Rahl Full Name: Zeddicus Z'ul Rahl Titles: Lord of D'Hara, Confesser, First Wizard, War Wizard, Seeker of Truth Age: ~3 000 years Apparent Age: 32 years Race: Human Home: Temple of the Winds Birthplace: the kingdom of D'Hara (destroyed) Date of Birth: Unknown Height: 5' 7" Weight: 152lb. Signature Attire: magiked War Wizard's clothing (black shirt and pants, gold belt with pouches, silver bracers), white undershirt, black boots, gold magic-reflective cloak Hair: short black Eye Color: Gray Structure: Rahl is on the lighter side of medium build. Family: Richard Rahl (father): dead, Kalana (mother): dead, Zedd Zorander (great-grandfather): dead Weapon(s): Sword of Truth, high-level magic, master of Additive and Subtractive magic, Confesser ability (withheld from use by Rahl) Skills: Rahl has spent the majority of his life studying magic throughout the worlds, pausing only to help friends and family in battles where his skill is needed. Most of the skills known by him can be discovered by conversing with others in the Temple of The Winds, however some skills are only known by close friends of Rahl. Due to the amount of training he has done with his magical abilities over his lifetime, Rahl has a nearly limitless amount of mana to draw off, and very good mana regain. Risk Rating: S+ Name: Nijiru Age: Unknown, appears 20 Gender: Male Height: human form: 5'8", true form: 6'10" Weight: 120lbs Species: Half Angel/Half Fallen Angel Class: Swordspell Clothing: White robes, black metal helm which coves his face from the nose up Origin: Unknown Description: With white robes and black angel wings, Nijiru can be fairly unsettling to look at. He is of a slender build, but his build hides the strength he has gained through fighting and flying. He learnt, when young, how to hide his wings and was taught to act like a normal human. Personality: Due to the conflecting nature of his bloodline, Nijiru has been said to have more than one personality. His father's anger and evil tendences show when Nijiru gets very angry, but for the most part, his mother's passifissim and kind nature rule his mind. Having lost his mother at a young age, Nijiru trained with his father most of his life, until his father was transformed through the use of magic. No one, according to Nijiru, has seen his father since, or knows of his whereabouts. Nijiru holds great intrest in other swordsmen, and is willing to duel nearly anyone in a friendly one-on-one duel. Education: High school. Due to the training by his father, Nijiru also has good survival skills and swordsmanship, mixed with minor knowlodge in magic. Non-magic Weapons: None Magic Weapons/Items: Two spirit weapons: "Yami" and "Hikari". Nijiru was taught by his parents how to extend his soul into weapons: one weapon for each half of his bloodline. "Yami" normally takes the form of a black wakazashi which seems to absorbs all the light around it, while "Hikari" is normally a white wakazashi which gives off the light of a small lantern, however both blades can take the form of any melee weapon Nijiru wishes. Magical abilities: Celestial Edge, Soul Rend, Teleportation, various sword spell abilities Celestial Edge can be used with "Hikari" by swinging it in a large arc, which creates a blade beam of holy energy. Soul Rend is a melee attack done with "Yami", causing immense pain to the person Nijiru attacked. If used on someone, Soul Rend will not effect them again for one day. Nijiru also taught himself how to teleport. He can do this by spinning at high speeds and disappearing in a wave of black feathers. However, this skill is very draining, and will cause Nijiru to passout wherever he teleports to for a couple hours. Family information: Father: Infini Species: Fallen Angel Profession: Swordsman Current status: Missing Mother: Lilith Species: Angel Profession: Healer Current status: Dead Brothers/Sisters: None Name: Rad Age: 20 Gender: Male Species: Human Home: Ivalice (destroyed by Heartless) Height: 5'6" Weight: 150 lbs Eye Color: Blue Hair Color: Blond Zodiac Sign: Gemini Brave: 75 (affects physical attack and damage taken) Faith: 68 (affects magical attack and damage taken) Weapons: Excalibur Keyblade, Chaos Keyblade, time and white magic, All Swordskill Spells: Cure, Holy, Esuna, Reraise, Haste, Slow, Stop, Reflect, Demi, Don't Move, Float, Protect, Shell, Regain Skills: Stasis Sowrd*, Split Punch*, Crush Punch*, Lightning Stab*, Holy Explosion*, Night Sword*, Dark Sword*, Shellbust Stab*, Blastar Punch*, Hellcry Punch*, Icewolf Bite*, Galaxy Stop*, Strike Raid* Spells Granted by Items: Excalibur: Haste*, Robe of Lords: Protect*/Shell*, Chaos: Regain* (skills followed with a * do not require mana to use) Absorb: Holy Immune: none Resist: none Weak: none Clothing: Robe of Lords, Twist Headband, Genji Gauntlet Signature Attire: White robes, white headband, crimson gauntlets Armor Types: Robes, Armor Class: Holy Swordsman / Keyper of Ivalice Quote: "Better a thousand die at my hand then one fall to the Heartless." "Blame yourself or god." Bio: Having traveled with Ramza Belouve, Rad met many of the people who fought alongside Ramza. After the defeat of Altima, Rad became Orlandu's student. It was soon discovered that Rad had great potiental with mixing swordskill and magic. He was trained to use magic through his swords in a way that it did not decrease his own amount of mana, allowing Rad to learn some potent combinations. As Rad neared Cid's level of skill, the Heartless assulted their world. Rad watched as two of his friends fell to the Heartless and attacked his master. Cid was able to defeat them, but was also mortally wounded. Rad picked up his fallen master's swords, and swore to get revenge on the Heartless for destroying everything he held dear. It was at this time he became a Keyper, charged with the defense of Ivalice and other worlds from the Heartless. Rad has, since then, spend his time hunting down Heartless and training himself in the skills of a Holy Swordsman, the title he gained through the Thunder God's death. Family: none known Friends: Agrias Oaks, Ramza Belouve, Cidolfas Orlandu (Thunder God Cid) Neutral to: most everyone Enemies: none . . . yet Risk Rating (without Keyblades): C- Risk Rating (with Keyblades): A+ (edited by Lord Rahl on 04-12-04 05:14 PM) (edited by Lord Rahl on 04-15-04 03:43 PM) |
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setrodox Ninji Level: 26 Posts: 9/238 EXP: 89717 For next: 12558 Since: 03-15-04 From: good old austria Since last post: 178 days Last activity: 61 days |
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Name: Sonox Full Name: Sonox the forgotten king Titles: King of the kingdom before time Age: Older than the universe Home: everywhere and nowhere Height: between 5' 6'' and 5' 9'' weight: 160lb. wearing: a golden crown, a magical blue cloak, a white shirt, golden boots and red jeans hair: very long blue hair eye color: red weapons: hammer of time(earthquake, thunderstorm and normal attack); crown of time(making him twice as fast as normal but loses half of his HP) |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 5/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Character Name: William Age: 16 Home: Citra, FL Height: 5 ft, 5 in Weight: 110 lbs Alignment: Good Clothing: Orange shirt, black overcoat, black pants, black shoes. Eye color: Brown. Weapons: Boomerang Shooters, Black Thorn (orange sword with black poisonous thorns). Skills: Unknown at this moment Bio: Rebuilding the story. Don't know what to yet, so this character is off limits for now... Difficulty: Average. Will Join Battles: Yes Create Battles: Yes Call-out Battles (battles made specifically for this character): Yes (NEW CHARACTER DEVELOPMENT. STAY TUNED!) Name: Tyantas Age: 10 (equivilent to a human age of 25) Home: The planet of Zarkathis Height: 2 ft. Weight: 10 lbs Alignment: Any side, as long as it will spark a fight Appearance: Looks like this but he has little hands (no arms) and has a bandana on his front spike. Weapons: Dagger, shotgun, Spikeo Star Abilities: Uses a variety of black magic skills persisting of mainly fire element, although he has a few other elements up his sleeve... Bio: A Spikeo, Tyantas is a very confident creature who loves to battle all the time. On his tenth birthday, he was given a ship to go off to other places to fight for the chance to be the greatest warrior ever known. Little else is known about Spikeos except they are aggressive to anything living besides other Spikeos. If you want a fight, consult Tyantas. He will fight you. Difficulty: Average Will Join Battle: Yes Will Create Battle: No Call-out Battles: Yes Name: Barnaos Chanoly Age: 35 Home: The planet Windom Height: 5' 8" Weight: 200 lbs Alignment: Evil Clothing: Standard Windonian Soldier uniform. A helmet that was all round except in the middle, which the Windonian symbol, a one-point crown, stuck out. The uniform consisted of brown armor with a strap on the front which was labled "Windonian Empire". The armor was light, but was durable and could easily form to the body when moving. Weapons: Pistol, Shotgun/Assault Rifle/Machine Gun/Sniper (differs on different missions), Stun/Impact/Incenerary Grenades (same as main gun), and occasionaly a wild pick weapon. Skills: Dark Magic consisting of various elements blended in with a Dark element. Bio: Barnaos was born on the planet of Windom, the heart of the Windonian Empire. Unfortunatly, three-fourths of the population had to be in the army to conquer the universe, and Barnaos was in the army, hoping to gain some power. After the battle of Yoeaw, he was promoted to Cheif Leader of Soldier Group 13Z. In most cases, his group always changed, as the recruits always managed to get themselves killed. He is a strategist that plans ahead before making any move. He can make quick decisions that can turn the tide of any battle. He has never lost any war on a planet, however, as he reached passed the boundaries of the Windonian Galaxy, which was originally called the Ohabe Galaxy, he encountered tougher opponents and is now reaching the really tough opponents... ...or so he thought. He decided once seeing the pathetic battlers who want to save the universes or whatnot, he built himself a machine, Wyre Phrame, to do mass destruction for him. During a battle with Y. David of a universe with PETs and Navis, Barnaos created his machine once more, but as a program, not a real machine. When unleashed, it could be the hardest virus to delete, which is what Barnaos plans on happining, as with every deletion two more copies are made somewhere else. Difficulty: Semi-Hard Will Join Battles: Yes Will Create Battles: Yes Call-out Battles: Yes Name: Mewquas (pronounced Mucus) Age: ?? Height: 1 foot, 6 inches (really, really short) Weight: 90 lbs. Appearance: Mewquas His SIR Weapons: Backback (can sprout legs for enhanced movement and a variety of objects), Zirken Blaster (a blaster gun that is purple and shoots a simple purple beam), SIR unit (a robot that follows commands), Mini sword Transportation: Irken Voot Cruiser (has a whole lot of features) Bio: Irken invader, Mewquas was very upset with the Almighty Tallest's choosing of Zim to a "secret" assignment. Being furious, he decided to take a SIR unit and blast off in his ship to conquer other planets, showing that he should have been the one sent to the secret planet. Latest Transmissions: Tallest Red: "You sure this message is decoded?" Mewquas: "Yes, it is." Tallest Purple: "I don't know if it is..." Mewquas: "Anyway, for my report this time, I have been researching Zim's reports, figuring out what these humans like. I have found out that most of them enjoy something called magic. This magic can be used in both offence and defense. I did some research on it and have found out how to focus my energy into using this so-called magic. I can move objects at my will and can instantaneously call upon a flame or bolt of electricity." Tallest Red: "That is cool!" Tallest Purple: "Can you call upon donuts?" Mewquas: "Sorry, but I haven't learned how to actually create a solid thing..." Tallest Purple: "Than it see- wait, we got another call. We will await your next report." Mewquas: "My Tallest, I am back with some more information." Tallest Red: "Good, it has been a while, though, hasn't it?" Mewquas: "No, not really. Last we met was-" Tallest Purple: "That one planet that almost killed us all! Seriously, how could you not blend in there and get them?" Mewquas: "Because... ummm... I crash landed there. The cause of the crash was unknown. However, I have found out that they have a grudge against the Irken Empire. They have made a cyber version of themselves that actually transforms into many other things. I have yet to figure out how they made it, but I can tell you that it is very aggresive. I almost ended up dead because of it." Tallest Red: "Yes... something shorter than Zim is a threat. Big time." Tallest Purple: "Oops. Another call." Difficulty: Hard Will Join Battle: Yes Will Create Battle: Yes Call-out Battles: Yes ------------ Name: Wyre Phrame Age: ??? Birthplace: Manufactored in Windonian Ship 503 Appearance: A red rod... Weapons: ??? Alignment: Evil Bio: A project of Barnaos, Wyre Phrame starts off as a simple rod of three feet. Once hit with an attack, however, it forms into a wire frame version of something related to the attack. Is a very aggresive weapon. Currently a executable file is being created to match the stats of this weapon. Sure to cause destruction in cyber worlds. Difficulty: ??? Will Join Battle: Yes Will Create Battles: Very Rarely Call-out Battles: N/A (edited by cpubasic13 on 03-26-04 08:40 PM) (edited by cpubasic13 on 11-16-04 07:55 PM) (edited by cpubasic13 on 03-19-05 10:17 PM) (edited by cpubasic13 on 03-19-05 10:17 PM) (edited by cpubasic13 on 03-21-05 10:12 PM) (edited by cpubasic13 on 03-30-05 11:35 AM) (edited by cpubasic13 on 04-13-05 02:57 PM) (edited by cpubasic13 on 04-17-05 03:34 PM) (edited by cpubasic13 on 05-02-05 01:15 PM) (edited by cpubasic13 on 05-23-05 05:49 AM) (edited by cpubasic13 on 06-05-05 05:33 PM) (edited by cpubasic13 on 06-13-05 04:30 AM) (edited by cpubasic13 on 06-13-05 04:31 AM) (edited by cpubasic13 on 06-19-05 01:46 PM) (edited by cpubasic13 on 06-27-05 12:57 PM) (edited by Caboose -1 on 08-24-05 10:57 PM) (edited by Caboose -1 on 09-02-05 11:18 PM) (edited by Caboose -1 on 09-08-05 10:25 PM) |
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Seph2k4 Bob-Omb Level: 39 Posts: 1/619 EXP: 376086 For next: 28685 Since: 03-16-04 Since last post: 6 days Last activity: 6 days |
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-FIRST EVER MESSAGE ON THE NEW BOARD BEGINS HERE- Anyways... let me start from the very beginning here. Character: Alien Seph Age: ? Gender: Male Specimen: Alien, bio-tech android Cell structure: Varied (scaly, alien flesh) Home: Unknown (and that IS the name of his home planet!) Height: 8 ft 1 Weight: 277 lbs Eye color: Blood red Weapons: Dark Weapon (copy), Immortal Staff. Skills: Physical thrash, psychic, elemental, space, basically everything. Clothing: None specified Armor types: Various-- S.U.I.T. v1 (Securely Indestructable Inorganic Tissue), Space suit v 300.0, Enviro-suit, Space/Chem lab (used for scientific studies; also makes him invulnerable towards toxic or chemical emmitions and for him to "blend in" to that sort of environment), M.I.D.I.S. (Mech Industrial Decisive Interior Suit) Clan: Legion of Doom Bio: Born departeadly into 4 "Seph" forms, they eventually were absorbed by the main predator Bio Seph himself and combined into one utterly deadly and sadistic android of doom. But despite his interrogative strength and ability to diminish the minds, souls, and spirits of others, there seems to be one other "fiend" of his that's all the deadlier... ZeroNumberX Age: ? Gender: Male Specimen: Alien, bio-tech, semi-mechanical android Cell structure: Varied Home: Unknown Height: 7 ft 6 Weight: 226 lbs Eye color: Acid green Weapons: Mechanical tenticles (x8), mechanical eye "scanning" lens, I.C.P.U. (Interrogative Central Processing Unit) Skills: All Clothing: Anonymous (precisely: armor) Armor types: Various-- S.U.I.T. v2 (Securely Indestructable Inorganic Tissue), Space suit v 302.6, Enviro-suit, Space/Chem lab (used for scientific studies; also makes him invulnerable towards toxic or chemical emmitions and for him to "blend in" to that sort of environment), M.I.D.I.S. v2 (Mech Industrial Decisive Interior Suit) Clan: Legion of Doom Bio: Dating back to several years ago, with Alien Seph (known as Perfect Seph back in the day)'s first ever duel with Ex (who apparently was a weaker clone of the now supposedly extinct original "Ex" being), it was learned that the Ultimate Android had a son... and quite a son he was! His veteranship in what was perhaps one of the most brutal, bloody wars ever known to man, and his superiority towards his own Father Seph makes him one force to be reckoned with! What does the Ultimate Android and the most advanced work of art from CyberDine bring? The answer: an exceptionally intense, phenomic character! Besides his strength and his ability to do well... anything, him being one of the "later" randitions of the Legion of Doom give him superior armor types and therefore give him the advantage over most every teammate (or living being for that matter!) Name: Headhunter Age: ? Gender: Male Specimen: Bounty Hunter Cell structure: Varied Home: Zepidis (Sector Z) Height: 6 ft 4 Weight: 182 lbs Eye color: Light blue Weapons: Projectiles, missile silos, state-of-the-art guns and artilery, lasers, homing devices, swords etc Skills: Second-to-none in both combat and weapons. Clothing: Anonymous (precisely: armor) Armor types: Various-- Space suit v 301.8, Enviro-suit, Space/Chem lab, heat suit M.I.D.I.S. v2.2 (Mech Industrial Decisive Interior Suit), Head suit Clan: Legion of Doom Bio: Bounty hunter with nothing to lose but his streak and his reputation of being the best swords and gunsmen to man, he has been sent out by the Legion of Doom with a different purpose: to track down Zerodius and challenge him to a battle of epic proportions. While his armor is only 3rd best among the clan which he originated, his ability to use it is surprisingly adequate; quite senseably the best among the clan! Name: Ziodius Age: ? Gender: Male Specimen: Dark King Cell structure: Pureblood Home: Underworld (underground Dimension 0) Height: 6 ft 7 Weight: 302 lbs Eye color: Red Weapons: Headbager's blade, sharp-bladed triangles, elemental bow and arrow, etc. Skills: Ability to accomplish one increment: seeing is believing. Clothing: Scaly tissue Armor types: Hellmet (no mis-spelling intended!), knight armor, Clan: Legion of Doom Bio: Gloomy king of the baren Underworld, this is a monster with an appetite so relentless, so futile that it would make the Devil seem helpless. Long term friend and follower of the seemingly invincible Zaromouth, his reign of "stardom" vanquished at the mercy of betrayal, where Zaromouth turned his back on Ziodius and consumed him whole! Since then, his departure from the baren wasteland was fatal to his kingdom, and detrimental to his cause! Could Ziodius really be considered an evil legend after being eaten alive by his former friend and ally? But one thing's for certain: he holds the world's best and most fierce weapon of all time: the Headbager's Blade. Coupled with the Hellmet (mind/soul-controlling helmet of rage) and home-turf advantage, this is one Dark King that noone, and I mean NOONE, wants to try and overcome. Name: Zaromouth Age: ? Gender: ? Specimen: Muti-specie Cell structure: Alien/cormic Home: Hell's Empire (Sector Y-A) Height: 6 ft 6 Weight: 195 lbs Eye color: Orange Weapons: Finger-tip weapons and pulses Skills: Soul-wrenching maneuvers and abilities. Clothing: None Armor types: None Clan: Legion of Doom Bio: Having backstabbed his own king and saviour Ziodius, Zaromouth was reborn into a being so powerful that it's power level was perhaps a personified laugh in the face of any other being in the Mutiverse! But having been exiled millenias ago by Seph, for a while it seemed that the world would never hear from this vile creature ever again... except for the Eye, who had confronted Ex during the Fusion Battle. Later, this being was resurrected so that it could try and fullfill the Legion of Doom's life-long goal: to rid the Multiverse of Ex once and for all! While it may have been her last battle, the battle itself had not stopped there... but then neither did Zaromouth's resurrection bout! How exactly did it end, you may ask? You are about to find out! Name: Havok Age: ? Gender: Male Specimen: Mechanical bounty hunter Cell structure: Varied Home: Anonymous Height: 5 ft 6 Weight: 164 lbs Eye color: Clear! Weapons: Projectiles, missile silos, state-of-the-art guns and artilery, lasers, homing devices, swords etc Skills: Glitches, physical thrash, weaponry, elemental, dark, etc. Virtually everything! Clothing: Anonymous (precisely: armor) Armor types: Various-- Space suit v 301.8, Enviro-suit, Space/Chem lab, heat suit M.I.D.I.S. v2.9 (Mech Industrial Decisive Interior Suit) Clan: Legion of Doom Bio: Also known as the Faceless Menace, this being originated as an Anti-Ex time-glitch being! Before the era of the Legion of Doom, this being had fought the war to end all wars--the extinction of either mankind or the Exs. Originally, this being had failed to accomplish that goal, but had risen again as UltimaEx! It wasn't until after Ex had "stalemated" with Zaromouth which Havok was truly "Havok" again; the original Havok had come back in a totally different (tighter) package, thanks to his crewmates Legion of Doom! His first ever battle had marked history, where Ex had lunged through unreachable heights: the 4th and final stage of the Undead Zone, where she was confronted by the new Havok and would fight to save her kind... one last time! Havok's success marked history, as the last being to strive towards that goal had suddenly become the first. Ecstatic over his success, Havok had added Ex to his (or "their", rather) list of fighters who are now supposedly gone. With Ex out of the question, and ridden from their backs, the Legion of Doom could finally set their destructive phases aside, and would finally have a moment of peace and silence. Ex's chances of being reborn and resurrected as her old self again were smothered when she was exiled to the Zone of Deletion. The only question that remains is: is this "truly" the end of Ex? Or is she just another lost soul waiting to be reclaimed, like the many that were ascended into the Zone of Deltion? The answer's are coming... |
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Zerodius Aquamentus Level: 65 Posts: 4/2036 EXP: 2243783 For next: 91845 Since: 03-16-04 From: ??? Since last post: 2 days Last activity: 2 days |
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Character: Zerodius Age: (unknow. Probably a few billions years) Gender: (unknow. Probably male) Specimen: True God Cell structure: N/A Home: Dimension 0 Height: (varry on body) Weight: (varry on body) Eye color: (varry on body) Weapons: (usually) Arm Blaster, Meta-Sword Skills: Everything! (as long as his avatar can take the radiations!) Clothing: (varry on body) Armor types: (varry on body) Clan: Hunters Bio: Zerodius is a member of the specie of the True Gods. The most famous Hunter in the Universe, Zerodius was the main director of Project Ex and is the "father" of Ex Lightheart, the greatest fighter of all times. Zerodius has lived for an eternity and will live for another eternity. Even with Evil gone from his Possibility, Zerodius continue Project "Ex", hoping that by sending "Ex" beings in other Possibilities, he may give to other worlds the chance to live in an Evil-free world just like his people. Character: Ex Lightheart Age: 19 (physically) Gender: female Specimen: Ex being ZX-106 Cell structure: Pokemon-type flesh Home: N/A Height: 1,80 Weight: 125 lbs Eye color: Blue Weapons: Dark Weapon (original) Skills: Soul manipulation, Dark Weapon Techs Clothing: Blue pilot glasses, normal sweater & jeans, prototype shadow-class shoes Armor types: N/A Clan: Interdimensional Alliance Bio: Ex was supposed to be the prototype of the ZX-106 generation of "Ex" beings but ended up becoming the one and only "Ex" ZX-106. Ex looks like some kind of mix between a human and a pichu (some kind of pokemon). Ex was created in one goal: defeat the Absolute Evil and save the Universe... Her weapon, the Dark Weapon, has an interesting past. The Dark Weapon started as a very ordinary Soul Edge... but unlike the others of it's kind, it wasn't used for evil. Centuries after centuries, brave souls slowly weared out the blade's evil. Then, one day, the sword was destroyed only to be reforged as the Dark Weapon, the most powerful ever. The blade's evil as been replaced by an overwhelming power of pure darkness that overpower any Evil, whatever it may be. As such, the Dark Weapon is the only weapon that was powerful enough to harm the Absolute Evil. The real connection between the power of the Dark Weapon and Ex remains a mystery to pretty much everyone exept Zerodius, who designed both of them... Character: Ex Lightheart (mutated) Age: 19 (physically) Gender: female Specimen: (unknow) Cell structure: (extremely unstable. Impossible to analyse) Home: Dark Comet Height: 1,80 Weight: 125 lbs Eye color: Blood red Weapons: Dark Weapon (original) Skills: Soul manipulation, Dark Weapon Techs, Negative energy channelling Clothing: N/A Armor types: N/A Clan: Ex beings Bio: The abomination know as Ex Ligtheart has nothing to do with the once heroic being that defeated NeoBowser. Due to serious dimensional anomalies and space/time glitches, Ex was divided and reborn under the forms of several horrific monsters. Each incarnation only hold a fragment of Ex's original personallity and look somewhat like her... but however, all of her incredible power and deep hatred is intact inside of the incarnations' hearts. Without any good sides to compensate, the Ex incarnations have turned into ruthless killers. Simply saying the name "Ex Lightheart" is enough to strike fear into the hearts of the most fearsome demons and the mightiest gods. The Ex Incarnations disappeared when the "mother", Dark Mother Ex, was supposely destroyed by a nameless warrior. The Hunters have been unable to confirm yet if there are still risks of new incarnations being born. The appearance of the Ex Incarnations and the fKitten Yiffer of the ZX-107 generation shown to the world what were the dangers of the "Ex" beings thus, Project Ex has been officially ended and all remaining data on the project, deleted. However, rumors says that Admiral Zerodius, the Hunter who created Ex Lightheart, is working in secret on an all-new generation of Ex beings... a generation that shall be a true revolution in the art of fighting... and people were surprised when the ZX-108 generation was perfected. Wielding a new kind of power, "Oracle" power, the ZX-108 "Ex" beings returns to the tried-and-true formula of "offense & defense mixed with Virtues unstead of Killing Instincts" that the ZX-106 generation (or more exactely, Ex Lightheart) perfected. Rumors says that the Mother Ex, Ex Lightheart, still exist in the Void between Possibilities and appear in times of great crisis to save dying Possibilities from destruction. Character: Friend Age: 9 Gender: Female Specimen: "Ex" being model ZX-108 Cell structure: unstable/failing Home: Lancer mothership Height: below average (it's a child) Weight: *see Height* Eye color: blue Weapons: Dark Weapon model ZXO-09 Skills: Darkness-powered moves + Oracle-powered moves + able to use various energy types Clothing: Blue sweater + blue jeans + blue pilot googles + compression backpack model PKB-3 Armor types: N/A (carry a Fusion Armor just in case) Clan: Hunters/Psi Warriors Bio: The prototype of ZX-108 Character: Lynrin (AKA Sir Killalot) Age: 32 Gender: Male...? Specimen: Dark flames thingy in a mechanical armor Cell structure: Energetic Home: Pollutopia, Plague Wasteland, Eastern Lands Height: slightly above average Weight: way above average Eye color: red/yellow/orange/black/whatever Weapons: Pike Skills: knows a lot about poisons and handle them very well + could have been a very good doctor with all his knowledge on diseases and how to treat them Clothing: N/A (is a walking armor, DUH!) Armor types: N/A (is a walking armor, DUH! again) Clan: Dark Elven clan "Plague" (owns the clan) Bio: The leader of the "Plague" dark elven clan, Lynrin is a great lord and a great warrior... altought he's more interested in beating up people than actually ruling the lands of those he conquer. Altought battle is his passion, Lynrin is a honorable person... which is a rarity inside of a place such as the Eastern Lands, the dark elves' territory. In fact, his whole clan was called "Plague" becease of how their sense of honor are "corrupting" the dark elf society with it's peace-loving propanganda and how the true power of Darkness lies in it's ability to purify the world of Evil trought it's destructive forces and not in the power you can gain trought conquest and destruction. Wielding dark powers that are more raw and pure than the other dark elven clans, the "Plague" clan has access to many magics and powers other dark elves cannot use. As such, they can safely summon and control nightmarish creatures from the Void and go half-way into the Void, remaining only partly into the material plane thus gaining supernatural strenght and endurance at the cost of speed. Lynrin himself is the incarnation of what the "Plague" clan is: a strong, powerful, being wielding and made of pure dark power while still retaining a strong sense of honor. Lynrin hopes that someday, all dark elves will understand that his ways will replace the old traditions of Karkovf. (edited by Zerodius on 03-15-04 09:20 PM) (edited by Zerodius on 03-15-04 09:56 PM) (edited by Zerodius on 06-27-05 06:50 PM) |
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Lemon Luigi Mole Level: 30 Posts: 13/356 EXP: 164161 For next: 1708 Since: 03-15-04 From: USA Since last post: 110 days Last activity: 99 days |
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Name: Lemon Kirby Age: 354 (that's young for a dreamlander) Gender: Male Species: Dreamlander (AKA Kirby) Cell Structure: Somewhat rubbery, body streatches Home: Popstar Height: 1' 4" Weight: 7 lbs. Eye Color: Blue Hair Color: No hair Weapons: Magical Wand, any copy-abilities with weapons Vitality: High (A-) Attack: Low (D) Defense: Medium-High (B) Magic Attack (with wand): Very high (A) Magic Attack (without wand): Medium (C) Magic Defense: Really High (Over A++) Speed: Medium Low (C-) Casting Time: Fast (B+) *NOTE* Stats may change depending on the copy hat worn! Skills: Copy Hat Sack (Gets a copy hat), Fire, Fira, Firaga, Firaga +1, Firaga +2 Thunder, Thundara, Thundaga, Thundaga +1, Thundaga +2, Bizzard, Blizzara, Blizzaga, Blizzaga +1, Blizzaga +2, Cure, Cura, Curaga, Esuna, Life, Lifara, Fifega, Holy, Holyra, Holyaga, Poison, Gravity, Graviara, Graviga, Haste, Hasta, Hastaga, Slow, Slowra, Slowaga, Stop, Stopara, Stopaga, Flare, Giga Flare, Ultima, Ultimara, Ultima-ga, Omega, Omegara, Omega-ga, Summons, Shell, Shellra, Shellga, Protect, Protectara, Protect-ga Clothing: None, exept copy-hat Signature Attire: The Beam-Copy hat Armor Types: None Class: Elite Magic User, Copy Master Bio: A warrior from Popstar, Lemon Kirby was one of the best fighters in Dreamland. He was sent to protect colonies on other planets, and never returned to Popstar. He plans to return someday. His favorite fruit is the lemon, and his least favorite food is an old boot. The reason his name is Lemon Kirby: He's the only Dreamlander with perpetually yellow skin. Family: Unknown Friends: Skateboarder11, Kirby all the way, Meta Knight, cpubasic13 Neutral to: Everyone unless mentioned Enemies: King Dedede Fights Started: 2 Fights Won: 0 Fights Tied: 0 Fights Drawn: 0 Fights on the old board: 1 Currently fighting in: Battle free for all! Risk Rating: With wand: B With Copy hats: B+ With both: A to A+ (edited by Lemon Kirby on 03-22-04 02:46 PM) (edited by Lemon Kirby on 03-26-04 08:35 PM) (edited by Lemon Kirby on 03-27-04 11:05 AM) |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 120/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Name: Kirby all the way (KirbyATW for short) Age: 400 (Still, quite young) Gender: Male Species: Dreamlander (Like Kirby) Cell structure: Not as rubbery as a kirby, but still quite bouncy and stretchy. Home: Popstar Height: 2' 6" Wight: 15 lbs Eye Color: Changes Hair Color: No hair Weapons:Rainbow Rod, Kirby Copy abilities, Kirby ARM's(Air ride Machines) "Fakie" Kirby abilities (My made up ones) Clothing: Sometimes a wig... sometimes a hat, changes depending what power Im on. (Cant be neutral) Signature Attire: Rainbow Rod... Armor: Rainbow Rod Class: Copy Legend, ARM master. Bio: Kirby ATW is the newest weilder of the fabled Rainbow Rod, originally used by the Kirby. He protects dreamland from the shadows and ensures everything is safe around Popstar. He does not fight often, but will use the Rainbow Rod if necessary. His favorite food is any type of fruit, and his least favorite food is anything non-edible. He collects marbles, because theyre round, and shiny. His home is high up in the dreamland mountains, away from civilization. Family: Decends from Kirby, Kirby Jr., Kirby Forever, Melennium Kirby, Master Kirby, Kirby the Kirbster, Its Kirby!, and Kirby X. Friends: Lemon Kirby, Geno, Meta Knight, Yoshi Neutral: Mario, Luigi,... lots of other people. Enemies: Specified Risk Rating: Varies anywhere between B to A+, depending on his mood. (edited by Kirby all the way on 03-21-04 03:52 PM) |
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Raku Mel Red Koopa Level: 19 Posts: 4/126 EXP: 34477 For next: 1300 Since: 03-18-04 From: Bluesville Since last post: 471 days Last activity: 227 days |
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I'm prolly not going to fight here all that much, but in case I ever do.... Character: "Taffy" Full name: Thalia M (edited by Raku Mel on 03-20-04 10:25 PM) (edited by Raku Mel on 04-20-04 08:29 PM) (edited by Raku Mel on 04-20-04 08:31 PM) (edited by Raku Mel on 06-23-04 01:22 PM) |
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ThunderPX Red Goomba Level: 11 Posts: 5/36 EXP: 5276 For next: 709 Since: 03-15-04 From: The Netherlands Since last post: 73 days Last activity: 33 days |
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Character Name: Thunder CharID: 00 Age: 20 Gender: Male Species: Demon Hedgehog/Kitsune hybrid (often referred to as Hedgune) Birthplace: Hedgehog City Current Home: Metric Estates Height: Unknown, can't stand still long enough to measure Weight: 60 kg Eye color: (Normal mode) Blue, (Retro Mode) Brown, (Dragon Mode) Red Hair color: Green body fur, red fur on tails Clothing/Appearance: Green hedgehog with red tails. The top two spike rows stand upward. Wears a grey shirt with a lightning bolt on it and dark blue jeans held up by a black belt. Description: After his parents were lost in a war, Thunder was raised by his father's best friend. Years later, they were forced to go in hiding, and Joel, Thunder's father's friend, used an invention to turn them into humans. He was then forced to wipe Thunder's memory. In a store, though, a strange liquid found it's way into the data of a game, which triggered Thunder to return to his old form. He then found out that he had a second spirit inside him which was because his father was actually a demon. But when he was somehow tossed out of the underworld, he was forced to adapt. The first living creature he saw: a hedgehog.. Weapons: Thunder-Saber, Carrot Grenade Skills: Thunder Strike- a strong slash by his sword powered by lightning Shuurai no Kamigami- Summoning a giant lightning strike that electrocutes foes. Electro-Storm- When having enough energy, entire cities can be destroyed by a giant web of lightning. Transform- Transforming into a Dragon Demon. |
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Utilityman Like Like Level: 44 Posts: 187/813 EXP: 566605 For next: 44680 Since: 03-15-04 Since last post: 353 days Last activity: 4 days |
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Ported from SF profiles, some stuff added/removed... Character: "Ultimanium" Full Name: Keyvan Chandonnet Age: 24 Hometown: Magnopolis Birthplace: Hainburg, Alberta Date of Birth: March 23, 1979 Height: 6'4" Weight: 156 lb. Signature Attire: A loose, light blue dress shirt, and a red-dotted neckerchief Hair: Jet black Eye Color: Brown Structure: Ultimanium is built lean, and can even be regarded as lanky, and thus lacks in the raw physical power that is usually associated with Ki fighters. Weapons: M9-71 heavy assault rifle, Massflanker adamantine bayonet, Revelation handcannon, moderate-level Ki manipulation skills Skills: Asides from partial training with most types of guns and assorted rifles, Ultimanium possesses some minor Ki-harnessing abilities - however, because much of the time he has little or no control over his focusing, he prefers to fight with the beforementioned firearms. Risk Rating: A+ ----------- Character: "Troy" Full Name: Troy Kiemen Age: 15 Race: Koopa Hometown: Last Chance Rampart, Land's End Birthplace: Highborne, Land's End Date of Birth: Exact date unknown Height: 4'7" Weight: 69 lb. Signature Attire: Dependant on incarnation Eye Color: Black Structure: It's pretty safe to say without his equipment Troy is just another miniscule Troopa to topple - but his agility more than makes up for any shortcomings. Fully armed, that's another story... Weapon(s): CHRONICLE keyblade, ZEITDAMMERUNG keyblade, general-purpose black/white magics Skills: Designated as the Senior Keyper of the Nverse by the Zeal Sage Sirius, Troy can activate many of the powers embedded in the CHRONICLE at will, granting him some degree of control over the flow of time. The devices itself makes a dreaded weapon, and it is safe to assume that he still has no clue as to its real power... Troy can also make use of lower-level magic, but his skill tends to waver. That and he seems particularly fond of crafting ridiculously flashy attacks of his own. ZEITDAMMERUNG has yet to be seen. Risk Rating: B- (w/ CHRONICLE, pic by Raku Mel) ----------- Character: "Cleyra" Full Name: Cley Radonnan Age: 19 Hometown: Unknown Birthplace: Unknown Date of Birth: February 2, 1984 Height: 6'1" Weight: 121 lb. Signature Attire: Standard-issue blue-leathered armor, drachen helm Hair: Blonde Eye Color: Blue Structure: Light build, though training has allowed her to make use of medium-heavy armors with the effect of more powerful Weapons: Mithril long-dragoon lance, archer sword (almost katana-like), basic white magics Skills: Trained partially in the ancient ways of the dragoon, Cleyra possesses high agility even in the obscenely heavy armors she brings to battle - on top of possessing deadly accuracy and foresight with the lance. She makes use of generic white magic to further augment her agility and defense. Risk Rating: B+ (edited by Utilityman on 04-14-04 09:02 PM) (edited by Utilityman on 04-16-04 12:36 AM) |
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Spawn Red Goomba Level: 11 Posts: 15/39 EXP: 5919 For next: 66 Since: 03-21-04 Since last post: 579 days Last activity: 339 days |
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Name: Spawn Race: Demon Eye Color: Green/ Red(When Mad) Name: Spawn Race: Demon Eye Color: Green/Red(When Mad) Spawn's Regular Form: Attack: Very High Defence: Average Magic Attack: Mid. Average Magic Defence: High Speed: Mid. Average Reflexes: Extremely High Stamina: Balanced Weapon: Blood Axe, Guns Spawn's Angered Form(Each stat increases by 1 depending): Attack: Extremely High Defence: High Magic Attack: High Average(Almost High) Magic Defence: Very High Speed: Normal Reflexes: wOOt! Stamina: Average Weapon: Ultimate Blood Axe, Ultra Guns Immune: Poison, Blind, Lighting Obsorb: Fire Spawn's Hell Powers Bio: Spawn uses Necroplasm to cast abilities except he does not use Necroplasm with chains. Spawn can also learn new abilities depending on his level. Spawn can also use his red cape to glide and fly. Spawn Chains(Level 2): Spawn is able to use chains coming out of of his body. Left side and right side. He is able to wrap the enemy or when got angry, at the end of his chains, skeleton heads appear and are able to paralize the enemy for 1 turn Spikes(Level 4): By using a bit of Necroplasm, Spawn is able to throw spikes at incredible speed at the enemy. Beam (One-Hander): By using a medium amount of Necroplasm, Spawn is able to shoot a beam out of one hand. This beam contains a large amount of energy. Slow Motion(Level 6): By using a medium amount of Necroplasm, Spawn is able to make everthing go into slow motion exept himself. While enemies go in slow motion, he goes at normal speed but the enemies see him going very fast. Drain(Level 8): By using a bit of Necroplasm, Spawn is able to cast a spell that drains the enemy's health by ALOT for 5 seconds. Meaning the enemy is on FULL health so after the attack is finished, he is left on 1/2 of his health in only 5 seconds. Beam (Two-Hander): By using alot amounts of Necroplasm, Spawn is able to throw two enormous beams out of his both hands containing ALOT of energy doing VERY heavy damage. Barrier(Level 10): By using a bit of Mecroplasm, Spawn is able to create a green outline barrier around him to protect against attacks. Teleport(Level 12): For this move, spawn does not have to use Necroplasm. But there is a reason I didnt put it in the Bio. Spawn can instantly teleport as he cannot be seen. Invisibility(Level 15): Spawn has to use some Necroplasm for this. He turns himself invisible for 2 whole turns. Quad Spawn Chains(Level 18): Spawn has to use Necroplasm for this move. As he is angered, Spawn may take out 4 chains of his body. They may be capable of traveling at the speed of light and they tie up the enemy as the chains sqeeze the enemy to death. Signature Ultra Armageddon Cannon: Spawn is able to transform into his super angered form as he then is able of unleashing a cannon way beyond your dreams. He shoots out hundreds and even millions of cannons out of his hands. They shoot non-stop at the enemy until the enemy is dead. Spawn's Weapons and Guns Shotgun Semi-Auto Pistol Machine Gun Mini-Gun Brim-Stone Cannon: A weapon made by the angels that Spawn stole from them. He redesigned it and made it one of his Ultimate Weapons. Its appearence is a big skeleton head in the front and in the back is a hole for him to insert his hand in so he uses Necroplasm to power it up. Then he unleashes a big beam cabable of doing 1/2 damage. (edited by Spawn on 03-21-04 01:37 PM) (edited by Spawn on 03-21-04 02:03 PM) (edited by Spawn on 03-21-04 02:11 PM) (edited by Spawn on 03-25-04 11:59 PM) |
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Geno Red Cheep-cheep Level: 24 Posts: 148/206 EXP: 72268 For next: 5857 Since: 03-15-04 From: Toronto, Ontario, Canada Since last post: 556 days Last activity: 339 days |
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Name: Geno Age: As old as the stars Hometown: The sky Birthplace: Star Haven Gender: Male Specimen: Lifeform doll Cell Structure: A stiffenable polyester frame Height: 5' 6 Weight: 50 lbs. Eye Color: Burning Brown Hair Color: n/a (no hair) Appearance: A doll resembling a sailor, with a blue hat and a blue torn outfit. He has an eyepatch, and brown boots. His eyes are painted on, making a freaky stare... Stats: Attack- Very High Defense- Low Magic Attack- Very High Magic Defense- Low Speed- Average Bio: From Super Mario RPG: Legend Of The Seven Stars, Geno is a star spirit who entered a doll of Geno, a fictitious character, in hopes of being able to find a partner or more to restore the stars. He is the more mature of the SMRPG clan of five, and is smart enough to convince Bowser to not leave by using his psychological tricks. After his job was done in the world, he flew up back to his home place as a star. A few hundred years passed, and Geno was old enough to be a star elder, who had permission to return to Earth any time. Going back for a vacation, he decided to start gaining more experience. Repertoire: Geno Beam, Geno Boost, Geno Whirl, Geno Blast, Geno Flash, various moves he gained during his long time up there. Weapons: Various hand guns (literally and figuratively), and a Star Gun. Friends: All forms of Mario, Kirby, and Yoshi, blobs, and most stars in his constellation. Enemies: All of his friends' enemies, cloud sprites, and Exor. Neutral to: Everybody else. Risk Rating: A Name: Wispy Age: 3 Hometown: The Sky Birthplace: Nimbus Land Gender: Male Specimen: Wind-form Cell Structure: A light wind with a whitish tint to it. Height: 3' 2 Weight: 0.0000000001 pounds Eye Color: Neon Cyan Hair Color: None Important battle notes: Cannot be affected by physical attacks, but receives a lot more damage when hit with non-physical attacks. Appearance: Can change his form, and looks like a visible ghostly thing. Is famous for wearing a cape that is the same size and color as his body. Stats: Attack- None Defense- None (doesn't need it anyways) Magic Attack- Very High Magic Defense- Almost None Speed- Bio: He came out of Luigi's vacuum (Luigi's Mansion) after being trapped inside for a full whole twelve years. Because of this, he has grown to be more pessimistic. Repertoire: Most Wind spells, considering that a careless person using the vacuum accidentally sucked up a spellbook. Weapons: None Friends: Luigi Neutral to: None Enemies: Everybody else Risk Rating: C+ (edited by Geno on 03-21-04 09:53 PM) (edited by Geno on 03-27-04 09:26 PM) (edited by Geno on 03-27-04 09:43 PM) |
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KP9000 Flurry Level: 27 Posts: 17/261 EXP: 102741 For next: 13418 Since: 03-18-04 From: Wherever you saw me last... Since last post: 22 days Last activity: 2 days |
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Name KP9000 Age 2249 Gender Male Species Controlled Mutated Human Cell Structure Boron-Based Life Form, Semi-Metal Home Earth Height: 11'4" Weight 907 lbs. Eye Color Black Hair Color Silver Ash Weapons His 11FT Matterblade, no thicker than a molecule. Vitality High (A-) Attack High (A-) Defense Medium-High (B) Magic Attack High (A-) Magic Defense Highest (S) Speed Medium-High (B-) Casting Time Very High (A+) Skills Magical- Ultimaga, Graviga, Elemental Storm, Pain's Hell, Relic, Zerepth Heirarchy. Physical- Trained with every kind of ancient art from the beginning of humankind. Clothing Black Undergarments, Black Vest with Black Jacket, Black Cape with Black Helmet. All made with Weighted Gallium. Gallium is KP9000's natural poison. Armor Types Crystal Mythril Armor, Darkness of Mythril Armor. Class Master of Darkness, Eternally Hellacius Bieng Biography A bieng who was not born of normal means. Was Incubated in special breeding tank in the year 2023 as an experiment towards chemical warfare, but the experiment was unsuccessful. The result was a Boron-Based Life-form with the potential to do anything. KP9000 knew how to read and write before his neural network was activated. KP9000 Started his Immunization system training by clothing himself with mythril with Gallium (KP9000's Natural Poison) woven inside. KP9000 has no family. He considers family as a weakness. Neutral to Everyone Enemies Everyone Friends None Fights Started: 1 Fights Won: 0 Fights Tied: 0 Fights Drawn: 0 Fights on the old board: 5 Currently fighting in Normal KP9000 Name: KP9000 @fter$hok Stats Coming Soon! (edited by KP9000 @fter$hok on 03-22-04 04:08 PM) |
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Mr. Communist Red Goomba Level: 11 Posts: 26/38 EXP: 5720 For next: 265 Since: 03-16-04 Since last post: 583 days Last activity: 274 days |
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Character: Zera Kalainen Age: 69 Gender: F Specimen: High Elf Home: Estens Height: 6'1" Weight: 140 lbs Eye color: neon blue Hair Color: Black Weapon: a dagger, a boomerang, a bow, fire arrows, ice arrows, poison arrows, normal arrows Clothing/armor: black cloth pants with a sharp, neon blue design at the base, a black top that's longsleeved at the ands of the sleeves and the bottom of the top, same neon-blue design, the design is just two lines running parallel to the thing it's near, persay(sp?) Bio: This high elf was raised to be a archer, mainly, but one day, someone burnt down the little village of archers while she was away on a trade mission for the village, and thus she decided to seek revenge (fairly common bio, no?). Job: Archer/red mage Skills: Rapid shot, Invisibility, Charge arrow (increases attack power of one arrow at a time, can be used once every 10 arrows), fast swipe (inreases attack speed when using dagger)/accurate swipe(increases accuracy when using dagger)/heavy swipe(increases damage blahblahblah)*, Fire, Ice, Water, Thunder, blind Vitality: Medium Attack: Medium-high Defense: Medium-low Magic Attack: Medium Magic Defense: Medium Speed: High Casting time: Medium-high *the "swipe" skills can't be stacked |
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Orange Pastry Red Paratroopa Level: 22 Posts: 84/168 EXP: 53220 For next: 5130 Since: 03-15-04 From: Umm... I forgot... Since last post: 575 days Last activity: 339 days |
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Name: Orange Pastry aka "Mr. Game and Watch" Age: Unknown Weight: N/A Gender: Male Species: 2-D King of Superflat World Bio: The god of all classic gaming. Has endured tons of old plastic, crystaline, 2-D games ranging from Manhole, Fire, Lion, Ball, and even Donkey Kong was his one of his 39 trials. Classes- Classic --- Supereme Grand Mastery++ Blue Mage --- Decent+ Black Mage --- Skilled Weapons --------------- Bug spray- A can of raid he uses if the fighters are bugging him. Chair- What better than a chair to beat up a opponent! Torch- This suprisingly powerful weapon his one of his favorites. Flag- When your 2-D, this is worse than an axe! Diving Helmet- This has said to give Popeye a run for his money! Manhole Cover- Dirty, but still effective! Dual Hammers- A pair of two durable hammers! Construction Helmet- A spare helmet just in case! Box- Like the flag, it can really cut! Can Exhale Gas- See Game "Spitball Sparky" for details. Key- Wouldn't hurt you to have a key shoved down your head? Parachute- Don't leave home with out it! Turtle- A pet he takes everywhere. Frying Pan- It helped Peach in SMRPG! Trampoline- Superflat World's firefighters are the best with there record speed rescues! Bucket- It can take magical energy, and convert it into a pure liquid of molten magic! "Judgement" hammer- It can have 9 effects, 1- self damaging, 0 damage attack 2- weak attack 3- "fan" like attack 4- cutting attack 5- electric attack 6- fire attack 7- makes food? 8- ice attack 9- fatal attack Spells- Blue ----------- Learning: Allows you to learn new spells from enemies, provided you are hit first. Goblin Punch: An attack that does a extra damage if level is equal to target. Magic Hammer: Deals MP damage. Mighty Guard: Raises Protect and Shell. Acid: Inflicts one random status. Hastebreak: Slows normal targets, stops targets with inflicted haste. Drain Touch: Drains foe of HP. Black ------------ Fira: Medium Fire Damage . Blizzara: Medium Ice Damage. Thundara: Medium Thunder Damage. Flare: Rather powerful; creates an non-elemental explosion. Graviara: Spell that does 1/2 to 1/6 damage to the enemy once. Holy: Powerfull spell, does extreme damage to the undead. Stats (out of 255): Offence-120 + 4 Defence-95 + 2 Speed-150 + 6 Vitality-100 + 3 Wisdom-110 + 4 Luck-130 + 4 Hp- 6839 + 132 Mp- 356 + 24 _____________________ Records __________________ Fights- 1 Won- 0 Loss- 0 Tied- 0 Other- 0 KO's- 0 KOed- 1 ___________________ Risk rating- A- Friends- Generaly everyone Enemies- Cuccos Last seen- still at war with Cuccos (edited by Orange Pastry on 03-28-04 01:11 AM) |
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Steak Zora Level: 35 Posts: 136/507 EXP: 278751 For next: 1185 Since: 03-16-04 From: Ohio University Since last post: 195 days Last activity: 195 days |
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Dark Lord Steak
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Richter B. Level: 10 Posts: 3/31 EXP: 4183 For next: 231 Since: 03-24-04 From: Alberta, Canada Since last post: 438 days Last activity: 339 days |
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Name: Richter B. Race:human Gender:Male Age:24 (and counting) Weight:293 lbs Height: 6'3 Birthdate: December 7th 1979 Current home: Barrhead Alberta Canada appearance: Brown hair, brown eyes, silly grin when he's thinking of new things to build...... or women. Bio:Richters your average(at least thats what he tells people) run of the mill Techno Geek. In actuality he works with old and new technology to creat helpful and devastating weapons and machinery You will always see him carrying arond his trusty railgun and wearing his "lucky" lab coat.... Always hear him cursing the words "Blasted" at the things that get in his way, and usually thats what they get... (especially on his off days) desides that he has the ability of a fifth generation pack rat and salvager and loves to work on his "toys" (which usually are dangerous and highly exsplosive sometimes) |
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Dracoon Zelda The temp ban/forum ban bypasser! Level: 84 Posts: 10/3727 EXP: 5514391 For next: 147561 Since: 03-25-04 From: At home Since last post: 5 hours Last activity: 5 hours |
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Name: Orgin Tital: Battle Spirit God Gendar: Male Age: ??? (Presumably the begining of time) Wieght: 182 Hight: 6'0 Home: Spirit Tower Apperance: Orgin changed almost everything about himself when he became more powerful: Origin's plate armor has changed into a full plate armor with symbols on it. It is now grey and covers his entire body. The duel spears have become singular and shorter. Origin'sspear now has an aura that surrunds it much like himself. History: Dark Pheonix built a tower to amplify his power. The tower reached high into the sky and when he finally finished he flew to the top. He spent a few decades on the tower mastering his dark flames. Finally he did it and he transformed into Orgin. His spear and most of his attacks chanaged. Now he rules from his tower that he created, but the Dark Pheonix still makes an appearence whenever enough dark flames gather. After a long time of meditation and fights with many heroes, Origin had become one of the strongest fighters in existance. His powers became so strong they could stop time from changing his tower for meditation and for long past heroes to gather. Many heroes gave them their power before they left for the spirit plane that they go to. After many many years Origin had more than enough power. He isolated himself from the world to peak his power. Attacks: Spirit Aura - Origin's aura becomes visible to those blind to power. Megaton Blast - Origin thursts his spear forward and upon hitting anything a massive explosion takes place. Point Blank - A wave shield envelopes Origin and sends a blast a very short distance. Sonic Thrust - Origin thrusts forward and a blast of wind shoots out. Spirit Valor - Origin gets an increase in strength, only works while Spirit Aura is active. Soul Wave - An energy blast spreads out from Origin, onyl can be used while Spirit Aura is on. Flash - A bright light temporarily blinds opponets. Desperation Attack: Spirit Tower Blast - Origin calls all the power that was once at his tower to him. He releases it all at once causing a massive explosion and altering the battle field (if can be done). Name: Dracoon Gender: Reploid Male Hight: 6'0 Wight: 216 Age: 40 Birthday: uncertain Appearence: Dracoon is a silver armord reploid which seems to look more like plate armor, but really is a very powerful suit armor that can block most attacks. He still looks like X but he now has an X head band on his forehead, and energy wings. History: Dracoon used to be Dracoonx4, but he followed each of his siblings, all nine of them, and fought them all. He defeated them all in combat and took a part of them to use for hismself. From 1 he took a new energy sword, from 2 a new helm, from 3 new dash boots, from 5 a more powerful gun, from 6 energy wings, from 7 a new scanner, from 8 a new buster arm, with optional hand, from 9 turrents, from 0 a new armor. Combat moves: Energy Flare - Dracoon shoots a blast from his buster that creates a huge flare that does fire damage. Blast Kick - Dracoon charges at the enemy and kicks them, hard, with the added effect of pure power. Flying Wave - Dracoon flys into the air and energy blasts from his wings. X Blast - A blast from Dracoon's head emblem is fired, it can stun. Wave Strike - Dracoon's body explodes with energy. Duel Charge - Dracoon charges with both his swords slashing with extra energy. Duel Thrust - Dracoon thrusts with both his swords shooting out a strong amount of energy. Desperation: Omega Shot - Dracoon powers up his buster cannon and fires a HUGE blast. Name: Star the blade master Gender: Male Hight: 6'1 Wight: 167 Apperance: Star wears an odd suit of armor. It only covers his shoulders, legs, forearms and hands. It is all silver and looks very light. Silver cloth covers the parts that aren't armored. Star no longer has a shield, but his sword has become long and slender. History: Star was a strong fighter for the longest time, although cursed. During a fateful battle with Janus he was forced to combine with the time elemental to fight. He did this and gained much more power than he thought was possible. After a little bit of training Star could use all the power he would ever need and could break time and repair it at the same time. He became a god even though he could still be defeated by any hero that was strong enough. He then fought in an alternate relm, not really to save it or destory it, but just to be there. After draining his own energy to nothing, the Time Elemental took over and betrayed him. Star was seperated from the Time Elemental, but he realized the Time Elemental had been holding him back the entire time. Star broke the Time Elemental's barrier and then sealed the elemental back inside its cave for all eternity. Star somehow managed to live from his ordeal and came out much stronger. Sword Techs: Sword Dance -- Star quickly strikes the enemy with a damaging combo, finishing off with a critical hit. Blade Dance -- Star slashes at the opponet from a distance many times, ending in a heavy slash that deals major damage. Star can slash his sword and make these sword waves at any time. Sword of Illusions -- Star seems to float backwards and 2 of him appear in a striking position. All three fade and slashes in the wind are the only thing that signifies there appearence. Sword of the Seals -- A seal appears on Star's sword, every strike with the sword makes the planet shake. Lightning: Lightning Blade -- A blade of lightning zooms in on opponet from a random directoin. Lightning Fury -- Star's strongest attack can be used in seconds with the same effect. Seal of Lightning -- A seal of pure lightning appears under the target. It can instantly banish a demon, but on a human, it just strikes them with powerful lightning. Judgement of Lightning -- Star raises his sword and call upon the strongest lightning he can call. The lightning deals massive damage. Desperation: Dance of Lightning -- Star uses all his skill to control his strongest form of lightning is his sword. He then hits the target with one skilled attack that reflects all his power. Dance of the Stars -- Star's second desperation attack relies on no magic and only the hope that someone gave him a long time ago. He uses the hope that he had recieved from everyone in his home village from so long ago, and uses it to bring out an attack of the highest level. Name: Serra Gender: Female Age: 16 Hight: 5'7 Appearence: A red robed girl who doesn't look like a fighter, but a healer. Her robe flows like her blonde hair. Her robe arms and hem looks to long and it is amazing she doesn't trip and stumble. She always looks happy and her eyes show that. Histroy: Serra was once care free and loved to be with the two people she knew best. Hero and Destin. That all changed when she went into another possibility, and she lost her mentor Hero, to his own insanity. Destin felt useless and so he stopped fighting. He stuck around with Serra to help her through this relm, but he always felt useless. They made it out of the possiblity in the end, and Destin left Serra to become useful. Hereturned the the statue of his king, just to see his king come to life, but with it the demon. Destin took a sword and fought the demon. He had no intention on winning, as a win would just be a set back for the demon. Instead he used all his life force to banish the demon and seal it way, killing him with it. Serra learned about it in a few weeks, and almost gave up hope to keep fighting. She had the tweleve swords on her back, and no friends with her. She hated what had happened, but there was nothing she could do. She sealed the swords away in a shrine, although they had been purified, Serra could not stand to see them. The sword's power faded to nothing, and Serra gave up all hope. A traveling Bard and Dancer came by and lifted Serra's spirits. She learned to like Luke and Maya, but she turned down their offer to travle with them. They said that when she needed them she'd find them. Serra went to her mother's grave and buried her sword with her. The sword faded away before Serra's eyes, and Serra could feel a part of the happyness that she once felt. She met up with Maya and Luke not that much later, and they traveled together for a while, but eventually Serra left them. They said she'd be welcomed back with open arms, but she wasn't sure if she was going to come back. She remembered what she could do, and knew it would be her only way of fighting. Fighting Style: Serra is extremely fast, doesn't have much power, but manages to be deadly. She does have a small katana that she uses, but she barely stays in human form. Transformation: Serra transform into an "Ex", she looks like a human/pikachu, she is embarassed by the ears and cheecks, but she is VERY powerful regardless of her almost harmless look. Attacks: Saw Spin -- Serra spins like a yellow saw crashing into an opponet and doing damage. Dash -- Serra increases her speed and can dodge attacks with relative ease. Life Eraser -- Blades shoot out from Serra, dealing damage, does a lot of extra damage to evil creatures. Demon Fire -- Fire erupts from Serra, dealing dark and fire damage. Veil -- Serra disappears into the darkness. Not really ment to damage, but to evade. (To be edited) Desperation: (to be edited) Name: Maya Gender: Female Age: 16 Appearance: Maya has blonde hair and brown eyes. She wears six gold collars, two on the feet two on the wrists, one around her neck, and the last one on her waist. The collar surpresses her magic, at least her mental touch with it. She wears a red cloth, that goes from all edges of a collar to all edges of another collar, not counting the wrists. She wears silver collars on her lower thigh, a little above the knees. Bio: Maya used to be afriad of being tracked down at any moment and killed by guards. She was always running, always terrified. One day the guards caught up to her and captured her. They shoved her in a cage that was meant to block her magic, and it worked perfectly. Maya couldn't even feel any magic anymore. The cage broke because of the power it was holding in, and the people that captured her, made a collar that would surpress her powers. They put it around her neck so she could easily be identified. Luke eventually rescued her and they both got away from the guards. Luke was still just a traveling bard, but he asked Maya if she wanted to be a dancer. Maya didn't know what to say at first, but she eventually agreed. Luke found a dancer that had once been good friends with him, and helped him out when he was about to die. She taught Maya how to dance and removed the collar. The collar's effect didn't stop working for some reason. The dancer selected Maya's clothes and trained Maya on how to dance, not only to impress people, but to use it as an art of battle. Maya became very good and travled with Luke. They eventually ran into a very depressed girl who they helped along the way. Maya asked if she wanted to travel with her and Luke, but she turned down the offer. She eventually came back, but left again. Dances: Maya may have lost all her magic, but she could still reach it through her dances. Dance of the Blaze: Fire erupts from Maya's feet, each kcik she does shoots fire and can badly burn someone. Aqua Dance: Water erupts in a sphere around Maya and the opponet, Maya can breath under water with this, and swim much faster than a normal human. Dancing Gale: Strong winds emit from Maya, pushing the opponet back Earthern Step: The ground breaks and cracks under opponet, sharp spikes then shoot up. Frozen Slide: Cold air emits from Maya's hands, each touch can freeze someone in place temporarily. Electric Waltz: Lightning explodes from the ground, aimed at the opponet. Shadow Dance: All the light disappears around Maya, making a reckless warriors dive right into a trap. Holy Dance: A dance that can make the evilests of demons cower. Dance of Power: Power explodes from Maya, at controlled bursts, dealing very heavy damage. Desperation: Dance of the Omega Seals: Maya dances around the opponet at an incredible pace, this devastating attack is parrallel to the most powerful attacks. Name: Luke Gender: Male Age: 16 Appearence: Luke is heavily cloacked in green robes, under the robes is an almost fragile body. He isn't above average in physical strength, but something about his deep brown eyes and hair, makes him looks a little different. His eyes show a deep understanding and are almost always glazed over, looking at something that isn't there. History: Luke is a traveling bard, not much can be said about him. He was last seen traveling with a dancer named Maya, and is known to help people who are in a bad situation. Many think this is because he was in these situations himself and couldn't stand to see people like that. His music has touched thousands of people, and many of them never forget it. He is said to have the most powerful music to ever be known, and when he has a dancer with him, they can put on the best show in the world. Songs: Fire Song: Fire shoots out of Lukes harp. Ice Song: Notes freeze the air, creating a spear that is sent towards an enemy. Aqua Notes: Music that sounds like it is comming from under water can force water to change currents of make it appear. Earth Melody: The earth seems to calm down for a short period of time, letting it be manipulated by notes. Note Gust: Strong winds slam into the enemy, sending them sprawling backwards. Electric Beat: Lightning hits the target of the song. Screech: Messed up music hits the enemy, hurting the mind with many frequencies. Holy Choir: Heavenly notes are played from the harp, the target is sealed in place by the notes, dealing light damage over time. If struggled against a sudden burst of holy energy does damage. Shadow Song: Dark energy is in the music, every opponet who is effected by the song feel the pain of darkness. Visible Notes: Every note of music becomes visible in the air, but it makes Luke, and whoever he is fighting with, invisible. Desperation: Omega Concert: Luke plays the harp at an incredibly speed and with so much power, that all the songs merge together into a single blast of energy. The energy does incredibly powerful damage. (This next character's moves are all ripped from Star Ocean 3, sorry for the lack of originality) Name: Stacice Gender: Female Age: 17 Hieght: 5'8 Race: Human Appearence: Stacice has a light frame, which is very misleading, and has brown hair. She wears metal looking boots that raise to just below her knees and a red skirt, she has red cloth/leather armor that is surprisingly tough. Her extremely dull brown, almost grey, eyes seem to give an impression of a long life, but she is barely 17. History: After living for ten years with a happy life, Stacice left home in order to become an inventor. She really ran away, but her parents knew she was doing it. She became a well known inventor at the age of 12 and was learning how to fight with incredible power. She was smart and never fought something that she knew was to strong, and by the age of 14 was already known to be a great fighter. She learned many techniques and eventually started to make her own. She possessed a powerful rune that was tatooed on her back and shined through her armor when it was activated. She became great with a multitude of weapons, but stuck to hand-to-hand and a long dagger. After learning much of the art of symbology the next two years, she became known as one of the greatest young fighters. She still kept to inventing and teaching others her own power and realized her limits. She was off collecting materials when an army attacked, she arrived during the second part of the battle. She fought with a lot of power, but the army was just to big. Eventaully she was in a desperate situation and the rune on her back glowed brightly. In a flash all the enimies were gone and Stacice searched out how she did it. She still searches for how she did it, but she teaches others how to grow stronger, while learning herself. Power System: Each of her attacks are rated with a number between 2 and 8, it shows how much energy is required for each attack, but not power. Side Kick is stronger than Sphere of Might, but that is only because of how the attack is done, with raw power Sphere of Might is stronger. Dagger Techs: Flying Gulotine: thows two dark energy disks that can deplete energy and deal damage. 5 Shock Wave: A close range shock wave does damage. 3 Areial: Stacice jumps up and hits the opponet straight back down. 2 (can be comboed very easily.) Shadow Wave: A stronger shock wave that drains energy and can hit twice. 4 Charge: Stacice slams into the enemy, can be done while unarmed. 2 Side Kick: Stacice runs towards opponet, but quickly jumps to the side, very quickly, and kicks hitting 5 times and dealing good damage. Easily comboed with certain moves. 2 Ice Daggers: Thows ice daggers, made by symbology. 3 Shotgun Blast: Stacice slashes downward, missing opponet, but a series of mini explosions happen. Air Raid: Stacice slashes upward, and jumps into the air, sending bullets of lightning into the air with her, sending opponet into the air, and bullets of energy smash down on opponet, explodeing. Hard to combo unless it is the finisher, does LOTS of damage, and if you are hit by the first hit, it is unavoidable. 6 Diminsion Door: Stacice holds the long dagger behind her, energy comes around her, blasting the opponet with dark energy, Stacice teleports behind the opponet and slashes dealing major damage. (Possibly max damage) 7 Hand to Hand: Sphere of Might: Stacice creats a sphere of energy that hits plenty of times for good damage. Electric Fists: Stacice does a series of punchs that each have electricty. 4 Fist Flurry: Stacice punches, a lot, each punch does minor damage, but the damage adds up after 30 very fast attacks. 6 Hammer of Might: Stacice jumps into the air and slams down energy right onto opponet. 4 Airial Assult: Stacice jumps into the air and comes down with a kic, acting like a giant arrow. 4 Acrobatic Locus: Stacice kciks the opponet into the air, jumps up after them, hitting them a lot of times, lands, jumps back up hits straight back into the ground. 6 Symbology: Earth Glaive: Spikes shoot up from the earth. 2 Lighting Blast: Lightning shoots out hitting opponet. 2 Fire Bolt: Ball of fire home in on target. 2 Ice Needles: A bunch of ice needles hit the target. 2 Efreet: A figure of fire swings a flaming sword at opponet. 5 Meteor Rain: Meteors crash on the opponet, dealing very strong damage. 6 Desperation: Rune of Destruction: Stacice's eyes become very narrow and white as a giant symbol appears under her. Power erupts from her in a narrow beam that moves at an incredibly fast pace. The beam goes straight through the opponet, symbols appear around opponet and the opponet disappears. If the attack didn't kill them, they come back heavily damaged. Name: Nino Gender: Female Age: 19 Appearence: Nino wears a bright green cloak over a blue mage's robe. She has oddly green hair and blue eyes, wearing blue solea and no gloves. History: Nino doesn't exist yet does exist. She was just a part of the imagination for so long, every person seeing her at least once. She existed without actually being real. Eventually someone made her into a drawing, wishing she'd come to life. She never did come to life though. The drawing survived for hundreds of years, until humans had the abilities to make virtual games, where the characters could think and act for themselves. The game had problems though, many players recieved shocks inside the game and died in the real world. The problem continued and the game was shut down, erasing all the characters from their living world, deleting Nino with them. She had been made real though after such a long time, she had felt what it was like to be real, at least to herself. She refused to just be deleted. She maintained her perception in her deleted universe, perserving the entire universe. The humans in the real world wouldn't allow it though, they deleted the universe and made it so it could never come back. Nino's mind wouldn't be denied, but she couldn't do anything. Somehow her spirit made it into the real world, and she became the child of a mother in the planets second ruin. The mother never knew that her own daughter was much older than herself as Nino loved being real again. She enjoyed her life, learning the arts of magic from her mother, but Nino's eternal spirit didn't let the magic be normal, it became superiour in every way. Skill: While Nino may be dressed as a mage, she knows how to defend herself. She has a long wand that can shoot a star out of it when Nino chooses. Magic: Explosion: A huge fire ball falls from the sky, slowly damaging the target, it slowly sinks into the ground, after a few seconds, the fire ball explodes, taking the target with it. Ice Coffin: Ice forms over the target, starting with the legs, gowing slowly up the body, traping them in ice. After they are trapped in the ice, or they break out, the ice explodes, sending fragments of the ice into the person. Lightning Strike: Lightning strikes from the sky, causing a massive amount of hits, not harming the ground, but reaking havoc on the target. Planet Crusher: The planet quakes and a huge fission races towards the target, destroying the ground making rocks explode all over the place. Wind Razor: Blades of wind fly towards the opponet, ripping the earth, and anything nearby, into smashing into the enemy and cutting them in the wind. Aqua Sphere: Water explodes from the ground around the target, the water curves making a sphere of water around the target, water spings up from below the target, finishing the sphere, the water then swirls in all direction, ripping the target apart in the water. Shadow Lock: A huge circular shadow appears on the ground the target is standing on. Chains fly out of the shadow, holding down the target while the shadows try to consume the life force of the target. Holy Cross: Ray of light strike down on the target, the rays stay as solid objects for the remainder of the fight, the rays emit light that can be blinding at time. Null Blast: A blast of pure energy that hold the opponet in place. More blasts fire, hitting the opponet and sending them into the air. Affter that, the first blast explodes in a huge explosion. Desperation: Deletion: Nino was deleted enough to learn how to delete something in the real world, so she does just that. The target slowly disappears being deleted, after pure deletion, the target returns in a much weakened state. (And yay for another new character after such a short time!) (This one I have played around with since... yesterday.) Name: Odin Age: 24 Hieght: 6'2 Appearence: Odin, not the person from mythology just named after him, is decked out in full body armor colored black. He has a black cape the flows behind him. A slightly big one handed sword is his only weapon, which shines like silver. His eyes and hair are always masked by a helmet, but a glimps of his eyes shows them to be a very dark brown color. History: Suppose to be the last hope of the world, destined to lose his greatest fight, yet somehow succeed. Many things were prophised about his life and so, he had natural ability that was unparralled. He was raised by Star from the age of 6-12 and learned everything about the sword. Odin left Star after he could beat Star blade to blade and after a year, met up with a bard named Luke and his dancer Maya. They taught him how to survive in the wild and what songs could possibly be dangerous to listen to, and what dancers he should watch out for. Odin never learned the art of music or dance, but knew everything about them, how to counter, stop, even resist it. Odin spent his 14th year perfecting his blade talents on the greatest fighters he could find, learning about all the weapons that were in existance. When Odin turned 15, he met up with an assassin, named Nijote. She taught him everything about being stealthy, quick killing, and making potions to fight with. Odin never practiced the skills unless absolutly neccessary, but he was assured to be able to fight without sight. Odin turned 17 and met up with Dracoon. Dracoon taught Odin everything about technology, and Odin learned it all in less than a year, he was already powerful enough with just his sword, but the new skills helped him over come any opponet. Still in his 17th year, Odin met up with a lost warrior, who had lost all will to even live. She never spoke her name, but after a fight with Odin, started to train again. Odin never stopped perfecting his skills, and one day ended up at Origin's tower. Odin traveled up the tower and spoke with Origin. Origin taught Odin about spirit energies and meditation. Odin stayed till he was 22 learning everything he could from Origin. Odin left Origin's tower, even stronger than before, Odin ran into a mage named Nino, who taught him about spells and their potential. How to reflect them and how to fight mages if he ever needed to. He learned everything he could from Nino in a year and set out, not seeking to learn from someone, but to perfect himself. Odin trained all the arts he learned to make the best armor he could, perfected the best skills he could, and knew how to fight anyone he encountered. Traits: Quick Learner: Odin can learn skills after being hit by them and sometimes by just seeing them. Spirit Training: Odin can fight without using his eyes, without any down effect. Resistance: Odin is naturally resistant to status changing effects. Songs, Dances, and certain magics have no effect. Magical Training: Odin can block non-elemental magic and feel no pain. Skills: Flash Sword: Odin concentrates a little energy into his sword, creating a giant flash that can blind anyone around. Dragon Slash: Odin jumps into the air and shoots downward at a very fast speed, he slashes at the opponet, landing on his feet, and slashes upwards to get opponet away. Dragon Rush: Odin rushes forward at a fast pace and dives at opponet, spining. Blade of Destruction: Odin slashes his sword and a small ray of energy comes out, destroying the first none living thing that it touches in an explosion. Destructive Kick: Odin kicks at opponet, hit causes a focused explosion to blast opponet away, miss causes a huge explosion to occur right where Odin's foot ends. Destructive Punch: Odin punches the opponet's armor/barrier in an attempt to break it with a focused explosion. Slashing Spin: Odin jumps into the air and spins, sucking up target into a cycle of spining slashes. Begining spin: Odin kicks opponet into the air and jumps after them, hitting them in the stomach in a spining kick, sending them right into the ground. Ending Spin: Odin spins on the ground, sending a shockwave over the battle field. Fury: Odin jumps into the air, bullets down into a kick, flips off the target, punches upwards, kicks opponet into the air, and punches them in the stomach throwing them into the ground. Annilation: Odin points his sword upwards, a huge explosion occurs at the tip of the sword, quickly spreading out of the battle field destroying it and dealing damage. Negative/Postive Oracle Slash: Odin slashes downward emmiting "Oracle Energy" from his blade in a shock wave. Desperation: Ragnorak: Odin stabs his sword into the ground, the sky turns blood red and Odin starts to glow. The world seems to disappear in a huge explosion, and only darkness is left. A ray of light envelopes the target, dealing massive damage, and everything comes back in the light, and the full force of Ragnorak focuses on the target. The world comes back in a flash and Odin stands there kneeling. (Yes, ANOTHER new character, but a much different one compared to what I've been using.) Name: Fenrir Code Name: The Bounty Wolf Bounty: 150,000,000,000 Discription: Known to have wolf like characteristics and hair, Fenrir is commonly seen in a red leather jacket of sorts made in multiple straps. Under the jacket is a rather dark looking matierial that covers the rest of the body. Often seen with a gun, no pictures available. Criminal History: 1500 cops/officials killed off. Countless bounty hunters. 1 known civillian casulality. 3 cities completely destroyed, 8 gangs killed off completely, total known casualities, 6435. Original cime, murder of Diana Sherlo. Known History: The Bounty Wolf was a bounty hunter since the recorded age of 15. He was known to be efficent and one of the best. Many bounties were claimed in his name, leading to at least 1,000,000 of collection. The Bounty Wolf's code name came from the succesive bounties he has collected, being the number one bounty hunter ever known. Later he was reported to kill a head scientist of CERN, who was working on ways to better Nuclear power. The scientist was found with only one entry wound and no trace of The Bounty Wolf was left besides a note. The note was written by Diana Sherlo before she was killed, the note said this: "The Bounty Wolf is after me, trying to stop me from doing something. If I die, no one continue my work until The Bounty Wolf is dead, proceed at your own risk." The note classified The Bounty Wolf as the killer, who later admitted it. He went on a rampage, becoming unstopable and now not known of. Warnings: Do not fight him during a full moon, his wolfen characteristics are said to come in full on the full moon, somehow increasing his ability to kill. Watch out for his gun, it can do many different things. The name Fenrir came from his wolf like charactiristics, these include his hair and his eyes, watch out for him, he is stronger than he looks. Never engauge this fighter unless you have to. Specialties: Piercing Ammo, Explosive Ammo, Targeting Laser, Wave Shot. Myths?: Fenrir suposedly can turn into a were-wolf. Fenrir supposedly can destroy large amounts of land with a single shot. Desperation: In desperate situations Fenrir is known to be able to shoot a very concentrated shot. Final Rankings: Speed--8 Strength--6 Magic Power--??? Magic Defence--8 Accuracy--10 Rate of Fire--10 Skill--10, Risk Level--10. Do not fight unless you must. Name: DC (Dracoon Clown) Gender: Male Age: Who knows, who cares. Appeance: DC has a bright red nose and a white mask with two black tears on it. Also on the mask a red streak and a black streak were seen running on each side. The clownish figure wears black, purple, and green lose clothes, looking as if they came out of the stero-typical Shakespeare performance. The long brow hair went backwards in a perfect spike, ending about 2 feet behind the clown's head. Bio: Sorry, this is the one character who doesn't have a bio, he's a clown, and thats all he's good for. Move List: Lame Joke! (Effect varies with joke) Trinkets and Toys!!! (DC pulls out a bunch of his trinkets and toys to cause some damage!) Practical Joke!!!!!! (Naturally, anyone that can be done, will be done.) Flower Powar! (The rose is there for more reasons than just to look cool.) Impressions!!!!!!!!! Trinkets and Toys and Props... OH MY!: Trick Lighter, Rose, Mouse Trap Bubble Gum, Bee Hive, Umbrella. (These aren't like the Trinkets and Toys!!! move, these are all seperate.) Desperation: Summon (Its a summon of something real life or from a game, that does one super attack and then leaves, DC can't summon twice in the same battle.) (edited by Dracoon on 08-29-04 12:37 AM) (edited by Dracoon on 10-16-04 09:27 PM) (edited by Dracoon on 11-12-04 07:56 PM) (edited by Dracoon on 12-02-04 07:36 PM) (edited by Dracoon on 01-15-05 10:43 PM) (edited by Dracoon on 01-23-05 08:27 PM) (edited by Dracoon on 01-23-05 09:28 PM) (edited by Dracoon on 02-06-05 05:26 AM) (edited by Dracoon on 02-09-05 02:53 AM) (edited by Dracoon on 02-20-05 01:02 AM) (edited by Dracoon on 02-25-05 10:20 PM) (edited by Dracoon on 08-04-05 09:38 PM) |
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Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 87/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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Name: Clockworkz Age: 3498 Race: B.E.S.T. (Biologically Engineered Super Terran) Sex: Male Wt.: 175 Ht.: 6'4" Appearance: A tall, lean, handsome caucasian male; you're typical egotistical sci-fi swashbuckler. Short brown hair, green eyes. Armament: Plasma Beam Cannon; Dire Trout; Blessed buckler; Chozo Power Suit Description: A mercenary who won't think twice about putting a hole or two in the back of the head of his enemies, or just plain Trout-slapping them into a stupor. Background info: A mercilous hit-man who raided Zebes many years ago for a Chozo-made Power Suit. Soon after, he was fishing in a lake and caught a huge trout! It stiffened up and glowed with the power of a million souls! He slapped a passer-by later, just for fun; the hapless civilian was sent flying into oblivion! He said, "Wow! I better keep this here trout!" 3 years later, the Trout still had not rotted. |
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Jarukoth IRRATIONAL EXUBERENCE!!1! Level: 79 Posts: 134/3194 EXP: 4402011 For next: 177456 Since: 03-17-04 From: New Jersey, U.S.A. Shoes: Yes. Since last post: 8 days Last activity: 1 day |
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Name: Jarukoth Birth Name: Jeff Cross Age: Unknown, looks like he is in his mid to late 20s. Ht: 6' Wt: 195 lbs Gender: Male Hair: Brown Clothes: Bioarmor Suit Job: DiEn DiEn Ocular Skill: Sharingan Eyes Equipment: EternaBlade Sword, ComLink Unit (For inter DiEn communication and analysis of data. Installed in bioarmor.) DoB: Exact date unknown. Family: Dr. Richard Cross (Father, Deceased), Dr. Pamela Cross (Mother, Deceased), Jolrael Cross (Adopted Sister, Deceased) Robert Cross (Brother) Ark (Cousin, Deceased) Friends/Allies: Shino Shadefoot, Nimue LaFaye, Kari Chailyn, fellow DiEns, Edward Dewey (Deceased). Origin: Earth Jarukoth Full Pic Bio: Jarukoth is a DiEn. DiEn is short for Dimension Enforcer. When a person dies, a person with an exceptional soul is selected to become a DiEn upon thier death. After many thousands of years, they transubstantiate, and go to heaven upon thier "retirement". Jarukoth was born on earth in the early 20th century. As a teen, he was experimented upon by the Umbrella Corporation to become the ultimate super soldier codenamed "Thresher". Upon his realiztion that the corporation was responsible for the death of his family, he regained his humanity and turned on Umbrella, eventually destroying all thier labs throughout the world. While doing so, he established as one of Earth's greatest warriors. The experimentation on his body also caused him to mutate frequently. These mutations soon took thier toll on his body, and he died in his mid 20's. Upon his death, he was selected by a secret council of otherworldly judges to become a DiEn. He has since been training, and through great work and skill over many millenia, he has been well respected as one of the most prolific and skilled DiEns around today, despite his relatively young age. In addition to his warrior skills, Jarukoth has adapted his style to Blue Magic. He has learned to copy his opponents skills and attacks when used in front of or against him. He has also developed use of the Sharingan Eye to even further his copying skills. He is usually an all around peacekeeper wherever he goes, but when bizzare or out of the ordinary things occur in dimensions, he is at the front lines combating it. A DiEn's primary job is to ensure that no beings from alternate realities seep into other worlds and harm the innocent. When you hear of events dubbed "paranormal", such as hauntings or demon possession, this is an instance of that. (Examples: Sephiroth (FF7) + Real Life Earth = Earth is screwed. Freddy Krueger + Real Life Earth = Lots of dead kids.) In hand to hand combat, Jarukoth is extremely dangerous. He is a mastered several styles of martial arts, and is equipped with a DiEn standard issue EternaBlade Katana: A sword made of an alloy that cannot break. However, special abilites are where a DiEn truly shine. In addition to creating skills around the seven primal elements elements (Fire, Water, Thunder, Earth, Wind, Holy, and Shadow), he can also have his special durable Bioarmor generate other weapons for him, and his Blue Magic abilities allow Jarukoth to learn the skills of his opponents once they are used against him or in front of him. It is not uncommon for an elder DiEn using Blue Magic or Sharingan to learn over 10,000 skills by thier retirement. Since his skills are always changing, a current up-to-date list is kept in the user profile and catalogued in previous battles. -- Jarukoth's Comrades - DiEn Unit # 0091 -- Name: Ada Cross Age: Not Known Ht: 5' 10" Wt: Not Known Gender: Female Race: Human Hair: Short, Black Clothes: Bioarmor Suit Job: DiEn / Special Forces Agent DiEn Ocular Skill: GoldenEye Summons: Kooriko, Kamaitachi, Butterfree Equipment: EternaBlade .44 Magnum Revolver, ComLink Unit (For inter DiEn communication and analysis of data. Installed in bioarmor.) Origin: Earth Bio: A human special forces agent for hire in her previous life, and wife of Jarukoth. She was originally brought in as a DiEn to replace Leann Caldwell after she perished in the line of duty. Her previous occupation as a Special Forces agent gave her valuable firearms experience and excellent marksmanship skills, all coupled with mastery of the rare Gun Kata forms, make her exceptionally deadly. Ada Full Pic Name: Shino Shadefoot Age: Unknown Ht: 3' Wt: 55 lbs Race: Halfling Gender: Male Hair: Brown Clothes: Bioarmor Suit, Black Overcoat, Black Bandanna, Dark Rounded Glasses Job: DiEn / Assassin DiEn Ocular Skill: Byakugan Summons: Katoko, El Gigante Equipment: EternaBlade Katars, ComLink Unit (For inter DiEn communication and analysis of data. Installed in bioarmor.) Origin: Moonvale Bio: A prolific Halfling assassin until his death, he earned DiEn status by reforming his family of assassins. He is known by his peers to be a bit of a pervert, however, as he often gets sidetracked by the idea of women. However, this has not stopped Shino from being a formidable fighter, or Jarukoth's friendly rival. Shino prefers to use a vast variety of Shadow techs that resemble assassination skills, as well as various stealth and illusionary techs. Shino Large Pic (w/o Glasses and Overcoat.) --- DiEn Unit #2314 ----- Name: Nimue LaFaye Age: Unknown Ht: Unknown Wt: Unknown Race: Human Gender: Female Hair: Long, Pink Clothes: Bioarmor, High Cleric Robes Job: DiEn / High Cleric Equipment: High Cleric's Staff Origin: New Carpathia Bio: Born into a family of High Clerics in the lost city of New Carpathia, Nimue and her brother Hewitt were trained to follow in the family tradition. While Nimue took great pride in her ability and training, Hewitt did not. Suffering from insanity, he killed a lower cleric of the city and fled it, branding himself a heretic. He then went into hiding, studying the black arts, while Nimue continued her training as a Cleric. Ten years later, Hewitt came back to the city, and began killing all of the High Clerics. Nimue, now a High Cleric herself, fought against her brother. Hewitt, still caring about his sister, hesitated to strike his sister down, giving Nimue enough time to form an incantation to bond Hewitt to her forever. Now, as a DiEn, Nimue can carry Hewitt with her in her own body, and can release and merge with him at will to assist Nimue in combat. Hewitt does this willingly, as Nimue is the only person he truly cares for... Nimue Full Pic Hewitt Full Pic Name: Kari Chailyn Age: Unknown Ht: Unknown Wt: Unknown Race: Human Gender: Female Hair: Brown Clothes: DiEn BioArmor, Studded Fighting Gloves Job: DiEn / Hydromancer Equipment: Giant Gourd, CO2 Bombs Origin: Atlantis Bio: In a dimension where Atlantis remains the technological captital of the world, Kari was one of the first few who practiced the art of controlling water with thier will. Youths quickly became facinated by it, and many others quickly began to learn hydromancing. As thier numbers grew, the Atlantian government quickly noticed the dangerous implications of such power, and called for a stop to it. The outrage among the Atlantian youth caused an eventual civil war between Hydromancers and Atlantian military, of which Kari was the only known survivor. She then took it upon herself to master the art of Hydromancing, and to seal the secrets of hyrdomancing away from Atlantis forever. Among her equipment, she carries a massive gourd filled with water on her back, allowing her to use her water powers even in very dry areas. The gourd is also weighted, and she gets a massive speed boost when it is taken off. Personally, Kari is a fun-loving, almost tomboyish girl who also enjoys martial arts, and fighting with her hands and feet when not using water to fight. Kari Full Pic Third Team Member Profile Coming Soon! (edited by Jarukoth on 03-30-04 04:53 PM) (edited by Jarukoth on 04-20-04 06:59 AM) (edited by Jarukoth on 05-01-04 07:08 AM) (edited by Jarukoth on 12-05-04 07:33 PM) (edited by Jarukoth on 12-05-04 07:33 PM) (edited by Jarukoth on 01-08-05 10:58 AM) (edited by Darth Jarukoth on 04-26-05 09:25 AM) (edited by Darth Jarukoth on 04-26-05 09:31 AM) (edited by Jarukoth on 07-12-05 07:57 PM) |
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