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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Solomon's Key Editor | | | |
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King_Killa Koopa Level: 15 Posts: 6/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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I have made 2 solomon's key level editors. One is written in PHP, and JavaScript, available to use online. (you download an IPS patch when you're done) It is available here: http://www.neohjuggalos.com/key/ I actually released that about a year ago, but got many complaints about an online editor being stupid or whatever, so due to requests, I made an EXE of it as well. This is the first it has been released. old: Version 1.0 - http://www.neohjuggalos.com/skedit1.0.zip old: Version 1.1 - http://www.neohjuggalos.com/skedit1.1.zip old: Version 1.2 - http://www.neohjuggalos.com/skedit1.2.zip NEW! Version 2.0 - http://www.neohjuggalos.com/skedit2.0.zip (edited by King_Killa on 06-15-05 08:24 PM) (edited by King_Killa on 06-16-05 02:02 PM) (edited by King_Killa on 06-16-05 05:54 PM) (edited by King_Killa on 06-17-05 06:51 PM) |
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Googie Surarok Level: 39 Posts: 406/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Ya know something King_Killa, looking back to the 80's I can't belive I spent $75 on this game. I like this editor, it's very easy to use. Click here, click there, save & your done. Here's a pic of my test level. I can't wait to see more progress, I'll keep in touch with ya's. |
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Kefka Indefinitely Unbanned Level: 81 Posts: 3177/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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...lookin back to the 80s? How old are you!?!? And 75 bucks??? HAHAHAHAHA Anyway, it is good that you made a very user friendly editor. Since you made the editor, do you plan to have a level hack also? I mean, you must know the game inside out by now. |
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King_Killa Koopa Level: 15 Posts: 16/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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well, I'm not sure if I'll be making a hack or not. sound slike a good idea, but I'm not really too creative. We'll see how it goes. One thing I'd like to add is starting location, key location, and door location. I'll be working on this later in the week. |
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Googie Surarok Level: 39 Posts: 407/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Originally posted by Kefka Well, put it this way Kefka...I'm old enough to pay my rent & pay my bills on my own. I'll give you a hint though, I was 12 when it was released for Nes. I worked my ass off delivering newspapers to buy this when it first came out, since I spent alotta quarters on the arcade version. King_Killa: I'll be waiting for the next update, good freakin work with this editor. |
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Violent J Melon Bug Level: 41 Posts: 440/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
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The Arcade version of this was such a big hit in most countrys, that when it was released multi-platform the cost was skyrocketed to ensure they got as much money possible. This editor is awsome and I cant wait for further features! | |||
King_Killa Koopa Level: 15 Posts: 20/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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VERSION 1.1 RELEASED - http://www.neohjuggalos.com/skedit1.1.zip ------------------------------- NEW IN VERSION 1.1: I noticed there was a bug that was messing up blocks in certain situations, so I fixed that. I spent a few hours finding all the offsets for Dana, the Key, and the Door for each level (every level is a different length, so it made it more difficult to know where one started and one ended). You cannot edit the location yet, but the editor doesn't let you cover them up, so you can plan your levels out a little more, with less bugs. I will be working on allowing you to move where dana, the key, and the door on later in the week. |
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Violent J Melon Bug Level: 41 Posts: 441/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
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Thats so funny cuase earlier I said "I bet hes gonna make a new version tonight cuase of the all of a sudden people wanting to use it" I was right This is cool and that block problems fixed yay! | |||
King_Killa Koopa Level: 15 Posts: 21/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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yeah, I really wasn't expecting any hype from this. I'm glad to see people are using it though. Some bad news though, due to my parents being utterly retarded, I have to be off the computer each night by midnight, and I also got a job today, so I will be working on this a little less. (for this release I spent about 4 hours in one day) I doubt I will be able to dedicate that kind of time to it anymore, so releases will be a little more spread out. |
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Googie Surarok Level: 39 Posts: 412/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Originally posted by King_Killa Really? You put Solomon's Key hacking on the map with this editor. Thanks for the quick update too, btw. |
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King_Killa Koopa Level: 15 Posts: 25/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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NEW IN VERSION 1.2: There was a bug where if you had 4 breakable blocks in a row (in certain spots) the entire level would be shifter one block to the left. This is fixed. Download 1.2 here: http://www.neohjuggalos.com/skedit1.2.zip Oh, btw. Thank you all for all the support. (edited by King_Killa on 06-16-05 02:06 PM) |
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Fx3 Shyguy Level: 13 Posts: 51/80 EXP: 10252 For next: 15 Since: 04-11-05 From: Brazil Since last post: 98 days Last activity: 34 days |
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Next update in 20 minutes... | |||
King_Killa Koopa Level: 15 Posts: 26/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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hey, frequent updates is a good thing. And it isn't like I am releasing just stupid little changes that don't mean anything. I just have too much time to work on it. (which is a good thing, mind you) Edit: Version 2.0 will be released tomorrow. This version will include editing of Dana, Key, and Door locations. in levels 1-48 and Hidden. (edited by King_Killa on 06-16-05 04:13 PM) |
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Violent J Melon Bug Level: 41 Posts: 442/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
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Sooo....Awsoomee....OMG...I just noticed that your site is Neohjuggalos AND Blaze ya Dead Homie is in your Avatar! OMFG A fellow Juggalo is at the board! *Internet handshake and faygo spray* Heh heh! Also fix your first post next to Version 1.2, it says 1.1. (edited by Sonicandtails on 06-16-05 05:21 PM) (edited by Sonicandtails on 06-16-05 05:21 PM) (edited by Sonicandtails on 06-16-05 05:21 PM) |
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King_Killa Koopa Level: 15 Posts: 27/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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thanks for noticing that. oh, and it's great to know there is another ninja here. MCL. |
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Googie Surarok Level: 39 Posts: 414/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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My brother Sabiazoth is also a big fan of this game too, so when I told him there's an editor out now, he couldn't belive it until I showed him this thread. He's very happy, I just wanted to let you know. now, about this update, it's a good thing in my book. And tomorrow another update? That's cool too. Keep up the good work King_Killa. *Downloads* |
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King_Killa Koopa Level: 15 Posts: 29/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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More people to see it the better. Thanks for spreading the word. VERION 2.0 RELEASED http://www.neohjuggalos.com/skedit2.0.zip ------------------- Version 2.0 includes editing of Dana, Key, and Door for every level. Enjoy. (edited by King_Killa on 06-17-05 06:52 PM) |
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Kasper Koopa Level: 17 Posts: 80/108 EXP: 21219 For next: 3524 Since: 11-10-04 Since last post: 44 days Last activity: 44 days |
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This is an awsome editor King_Killa, it's sooo easy to use, I love it! thank you for releasing this editor, I really really appriciate it. Um, if you ever get around to it, are you planning to add enemy support? | |||
King_Killa Koopa Level: 15 Posts: 45/117 EXP: 15096 For next: 1288 Since: 06-13-05 From: Shangri-La Since last post: 37 days Last activity: 18 days |
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Yes, I do plan on adding enemy support in the future. I have found where the game stores the data, but it is stored differently than other data. I'll have to mess around with it to see exactly how it all works before I can add it to the editor, I think they are stored with the same method as items are stored, and if so, I'll be able to implement both features more easily. I also plan on adding level style choosing, but that isn't nearly as important as other things. Thanks for your interest in the editor. |
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Kasper Koopa Level: 17 Posts: 83/108 EXP: 21219 For next: 3524 Since: 11-10-04 Since last post: 44 days Last activity: 44 days |
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Awsome, I can't wait for the next release. Thank you for letting me know. |
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