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Acmlm's Board - I2 Archive - General Emulation - Bah @ N64 emus | | | |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 262/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Just wondering why all the stinkin' things crash if the CRC is bad? Why can't they just have an option to ignore it? | |||
Colleen Administrator Level: 136 Posts: 710/11302 EXP: 29369328 For next: 727587 Since: 03-15-04 From: LaSalle, Quebec, Canada Since last post: 3 hours Last activity: 1 hour |
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What emulator are you using? I can see a bad/corrupted rom causing a crash, but there must be an error-checking function. I'm sure I've seen that for some other emulators although CRC errors are rare. (At least for me.) |
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paradox Spike Level: 41 Posts: 326/703 EXP: 455239 For next: 24906 Since: 03-16-04 From: usa Since last post: 40 days Last activity: 25 days |
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well i use project64 N64 NAME: Project64 V1.5 "Final" Description: Project64 is a Nintendo64 emulator for Windows 9x/2000/ME, it comes complete with graphics and sound emulation. It's a fast emulator with recompiling cores for the R4300i and the RSP, and graphics that use OpenGL and Direct3D. This is the First Release! Updated August 29/2002! download BTW almost all emulators for all systems are posted on my site |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 276/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I don't know exactly why, but anytime I load any ROM with a bad checksum in any emu, they all complain about an endless loop. | |||
Colleen Administrator Level: 136 Posts: 733/11302 EXP: 29369328 For next: 727587 Since: 03-15-04 From: LaSalle, Quebec, Canada Since last post: 3 hours Last activity: 1 hour |
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Well, there's two solutions: 1) Get a clean dump. 2) Maybe there's patches for some roms? Not too sure but I rarely come across roms with bad checksums these days. Usually roms that I come across online are clean. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 288/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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The ROMs are fine... until I try to hack them. It's way annoying having to fix the CRC every time. | |||
neotransotaku Baby Mario 戻れたら、 誰も気が付く Level: 87 Posts: 379/4016 EXP: 6220548 For next: 172226 Since: 03-15-04 From: Outside of Time/Space Since last post: 11 hours Last activity: 1 hour |
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well..maybe the CRC is something that can't be avoided in N64? i dunno--either that or all the emu's were developed using valid ROMs... | |||
Ed Lantern Ghost Level: 42 Posts: 95/761 EXP: 512715 For next: 8647 Since: 03-16-04 From: Dublin, Ireland Since last post: 215 days Last activity: 25 days |
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Just curious, but has anyone got an N64 Emulator running at full speed? | |||
Colleen Administrator Level: 136 Posts: 744/11302 EXP: 29369328 For next: 727587 Since: 03-15-04 From: LaSalle, Quebec, Canada Since last post: 3 hours Last activity: 1 hour |
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*raises hand* Of course. If you have a gaming PC, you should be able to run games at 60 FPS no problem unless your plugins are messed up. | |||
FreeDOS Lava Lotus Wannabe-Mod :< Level: 59 Posts: 307/1657 EXP: 1648646 For next: 24482 Since: 03-15-04 From: Seattle Since last post: 6 hours Last activity: 4 hours |
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I've only gotten Mario 64 at full speed (full compatibility, too! )... Then again, that's the only game that works. I tried MK64, it crashed after pressing Start, and GoldenEye won't start at all... *FreeDOS sticks with the real 64. |
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Ed Lantern Ghost Level: 42 Posts: 99/761 EXP: 512715 For next: 8647 Since: 03-16-04 From: Dublin, Ireland Since last post: 215 days Last activity: 25 days |
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Well it's been ages since I tried (2 or 3 years back) and this PC is full of shit, making everything slow. I can't wait until N64 games can be edited with as much ease as SNES and NES games in the future. If that ever happens | |||
paradox Spike Level: 41 Posts: 369/703 EXP: 455239 For next: 24906 Since: 03-16-04 From: usa Since last post: 40 days Last activity: 25 days |
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i think they should create a new n64 emulator alltogether..i mean most of them are confusing and slow...if i knew how to make one...i would | |||
goldangel Red Paragoomba Level: 14 Posts: 2/57 EXP: 10277 For next: 2794 Since: 04-11-04 From: mushroom kindom in the toad house Since last post: 59 days Last activity: 59 days |
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Me i use 1964 9.9 whit glide64 miracle edittion with evoodoo wrapper i and have used pj64 1.5 in the past but this suck compared at nineteen 64 aka 1964 | |||
Lemon Luigi Mole Level: 30 Posts: 314/356 EXP: 164161 For next: 1708 Since: 03-15-04 From: USA Since last post: 110 days Last activity: 99 days |
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I used to use PJ64, and I got Paper Mario to run 60fps for most of the game. But, it flickered when certian sprites were on the screen. That was really annoying... | |||
neotransotaku Baby Mario 戻れたら、 誰も気が付く Level: 87 Posts: 434/4016 EXP: 6220548 For next: 172226 Since: 03-15-04 From: Outside of Time/Space Since last post: 11 hours Last activity: 1 hour |
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i believe the newer graphics plugins have fixed that problem but I wouldn't know...i haven't used an n64 emu in over 1 year...ever since majora's mask discouraged me from playing... | |||
ismannen Koopa Level: 18 Posts: 44/111 EXP: 28584 For next: 1313 Since: 03-15-04 From: tHE InTERNetS! Since last post: 70 days Last activity: 70 days |
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I've got about 1-200 n64 roms. But not one damn emu that's worth playing with. Do you have any tips for a WORKING emu? Or is all hope lost, and I'll have to live with buggy sound and strange graphic bugs? |
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