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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - New tutorial for you guys. | | | |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 901/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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I guess it could be annoying when you're just trying to delete a couple of tiles and you have the entire canvas selected. Unless there's some key combo I'm missing, there isn't a way (besides, of course, pulling up the 16x16 editor and left clicking a tile. Which, really, is like way too hard for those of us on a time budget and only have 3 of the requisite 5 seconds to spare. ). | |||
FuSoYa Defender of Relm Level: 26 Posts: 203/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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You mean a way to deselect all the tiles? Just hit escape. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 902/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Well crap, why did I never know that? I bet it's just sitting pretty in the help file somewhere, laughing at my misfortune. And really, I wasn't complaining, I was just trying to come up with a semi-logical reason for smwedit even caring about that feature of the BG editor. Cuz honestly, just using the method I said has worked just fine for the rare cases where I'm in the situation I described. Edit: Yup, it's there. "[...] and the escape key deselects any selected tiles [...]" (edited by Juggling Joker on 06-16-05 01:28 AM) |
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Someguy Buzzy Beetle It seems as though the girl you've fallen for is also a pyromaniac. Level: 32 Posts: 317/397 EXP: 193329 For next: 13113 Since: 03-15-04 From: I'm proud to be an American... I think... Since last post: 1 day Last activity: 5 hours |
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Originally posted by FuSoYa Poor attempt at a joke/sneeking in requests that'd make more people do more assembly work If you ever do make a final small release you could allways pimp it as the Layer 3 etc animated tiles version with official support fo the feature, giving those who don't know of it a new feature without much work(at the most a little testing, URL in the help file to the layer 3 format) and others would get afew tiny bugs fixed. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 904/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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...Or, Fu, you could just get someone here you trust to continue work on LM. You never know what good things might happen if someone else helped with it. Just don't pick me. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5227/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Hm, has anyone brought that up before? If you're willing to do it, I'd take it. | |||
FuSoYa Defender of Relm Level: 26 Posts: 206/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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I knew bookmarking this thread would come in handy. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 968/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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So we have our answer. Gawd are we ever stubborn, or at least some of us. anyways, I guess there's nothing left to LM, and what we have is all we're getting. Oh well. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - New tutorial for you guys. | | | |