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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Intro Palette [Help] | |
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DisruptiveIdiot

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Posted on 05-12-05 03:20 AM Link | Quote
Can anyone tell me how to change the intro screen palette? The screen that has "Nintendo Presents" on it. The palette is weird.

I know it can be changed, BMF did it and even increased the size of the logo that pops up, however all I want to know is how to change the palette. I expect someone to give me a memory address.
HyperLamer
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Sesshomaru
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Posted on 05-12-05 05:49 AM Link | Quote
He used an ASM hack for that. I'm not sure it's possible to change the palette without doing something similar.
ExKay
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Posted on 05-12-05 11:03 PM Link | Quote
The whole "Nintendo Presents" logo is stored at palette 8, so you can easily change it via the 8x8 editor and press F9 afterwards to save.
Keikonium
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Posted on 05-12-05 11:36 PM Link | Quote
I thought it used the same palette as mario. Thats row 7 is it not? (counting from the top as 0 and going down).
Juggling Joker

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Posted on 05-12-05 11:45 PM Link | Quote
The first 8 rows are for Objects, the second 8 are for Sprites.
ExKay
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Posted on 05-13-05 12:00 AM Link | Quote
It is palette 8, for sure.
Here is a screenshot of it:



It looks crap, but should be informative for him.


(edited by Ice Man on 05-12-05 07:02 AM)
(edited by Ice Man on 05-12-05 07:04 AM)
Schnauzer

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Posted on 05-13-05 09:56 PM Link | Quote
Whwn you edit the palettes doesn't affect the whole game or just the actual level or sprite?
DisruptiveIdiot

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Posted on 05-14-05 12:44 AM Link | Quote
Ahhh! Im so amiguous! Silly me.

I meant, how to I make the intro screen use a different palette (such as pallette 1 for example), a hex or asm solution isn't out of the question, I assumed it would take either.

Sorry for the misunderstandings.


(edited by DisruptiveIdiot on 05-13-05 07:44 AM)
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