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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - NESHLA Released! | |
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Ok Impala!

Buzzy Beetle
Level: 31

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Since: 03-16-04
From: The Netherlands

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Posted on 05-03-05 02:23 PM Link | Quote
Ok!

I don't know if anyone already saw this, but for those that haven't...

This program was made by the guy that's programming Grand Theftendo. (http://www.grandtheftendo.com/index.php)

This should be of some help for people familair with ASM I guess.

This is the text from the author:

NESHLA has been released!
I've finally released NESHLA, the high level, open source, 6502 assembler for the Nintendo Entertainment System! I've put it up on sourceforge with it's full source code. The project site is at: http://www.sourceforge.net/projects/neshla, and the documentation at http://neshla.sourceforge.net.

The assembler is packed with features, macros, functions and header files to make development quick and easy. It does the job, and has made my development on the game Grand Theftendo much easier. However, there is still room for an endless amount of features, tweaks and additions. That's where you come in! Anyone interested in joining the project and contributing is more than welcome! It's written in standard C and should compile and work on any platform with little or no modification. So whatever platform is your choice for development, you can help out!

I had planned to release it after Grand Theftendo, but because I have been so busy with work, I have much less time to work on this software than I used to. I have made it open source with the hope that everyone with the interest will join in and help bring NESHLA to it's full potential!
Sokarhacd

Ball and Chain Trooper
Resistance is Futile
You Will Be Assimilated
Hab SoSlI' Quch
Level: 61

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Since: 03-15-04

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Posted on 05-03-05 07:50 PM Link | Quote
yeah its pretty cool, but was posted a little while ago,
http://board.acmlm.org/thread.php?id=11609

havent used it yet, but it seems pretty cool.
Setzer

Popo
Level: 36

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Since: 04-22-04
From: Not Florida. because I'm going to sink it.

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Posted on 05-03-05 09:05 PM Link | Quote
aw damn. darth beat me too it. Either way I'm not a big fan of assemblers, unless I'm doing a really big project, I'd rather convert the ASM to machine code by my lonesome, and put it straight into the rom. more fun that way
Fx3

Shyguy
Level: 13

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Since: 04-11-05
From: Brazil

Since last post: 98 days
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Posted on 05-04-05 03:54 AM Link | Quote
I would write much less in ASM than using this 'high language'
Plus, I was expecting for a Win32 IDE though...
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