Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Problem with BG. [Issue] | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
RapTop Octoballoon Level: 22 Posts: 35/168 EXP: 53188 For next: 5162 Since: 03-15-04 From: Sweden Since last post: 255 days Last activity: 13 hours |
| ||
Why is this happening? Am I doing something wrong? Those "mid-way-sticks" are in the BG when i play the level, but not in LM. |
|||
Atropos Micro-Goomba Level: 8 Posts: 13/16 EXP: 1553 For next: 634 Since: 03-23-04 Since last post: 572 days Last activity: 339 days |
| ||
It's a vertical level. that occurs when you enter a vertical level from a certain screen. I can't remember if you need to enter vertical levels from an odd screen or an even screen. But whatever screen you entered from, just move it up or down one screen and that will go away. Just a glitch in the programming of Vertical levels. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 287/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Thanks, Atropos. I was wondering that myself. (I get around it by using layer 2 vertical levels.) And it's odd numbers. (edited by Kyouji "Kagami" Craw on 03-31-04 02:58 PM) |
|||
RapTop Octoballoon Level: 22 Posts: 36/168 EXP: 53188 For next: 5162 Since: 03-15-04 From: Sweden Since last post: 255 days Last activity: 13 hours |
| ||
Originally posted by Atropos Thank you. It's working now... |
|||
Atma X Bandit Level: 43 Posts: 78/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
You also have to careful about going Up or Down too far (depending on the Vertical BG Scroll Settings "Constant, Variable, and Slow"). That can cause the BG to look messed up, because the glichy animated gfx are actually part of the Background (you can even have this happen in Horizontal Levels). (edited by Atma X on 04-01-04 05:45 PM) |
|||
Zemus Sand Crab Level: 25 Posts: 150/233 EXP: 86920 For next: 2700 Since: 03-15-04 Since last post: 281 days Last activity: 111 days |
| ||
the glitches are more or less the vertical seam of the background. Shame Lunar Magic isn't capable of using that wasted space for a good cause. |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Problem with BG. [Issue] | | | |