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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Making ExGFX, but need help | | | |
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Teundusia Lantern Ghost Level: 41 Posts: 237/760 EXP: 449109 For next: 31036 Since: 07-31-04 Since last post: 15 hours Last activity: 14 hours |
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I'm currently making some ExGFX but there is a couple of things that baffle me. How do I make the map16 files and how do I set a certain block to act as a single coin block etc? | |||
XPeter Fuzz Ball Level: 42 Posts: 361/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by RYjet911 You have to open a map16 page, and left click on a tile, then edit it's attributes(it's 8x8 GFX), then press okay, and right click on any tile in the Map16 Page to paste the tile to that place. Originally posted by RYjet911 find the coin in the map16 page, and get it's hex location, i think the coin is 1D or somethin like that. then open another tile, and edit its attributes. then you'll see ''make block act like'' and enter the coins map16 number. |
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Teundusia Lantern Ghost Level: 41 Posts: 239/760 EXP: 449109 For next: 31036 Since: 07-31-04 Since last post: 15 hours Last activity: 14 hours |
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Originally posted by peter_acOriginally posted by RYjet911 erm... how do I do that stuff? I am a bit of a newb hacker still |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5935/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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... Okay. Originally posted by RYjet911 Open Lunar Magic, and on the toolbar, click on the question block icon. Press up and down to flip through pages. Then do what peter_ac said. Originally posted by RYjet911 Look through and find the thing you want, and get its hex number - it'll say in the lower left of the 16x16 Tile Map Editor. Your example, coin, is 2B. Then go and open another tile and edit its attributes, like peter_ac said. At the bottom, it says "make this tile behave like tile number:" and put what you want in it - your example is coin, so put in 2B to make it act like a coin. Hit OK and right click where you want it. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Making ExGFX, but need help | | | |