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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Stealing Rips | | Thread closed
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Is it okay to steal rips from other hackers using RLM?
Yes, and give credit
 
26.5%, 27 votes
Yes, and DON'T give credit
 
10.8%, 11 votes
No, it's immoral
 
12.7%, 13 votes
I think RLM is evil! Curse you Parasyte!
 
7.8%, 8 votes
I love Kyouji Craw!
 
13.7%, 14 votes
cough cough
 
28.4%, 29 votes
Multi-voting was enabled. This poll is closed.

User Post
TheCube

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Posted on 04-19-05 07:10 AM Link
Originally posted by d4s
2) ripping graphics from commercial games is a trivial task and involves minimal work for the ripper.
imho, he shouldnt be credited at all.
some people are actually proud of their so-called ripping abilities.
personally, i'd feel ashamed to do so.



Actually, depending on the source, ripping can be fairly difficult, especially if you don't wanna screw up the original palettes. It's not exactly a skill, per se, but it is something that, honestly, I'm not willing to do. It's tedious, time consuming, and fairly unrewarding (at least for me). People who do difficult rips at least deserve some props for going through something that I really don't have the willpower to go through with.

Anyway, if I were to use rips that other people ripped, I'd be sure to give them credit. They saved me time and effort, so they at least deserve that. No, ripping isn't a skill like creating graphics is, but it is a task in any case.

Also, some people (read: Me) have practically nil in the way of graphical skills. Ripping is a way of giving a unique feel to the hack without having to spend hours on some hand-drawn graphic that's going to suck in the end anyway.

You're right about the rest of the stuff, though. I just wanted to point out that ripping isn't a five-minute no-work job.
Sketchie

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Posted on 04-19-05 09:13 AM Link
Personally, if I wanted to rip graphics from one's game, I could ask him/her for permission first.

But there's a problem with that: I don't even hack, leave alone rip, but my point stands.

Everyone has their own opinions about this issue, but generally it's good manners to ask before you rip.
Alastor the Stylish
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Posted on 04-19-05 09:24 AM Link
Yes! Let us ask! Tomorrow I will ask Nintendo if it would be alright to use their graphics in Super Mario All Stars for an illegal hack of Super Mario World. I will also provide directions to my house, should they want to explain their answer in person or by mail for some reason.
Xkeeper
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Posted on 04-19-05 09:43 AM Link
Originally posted by Kyouji Craw
Yes! Let us ask! Tomorrow I will ask Nintendo if it would be alright to use their graphics in Super Mario All Stars for an illegal hack of Super Mario World. I will also provide directions to my house, should they want to explain their answer in person or by mail for some reason.
Don't forget to provide your phone number.



Anyway, I'm all for crediting people if you use their work -- THIS DOES NOT MEAN CREDITING THE RIPPER. If someone stole graphics from SMAS, credit Nintendo for that. They made the graphics, after all.

Now if it was custom, use the actual name. Just like real games -- they credit the creator(s) of the graphics.

The Kins

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Posted on 04-19-05 10:21 AM Link
RAR DON'T STEAL MY GRAPHICS. You know, even though 90% of them are ripped from other games.

Heh.

If someone wants to go so far as to use RLM to crack open my hack, extract my ExGFX and redo the custom palletes, there's not much I can do about it, except bask in my own ego for creating something rippable. Level thieves, however, are butts.
XPeter

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Posted on 04-19-05 11:41 AM Link
well i'm glad to see so much civil feedback on this. Personally, i wouldn't use RLM, but i'm okay with other people using it, credit or not. I don't expect credit if people use the GFX in my hacks, and i don't lock them anyway. And also, a HUGE thanks goes out to everyone who voted that i suck! But... I made the poll, so i can edit the poll!
Cruel Justice

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Posted on 04-19-05 05:23 PM Link
It's okay to use graphics from other games and a second-hand rip via someone else's hack would'nt make much of a difference.

If someone wanted to rip another person's hand-made graphics, they should ask first.
Alastor the Stylish
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Posted on 04-19-05 08:09 PM Link
And Nintendo hand-made all of their stuff, and I believe we've already established that there isn't really a difference between taking a company's stuff and taking a person's stuff
dan

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Posted on 04-19-05 09:10 PM Link
That was the point I was trying to make in my post. Unfortunately, I have the communication skills of an orangutan, so it didn't come across well.
d4s

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Posted on 04-19-05 09:41 PM Link
Originally posted by TheCube

Actually, depending on the source, ripping can be fairly difficult, especially if you don't wanna screw up the original palettes. It's not exactly a skill, per se, but it is something that, honestly, I'm not willing to do. It's tedious, time consuming, and fairly unrewarding (at least for me). People who do difficult rips at least deserve some props for going through something that I really don't have the willpower to go through with.

Anyway, if I were to use rips that other people ripped, I'd be sure to give them credit. They saved me time and effort, so they at least deserve that. No, ripping isn't a skill like creating graphics is, but it is a task in any case.

Also, some people (read: Me) have practically nil in the way of graphical skills. Ripping is a way of giving a unique feel to the hack without having to spend hours on some hand-drawn graphic that's going to suck in the end anyway.

You're right about the rest of the stuff, though. I just wanted to point out that ripping isn't a five-minute no-work job.


well, ive never used lunar magic, its possible that you have to arrange all the tiles by hand in lm (wich would suck), but basically, theres the tileset (exgfx*.bin), the
palette(s) (*.mw3) and the map16 page.

if i wanted to rip a bg, id just make a screenshot of it, convert it to snes tiles, palettes and tilemap with nevikstis pcx2snes and would be done in about a minute.
i dont know wich palette entries in cg-ram are useable for the bg in smw, so youd probably have to move the palettes around a bit and set the equivalent palette entries in the tilemap,
but thats about the only difficulty i can think of and that wouldnt take longer than 10 minutes, either.


(edited by d4s on 04-19-05 04:43 AM)
Tamarin Calanis

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Posted on 04-19-05 10:57 PM Link
There are those of us, such as myself, who don't have much skill in creating new graphics. This is why I resort to ripping them from other games, though often I need to edit them so they look right with the palettes available. So if someone were to steal my ripped graphics, I wouldn't care. After all, I rip them because of a lack of skill on my part. Them stealing mine shows an equal lack of skill on their part. If it's something that I had to put some editing into - for example, an FFV sprite rip in an FF hack - then some credit would be nice, but I wouldn't really care.

Edit: Yes, I know this is in SMW hacking, so using FF for an example might seem out of place, but my point is still the same with any other example.


(edited by Tamarin Calanis on 04-19-05 05:58 AM)
Time Rebellion

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Posted on 04-20-05 01:47 AM Link
Originally posted by Trashykins
RAR DON'T STEAL MY GRAPHICS. You know, even though 90% of them are ripped from other games.

Heh.

If someone wants to go so far as to use RLM to crack open my hack, extract my ExGFX and redo the custom palletes, there's not much I can do about it, except bask in my own ego for creating something rippable. Level thieves, however, are butts.


heh heh heh!
funny!
Somebody can easily extract the pallete then import it to any level
TheCube

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Posted on 04-20-05 03:47 AM Link
Originally posted by Kyouji Craw
And Nintendo hand-made all of their stuff, and I believe we've already established that there isn't really a difference between taking a company's stuff and taking a person's stuff


Actually, there is a slight difference: If you steal someone's hand-drawn hacked-in graphics without giving credit, then you're going to get yelled at. That's it.

Also, d4s, you're probably right and I just suck. It's probly 10 times easier for anyone else. Even so, I still plan on giving credit to rippers (if I ever use someone else's ripped graphics) because I wouldn't have a complete product were it not for their work. That would be like not giving credit to someone in a movie because they only had a 3-minute part. Sure, it's easy, but their contribution made the end result what it is.
Parasyte

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Posted on 04-20-05 04:05 AM Link
Originally posted by peter_ac
And also, a HUGE thanks goes out to everyone who voted that i suck! But... I made the poll, so i can edit the poll!


Disch summed it up nicely; this makes you suck even more. Way to go.
Kitten Yiffer

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Posted on 04-20-05 02:09 PM Link
We could always ask the people who made the graphics. So... call Nintendo whenever you rip graphics. (actually don't)

You have to think, that using rips from other games in your hack would make the hack techincally illegal. Graphics are copyrighted, so the IPS file will contain copyrighted matrial. Luckily no company have realised/cared about this yet, and I really don't mind people using rips.

Yes, the company can techincally sue you for including their graphics in your hack. In reality they wouldn't, since they usually ignore hacks and are usually mostly rom hunting anyway.

...I think I even can techincally sue someone for stealing graphics from my hack, if it was custom made. Althought that would be more trouble than it would be worth.
Teundusia

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Posted on 04-20-05 02:41 PM Link
Make sure to ask before stealing rips and give credit and it shoud be fine
Shyguy
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Posted on 04-20-05 03:09 PM Link
I'm still figuring out HOW to steal peoples graphics! New fangled li'l......... grumble grumble. Back in my day...... Anyway, just give credit to those that your stealing from. asking permission is the least of your problems when making a big project! I don't even ask permission before I use sprites from sprite sheets for comics and stuff!


(edited by Master M on 04-19-05 10:11 PM)
HyperLamer
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Posted on 04-21-05 04:04 AM Link
My policy has always been get permission from the author and put them in the credits. In the case of rips, I can't very well contact the authors (and for legal reasons, they'd probably have to say no even if they were alright with it) so I would just go straight to putting Nintendo in the credits under Graphic Design or some such. The person who ripped them might go in as well if they're particularly difficult, but really, if it's easy to rip I'll just do it myself.
Parasyte

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Posted on 04-21-05 08:57 AM Link
Since none of these hacks have been released under any sort of license (such as Creative Commons, which I think would be quite suitable for ROM hacking -- and thanks again to Vystrix Nexoth for this suggestion.) it essentially implies you are putting your hacks into the public domain [regarless of how legal it may or may not be]. Technically, works of art are automatically copyrighted to the author(s), but that really does not change the implication.

That said, people who rip graphics from commercial games are wankers who don't care for such ideals any how. And in that regard, I'd say feel free to treat them how they treat others? Can't say that I would do any such thing, personally. It just means they have no right to complain if you steal the art that they stole elsewhere.
Xkeeper 2.0

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Posted on 04-21-05 10:22 AM Link

That said, people who rip graphics from commercial games are wankers who don't care for such ideals any how. And in that regard, I'd say feel free to treat them how they treat others? Can't say that I would do any such thing, personally. It just means they have no right to complain if you steal the art that they stole elsewhere.


Once again. People rip because they can't draw their own GFX. I don't care if someone takes what I've taken from other games, but I don't really want people taking my own GFX. (I can't stop them, though... )

And I'm sure peter edited the poll as a joke, Parasyte. It does not make him suck more or less.

Sorry if I'm sounding like an asshole, but I've had a shitty week so far. I apologize if I've offended anybody in advance.
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