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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Alms for the NeoPhite | |
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Surlent
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Level: 49

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Since: 03-15-04
From: Tower of Lezard Valeth

Since last post: 16 hours
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Posted on 04-04-04 05:34 PM Link | Quote
Some questions about assembly languages in general are located here:
http://www2.dgsys.com/~raymoon/faq/gen1.html#1

It is an efficient way to modify a game for ROM hacker, also a low-level but very close language. It is a long and tedious process to learn it, but someone who knows about ASM 65816 for example (the version to code and corrupt SNES data) can do nearly everything he likes
blackhole89

LOLSEALS
Moderator of ROM hacking
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Head GM of TwilightRO
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Since: 03-15-04
From: Dresden/Germany

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Posted on 04-04-04 09:26 PM Link | Quote
@Gandalf: 65816 isn't the version. It's the processor's number. (like modern windows programs are in 80386 resp. 486, 586 assembly). If you take it that exact, it's 65c816, 'cause the SNES has a CMOS - not TTL - version of the processor.

GreetZ
Blacky.
XDelusion

Goomba
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Since: 03-31-04
From: Ohio

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Posted on 04-05-04 12:23 AM Link | Quote
Screw that, I'm not learning Assembly.
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