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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - changing referenced animations in levels | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 402/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I was working on my hack, and thought to myself "it would be nice if you could change which animated tile are used in a level". To that, does anyone know where in the ROM are there any hex values that can change which tiles are loaded in a level by SMW depending on the tileset? |
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Acmlm's Board - I2 Archive - Super Mario World hacking - changing referenced animations in levels | | | |