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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Supa Kupa (Yes I know kupa is spelled wrong, I purposely did it) | |
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turtleman

Koopa
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Posted on 04-10-05 06:02 AM Link | Quote
Hey this is a new HAck I'm doing

Its called Supa Kupa and its about a lone kupa whos friends were all infected by an evil mist that turned them against there own kind
(Can't say evil since koopa's are already evil)And the koopa by the name of Kupa was the only one that wasnt infected because he was on vacation or somthing.
Now He needs to kind the seven purifying eggs to save them.

Screenies:

Small Kupa


Big Kupa


Fire Kupa(Somthing many mario edits dont have)


Please critisize weather its good or bad(This My first non-practice hack)


(edited by turtleman on 04-09-05 01:15 PM)
Rainbow Yoshi

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Posted on 04-10-05 06:05 AM Link | Quote
I like it but the big fire koopa's pallete hurts
my eyes.


(edited by RR on 04-09-05 01:05 PM)
turtleman

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Posted on 04-10-05 06:07 AM Link | Quote
U mean the fire koopa?

if not then how does regular big hurt ur eyes?
Its the same as the regular green koopa

BTWid u notice the shell in box?
Its actrually the mushroom lol
Rainbow Yoshi

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Posted on 04-10-05 06:10 AM Link | Quote
I meant the fire
asside from that exccelent.
Yeah i did notice the shell.
This will be in my list of hacks to play.



p.s. i check my list twice
Magikoopa Myster

Lakitu
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Posted on 04-10-05 06:13 AM Link | Quote
They look good. But here's a suggestion for the fire koopa: have it just like the normal one just make it's shell red.
turtleman

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Posted on 04-10-05 06:13 AM Link | Quote
thnks.

Thats actually the default palete for kupa when u change just the mario graphic.

I couldnt figure out what color i should change him to yet.

(Suggestions would be appreciated ^^)

BTW:do u know any good mapping tuts?
I've looked around and I've seen people take levels very seriously

EDIT:lol u posted that reply before i got a chance to post mine lol
so thanks for the suggestion


(edited by turtleman on 04-09-05 01:14 PM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 04-10-05 06:21 AM Link | Quote
I get the feeling the level design is bad, but good luck. There was a play as koopa hack before, but it was utterly unmemorable.
Rainbow Yoshi

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Posted on 04-10-05 06:26 AM Link | Quote
Originally posted by Kyouji Craw
I get the feeling the level design is bad, but good luck. There was a play as koopa hack before, but it was utterly unmemorable.

That hack sucks i have it. You can't even go past the intro level.


(edited by RR on 04-09-05 01:26 PM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 04-10-05 06:27 AM Link | Quote
Well there you go. Not gonna be too difficult to make a better one, eh?
Xkeeper 2.0

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Again... :P
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Posted on 04-10-05 06:29 AM Link | Quote
I remember that same hack. I got past it...
Rainbow Yoshi

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Posted on 04-10-05 06:35 AM Link | Quote
skatboarder11-How did you get past it there were cement blocks
boxing you in.
Xkeeper 2.0

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Posted on 04-10-05 06:42 AM Link | Quote
Originally posted by RR
skatboarder11-How did you get past it there were cement blocks
boxing you in.


Who made it? I was referring to Chickenlump's hack.
Rainbow Yoshi

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Posted on 04-10-05 06:43 AM Link | Quote
I don't know who made it but in the title screen it says OMG.
XPeter

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Posted on 04-10-05 07:18 AM Link | Quote
Come on guys back on topic. This is lookin good turtleman! By hex editing, you can make cape mario use different GFX to big Mario, so you'd be able to turn him into a different enemy for the cape powerup.
turtleman

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Posted on 04-10-05 07:20 AM Link | Quote
lol back on topic eh?

[quote] get the feeling the level design is bad, but good luck[/quote]

nah its not bad I have mapping experiance in rpg amker and such other things.

Its just that critics get VERY serious when it comes to levels and the world map.

Speaking of witch, Hers the beginning of my overworld so far.
(Not to square hopefully)

Xkeeper 2.0

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Posted on 04-10-05 07:29 AM Link | Quote
Not bad, turtleman. Too empty, but not too square :p

RR: KnuxT15's hack. It wasn't meant to be a full hack, btw :p
turtleman

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Posted on 04-10-05 07:40 AM Link | Quote
oh befroe u pass those levels its covered with rocks and such.

[quote]By hex editing, you can make cape mario use different GFX to big Mario, so you'd be able to turn him into a different enemy for the cape powerup.[/quote]

!!!!!!!!!!!!!!!

I really whanted to make kupa look like a paratroopa!
Now that I know its possible I just gotta find a way to do that

btw:Could I make it so that the player is protected from enemy attacks when the player presses down?
(You'll understand with the following pic)

^Thats his ducking(down) graphic
Rainbow Yoshi

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Posted on 04-10-05 07:42 AM Link | Quote
Sweet overworld but try to add some more forestry and hills.



(edited by RR on 04-09-05 02:43 PM)
turtleman

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Posted on 04-10-05 07:50 AM Link | Quote
Well I made a new lgogo for it wich will soon be going in my sig

hope yeh like



EDIT:Fixed that and
heres what the overworld looks like before u pass both exits in misty heights

(Note that the level above is not suppose to be appeared there its just an error i had at the time and didnt notice till i already plaoded the shot)


(edited by turtleman on 04-09-05 02:56 PM)
Rainbow Yoshi

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Posted on 04-10-05 08:03 AM Link | Quote
I know my opinion might not matter to you but
since ths koopas are hipnotized how about giving them swirly eyes?
Like this smiley
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