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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Where can the original Rom's animations be found ? | |
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Nad-Gob

Shyguy
Level: 15

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Since: 02-22-05
From: Toronto, Canada

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Posted on 04-03-05 09:44 PM Link | Quote
Are they in a specific GFX like the overworld animations?


If they yes, where shall I place the GFX ? :
______________________________
FG1: ..... BG1: .....
______________________________

FG2: ..... FG3: .....

OR the SP ?

Are they like the 580 - 657 animations ?






(edited by Nad-Gob on 04-03-05 11:45 AM)
cpubasic13
17 years old now. Time to buy some M rated games by myself!
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Since: 03-15-04
From: Blame my parents, Eddy

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Posted on 04-03-05 09:52 PM Link | Quote
...the animations are in GFX33.bin. You can edit the animation graphics in there, but to edit the actual animation itself would require some hex editing (I highly doubt ASM would be necessary).

Where to place the graphics? What the heck are you talking about?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
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Posted on 04-03-05 09:58 PM Link | Quote
He means for the Super GFX Bypass. And that's not necessary at all, you can access them for whatever needs them without use of that.
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
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Since: 02-06-05
From: *Shrug*

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Posted on 04-04-05 04:22 AM Link | Quote
The level animations are in GFX33.bin, and the overworld animations are in GFX14.bin(normally they are hidden by the level animations, so you need to load up GFX14 into another slot).)
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