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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Does Anybody know how did Peter AC make those animated clouds in SMB 1 ? | | | |
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Nad-Gob Shyguy Level: 15 Posts: 42/94 EXP: 14504 For next: 1880 Since: 02-22-05 From: Toronto, Canada Since last post: 104 days Last activity: 14 days |
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... I really need to know that. Did he use exgfx or simply just gfx, cos I looked through the whole game GFX and couldn't find any SMB cloud tiles? Please tell me the GFX number or something | |||
Keikonium Banned Level: NAN Posts: 1092/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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What's the point of PMing me if your just going to ask here anyway? I told you already, in LM click on the cloud tile and then in the 16x16 editor it will show the correct page. You can extract the ExGFX and rip it with credit to Peter. And if you still insist on know the graphics number, altho why you need to I dont know, just hold you mouse over the tile in the BG editor and a small screen will show up with the tile number | |||
XPeter Fuzz Ball Level: 42 Posts: 218/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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I overwrote some of the game's original animations near the bottom of AllGFX.bin. And a reply to that PM: of course you can use them. Anyone can use anything from that game. That reminds me: i'm releasing the final version of SMB1 in the next few weeks. | |||
Sketchie Mole Level: 28 Posts: 78/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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This is a waste of a thread, I'd sad to say. You could've just asked peter_ac first through a PM before making a thread about it. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Does Anybody know how did Peter AC make those animated clouds in SMB 1 ? | | | |