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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Is there any way of exporting and importing Owerworld Pallettes? | |
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Nad-Gob

Shyguy
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Since: 02-22-05
From: Toronto, Canada

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Posted on 03-31-05 03:59 AM Link | Quote
Is there any way of exporting and importing Owerworld Pallettes?
Can this be possible, just like in LM level editing?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
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Posted on 03-31-05 04:06 AM Link | Quote
There isn't really any support for custom overworld palettes. So, you can't really export and import single overworld palettes - they're part of the shared palette. That's a no. (Not with LM, anyway.)


(edited by Kyouji Craw on 03-30-05 06:24 PM)
Tweaker

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Since: 03-20-05
From: Rochester, NY

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Posted on 03-31-05 04:15 AM Link | Quote
Yeah, unless you used a small ASM hack to load your custom palette for the overworld. I don't think it would be incredibly hard. Shit easy, really. I don't know SNES ASM, but stuff like that is really easy to do when programming for the Sega Genesis.
gnkkwinrrul

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From: LYKEOMGIMFROMSOMEPLACE????

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Posted on 03-31-05 09:00 PM Link | Quote
Maybe for you, but probably not for some others.
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