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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - If anyone still cares... more DKC2 music stuff. | | | |
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Kles Red Paratroopa Level: 21 Posts: 84/171 EXP: 44517 For next: 5426 Since: 10-02-04 Since last post: 62 days Last activity: 45 days |
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Will someone with higher technical knowledge PLEASE look in to this stuff more? I really want to discover this but with limited knowledge it just doesn't help. For those of you don't recall, a word is two bytes. These were done with the Brambles music. Words 0 to 7 - after the offset seems to tamper with the sound channels. If they're not default, they don't seem to play. If they're 00, they can cause crashes. Word 8 Byte 1 - Tempo of the music. Word 8 Byte 2 - Tempo of the sound effects. Words 9 to 14 - not sure, if you change either byte it seems to kill the song. The game won't crash until a sound effect must be played, such as hitting a DK barrel, banana, coin, monster sound, etc. Some bytes don't crash it though, it just totally kills the tempo. Some bytes make the sound go really weird then crash. It's weird. The second byte in the word must be default or it will crash. Specific notes: Word 10 applies to the death song only. Word 11 applies to the Diddy special win. Word 12 applies to the Dixie special win. Word 13 applies to a normal win. Word 14 applies to an alternate part of the song sometimes;. for example, Screech's Sprint. Words 15 to 22 - see words 0 to 7, except this applies to the death song. Word 23 - Tempo of the death song. Words 24 to 31 - see words 0 to 7, except this applies to the Diddy win song. Word 32 - Tempo of the Diddy win song. Words 33 to 40 |
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Yoronosuku Bullet Bill YORO 4 GOD Level: 32 Posts: 85/502 EXP: 194954 For next: 11488 Since: 01-06-05 From: hailing from Oyamazaki, Kyoto Since last post: 4 hours Last activity: 4 hours |
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Contact my AIM tonight please...I'll fool with this, for you. | |||
Kles Red Paratroopa Level: 21 Posts: 171/171 EXP: 44517 For next: 5426 Since: 10-02-04 Since last post: 62 days Last activity: 45 days |
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*five month bump* I still haven't done anything on this due to lack of motivation but I'd still be willing to do it if someone would help. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 1302/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Hoho, you're so going to get it now. Edit: Don't do big bumps! (edited by Darth Coby on 08-31-05 07:04 AM) (edited by Darth Coby on 08-31-05 07:04 AM) |
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AsukaFan2K6 Banned Level: 18 Posts: 147/183 EXP: 26587 For next: 3310 Since: 07-10-05 From: Albany, NY Since last post: 52 days Last activity: 5 days |
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Don't bump old topics, Kles. It's not a good idea to bump a topic more than one month old. | |||
The Sage Of Time Blue Octorok Level: 12 Posts: 45/46 EXP: 7444 For next: 477 Since: 04-12-04 Since last post: 40 days Last activity: 13 min. |
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Well it was with some reason.. And it is his thread, and if he hadn't he'd just have began a new one instead. And this one was hardly cluttered, so.. I don't see the big deal. | |||
SoNotNormal Fuzzy Level: 34 Posts: 327/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I do. *closes* Boy, I wish it were a mod. It sure would be great to do that |
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Acmlm's Board - I2 Archive - Rom Hacking - If anyone still cares... more DKC2 music stuff. | | | |