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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Hacking WL 2 | | | |
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Skytroopa Red Paratroopa Level: 19 Posts: 5/175 EXP: 34773 For next: 1004 Since: 03-21-05 From: If you want know it , PM me. Since last post: 5 days Last activity: 1 day |
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Exist some WL2 ( Wario Land 2 ) editor? It's great game , but I finished it and old level is bored for me now. |
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Apophis Red Super Koopa Level: 45 Posts: 409/882 EXP: 640255 For next: 19909 Since: 03-15-04 Since last post: 15 hours Last activity: 15 hours |
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There used to be a stickied thread concerning questions like this. Anyone know where it went? Edit: Its on page 5 http://board.acmlm.org/thread.php?id=624 Why was it unstickied?! (edited by Apophis on 03-29-05 01:07 PM) |
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dan Snap Dragon Level: 43 Posts: 497/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Because nobody paid any attention to it. | |||
Yoronosuku Bullet Bill YORO 4 GOD Level: 32 Posts: 87/502 EXP: 194954 For next: 11488 Since: 01-06-05 From: hailing from Oyamazaki, Kyoto Since last post: 4 hours Last activity: 4 hours |
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From my experience this data is sort of compressed. I say sort of because, I do not know GB methods to compressing,so to verify I couldn't able to...but when I did searching, I found very little use ._.; Hope it makes sence what I was meaning.. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 305/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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I was actually going to start this at one point. Now, as long as someone can figure out what type of compression it uses... | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 1164/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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Not entirely sure its compressed...while I'm CERTAIN WL1 uses at least some sort of compression (I'm convinced it was worked off a heavily modifyed SML2 engine, for many many reasons) Though I havn't began extensivly toying with WL2 (and I don't question Yoro's results, concidering her past findings), I still say its open to debate wether or not the data is actualy compressed, as WL2 has MANY engine differences from WL1, and for all we know the whole deal could have been re-worked. SB11, I'll gladly help you out in anyway on your hacking WL2. I have been dying to crack this game wide open for the longest time. |
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