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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - The ExGFX Workshop | |
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mikepjr

Ninji
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Since: 03-15-04
From: houston texas

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Posted on 07-12-05 03:51 PM Link | Quote
Yeah, i just started looking around the board and found a topic where someone said to press + and - to get it all to line up just right.

Thanks for the asist though JJ.
Forte.EXE

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Posted on 07-13-05 05:09 AM Link | Quote
I dunno if anyone knows about this, but on the Ice Board, the YI Waterfalls BG -- the one Keikonium (I think it was Kei, dunno) was talking about on page one of this thread -- I found there. If this sounds like spam, I apologize. Thought you ExGFX fans should know about it. Other than that... could someone make BG rips of these?



First one is from TurboMan's stage, MegaMan 7 for SNES. The ground is also part of the BG.



Same game and console, ShadeMan's stage.



This is from the final level of MegaMan X, battle against Sigma. If it takes two GFX files, good, all it needs is the pipes.

If these aren't too much trouble, I'd appreciate it, thanks. Oh yeah, when someone does rip these, get rid of those thin blakc lines on the top and bottom of the pics. >.<
Keikonium
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Posted on 07-13-05 05:14 AM Link | Quote
SMWEdit I am pretty sure, made that BG. He is an incredible ripper! I'm sure he would gladly do these backgrounds for you.

I personally want the first 2 for my hack...Looks amazing!


(edited by Keikonium on 07-12-05 08:14 PM)
ExKeeper

Bullet Bill
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From: Riiight ^

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Posted on 07-13-05 07:52 PM Link | Quote
I ripped them all and the last one will be up in a second, then I will put up the first two.

Edit: http://freewebs.com/filehostsmwedit2/MMX_sigma_battle_BG-i-smw.zip

this is for the ExGFX workshop (Coby, don't forget to upload it like you did for another one that is a few pages back)


(edited by smwedit on 07-13-05 10:56 AM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
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zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
From: Belgium

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Posted on 07-14-05 03:02 PM Link | Quote
I uploaded the Ninja Gaiden Act4 and MMX Sigma battle BG.
If I missed any files please repost them.

Edit: Oh and sorry that it took so long before I showed any sign of life, I was just involved in some real-life things that took quite some of my free time.


(edited by Darth Coby on 07-14-05 06:04 AM)
Sukasa

Boomboom
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Since: 02-06-05
From: *Shrug*

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Posted on 07-15-05 11:18 AM Link | Quote
Those pics look good. I might have to use the second one though, I can think of the perfect use for that in my hack.
ExKeeper

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Posted on 07-15-05 06:38 PM Link | Quote
uh.. the gang plank galleon BG says "files/gang plank galleon BG", you need to remove the "files/"
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
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Posted on 07-16-05 02:05 AM Link | Quote
Fixed.
Sukasa

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From: *Shrug*

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Posted on 07-19-05 03:13 AM Link | Quote
Coby, I sent you one of the tilessets I udes in COTMK 1 that I thought people might like. it's in your email.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
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Posted on 07-19-05 03:45 AM Link | Quote
I don't seem to have gotten your e-mail, seeing how it's not in my inbox nor junkfolder. PM me your e-mail and resend the file so I can make sure you're on the safelist.
ExKeeper

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Posted on 07-19-05 04:08 AM Link | Quote
for the ExGFX workshop:

shade man BG

turbo man BG

I forgot about these and I finally remembered to post them.


(edited by smwedit on 07-18-05 08:04 PM)
Sukasa

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Posted on 07-19-05 04:35 AM Link | Quote
Looks good smwedit! Anyways, I resent the file to you, so I hope it went through this time.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
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Posted on 07-19-05 03:18 PM Link | Quote
I got the files now Darkflight, but I can't upload the last three files just yet. For some reason I can't login to PHPMyAdmin
Sukasa

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From: *Shrug*

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Posted on 07-19-05 10:08 PM Link | Quote
I don't think it's your fault togh, I can't access the ExGFX workshop because I "can't access the MySQL Database" or something like that.
Forte.EXE

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Posted on 07-20-05 04:02 AM Link | Quote


This is part of ShadeMan's stage, the tileset for inside the castle. I'll edit this post once I get the outside tilesets, or make another post of it. I'd do it myself but the tileset rip programs I have crash everytime I access them, and doing it by hand, pixel by pixel, is very hard work (which is how I done the MegaMan Battle Network tiles). Thanks again.

Edit: Outside tileset of ShadeMan's stage.

This would go great with the ShadeMan BG file.


(edited by Forte.EXE on 07-19-05 07:23 PM)
(edited by Forte.EXE on 07-19-05 07:25 PM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

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Since: 03-15-04
From: Belgium

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Posted on 07-20-05 04:04 AM Link | Quote
Everything seems swell now, so the files have been uploaded and all, you can all go download them now.
Mario_World_Lover

Shyguy
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Posted on 07-21-05 12:22 PM Link | Quote
how do i insert backgrounds?
ExKeeper

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Posted on 07-21-05 05:36 PM Link | Quote
(copied from my tutorial)
Inserting
You need a map16 page (most likely), GFX file(s), a sample level (most likely), and a palette (most likely). Put the map16page.bin in with your rom, and put the GFX files in a folder called ExGraphics (if it is not there, create it). If it asks to replace, rename the numbers in the ones you are inserting to numbers that are not there. Then go into LM, click the yellow mushroom, go into either old GFX bypass>FG/BG or go into super GFX bypass, set the bypassed GFX to the correct slot (if the GFX file looks like BG GFX, insert to BG1, if it looks like FG, that is FG3, if it has pipes on it, FG1, if it has a berry on it, that is FG2). Go to the 16x16 tilemap editor, if it is BG, go to a blank page 0-F, if it is FG, go to 10-1F. press F3 then F9 in the page you are inserting it into. If it is a BG, go find a blank level (usually a test level) and go to file>open level from file, browse to the correct level file, and click open, go to file>save level to rom and save to the blank test level you started out with originally, not the level for the sample level. You then have to go back to the level with the GFX and copy the BG from that level, If it doesn't look right (except for the palette), then go to the BG tilemap editor and press PGup and PGdown until it looks right. then go file>palettes>insert level palette from file and browse to the palette you want. Your BG/FG should now be inserted.



(edited by smwedit on 07-21-05 08:37 AM)
Keikonium
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Posted on 07-29-05 10:00 PM Link | Quote
First post in here in a long while and I have a request. I need a few screens turned into backgrounds. I know there is one really good ripper out there who can hopefully help me out
stag019

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Posted on 07-29-05 10:13 PM Link | Quote
Would it be possible to turn these images into backgrounds?
http://membres.lycos.fr/nes3d/Mario64SeaBG.png
http://membres.lycos.fr/nes3d/Mario64NightBG.png
http://membres.lycos.fr/nes3d/Mario64PurpleBG.png
http://membres.lycos.fr/nes3d/Mario64SunCloudsBG.png
http://membres.lycos.fr/nes3d/Mario64CaveBG.png
http://membres.lycos.fr/nes3d/Mario64MountainsBG.png
http://membres.lycos.fr/nes3d/Mario64DesertBG.png
http://membres.lycos.fr/nes3d/Mario64LavaBG.png
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