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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Mario facelift difficulty | |
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Cruel Justice

XD
Level: 55

Posts: 737/1384
EXP: 1253266
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Since: 03-20-04
From: Darkwoods Penetentiary

Since last post: 11 hours
Last activity: 7 hours
Posted on 03-24-05 06:09 AM Link | Quote
Okay, first I unlocked the Internal Sprites in the 8x8 Tile Editor. I cannot edit the graphics there and I also don't know the address for the GFX.

I tried YY_CHR and it won't open .smc files unless I choose to open
,.,x,A,))$sU(x.x)
Assuming it means "All Files" I can open any file with this; however, I get nothing but garbage. From this point I think YY_CHR is crap. Is there something I'm not doing correctly?

All I want to do is edit Mario's Graphics and I'm getting garbage results. Simply put, how exactly do I change Mario's graphics?
Darkmatt

Red Cheep-cheep
Level: 24

Posts: 187/212
EXP: 75447
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Since: 03-15-04
From: Clarkston, WA

Since last post: 9 days
Last activity: 10 hours
Posted on 03-24-05 06:16 AM Link | Quote
*sigh*

It's not YY-CHR, it's the rom. The graphics are COMPRESSED. (Or something like that.) NO NORMAL GRAPHICS EDITOR CAN OPEN SUCH.

Extract GFX files, use the "All GFX in 1 file" setting, and search the file.

Case closed. Thread closed. Still don't get it? Read the help manual included.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

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Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 03-24-05 08:15 AM Link | Quote
If you use split files, I believe the Mario stuff is in GFX32 or GFX33.
Sukasa

Boomboom
Error 349857348734534: The system experienced an error.
Level: 57

Posts: 259/1981
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Since: 02-06-05
From: *Shrug*

Since last post: 6 days
Last activity: 1 day
Posted on 03-24-05 08:25 AM Link | Quote
GFX32.bin GFX33.bin is the animated tile file (except for the OW animations, they're in GFX14.bin).
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